It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
I agree 100% with Tuthrick. Do vanilla first man!
Post edited October 20, 2016 by CFM
avatar
Engerek01: Most people suggested the vanilla experience. I suggest the same except for playing BG1. "My personal opinion" is that original BG1 engine is ugly and very annoying. You cant pause while checking inventory, it will auto unpause once you visit inventory. I spend half of my time in inventory while playing RPG games so that was annoying for me. Also you cant use TAB to see things you can interact with. I dont enjoy pixel hunting so that was also annoying for me. Finally, the default resolution is 480x 640 which is too small. Install both BG1 and BG2 and play both for a little while and you will see what i mean.

You can use BG:T Mod to play BG1 with BG2 engine. There is also something called BG-TUTU but I have never tried that.
avatar
Tuthrick: That's why it's better to play it as the first game. The BG1 engine is fine, it only may become annoying once you get used to easier BG2 engine. Besides, using these mods changes the balance of the game a lot. BG1 engine is not worse, it just plays differently. Funny that you call it ugly, where BG2 character models are inferior to the BG1 ones (paperdolls as well). For the vanilla experience in the first playthrough I wouldn't recommend fiddling with changing the engine.

BGT and TuTu are mostly for people who played BG2 before BG1 and can't get used to the earlier version of the engine. For someone who didn't play either a lot it's completely unnecessary.

As for pixel hunting, well that's what secrets and/or easter eggs are supposed to be - really hard to find. Especially in BG1 you can find some relly powerful items very early in the game and it's up to the individual player to decide whether it's fair, or even cheating to easily obtain these. I remember back in 1999 where together with my friend we were looking for one of those items, because his older brother told him about it. We didn't have the internet back then, so no exact coordinates. It took me some playthroughs to finally find it. I really liked the whole mistery about it, after many failed attempts we thought that his brother made it all up.

No pause in inventory is a feature, not a limitation of the engine (there's pause in multiplayer). It's quite similar to Fallout where you have to use action points in order to access your inventory mid-fight. It forces the player to make decisions that are sometimes a bit tricky - should I get that potion from the inventory, or is it too risky in the middle of a fight. This is also an example how BG2 engine messes up with the balance of the game.

Using widescreen mod + TWM-gui is the way to go, if the resolution is too low.

Sorry for that ramble, I don't mean to be nitpicky (though it may seem as such), I just wouldn't recommend such total-conversion mods for the first playthrough.
I finished BG1 original once in 1999, BGT 5 times and BG:EE once. I never finished BG2. So I am not one of those people who got used to BG2.

I agree that it changes the balance of the game. But I find this shift for the good way. Again, it is a matter of preference.

I completely agree that pausing inventory in the middle of the fight is kinda cheating. However, I read all the books in the game in all my playthroughs and that can take a long time. I dont want time to pass while reading outside of a fight. Or When I am reading stories of weapons. I am a slow reader and it can take 8 hour game time when reading 5 or 6 books. I hated it. :)) You can pause and read stuff in fallout if I remember correctly.

Also, If my memory serves me good, the journal in original BG1 was a mess. I had to go through all of those pages to understand what i did. BG2 engine does it more organized.

Also also... It wasnt possible to get "always" full HP on level ups. I remember my mage ended up having more hp than imoen. I know that is the hardcore rules but I think harcore rules suck and I love how you can set difficulty to normal on BG2 engine and get full HP on level ups.

Finally, I am not saying that people should definitely do mods. I only found that BGT is a better experience.
avatar
Tuthrick: [...]
avatar
Engerek01: I finished BG1 original once in 1999, BGT 5 times and BG:EE once. I never finished BG2. So I am not one of those people who got used to BG2.

I agree that it changes the balance of the game. But I find this shift for the good way. Again, it is a matter of preference.

I completely agree that pausing inventory in the middle of the fight is kinda cheating. However, I read all the books in the game in all my playthroughs and that can take a long time. I dont want time to pass while reading outside of a fight. Or When I am reading stories of weapons. I am a slow reader and it can take 8 hour game time when reading 5 or 6 books. I hated it. :)) You can pause and read stuff in fallout if I remember correctly.

Also, If my memory serves me good, the journal in original BG1 was a mess. I had to go through all of those pages to understand what i did. BG2 engine does it more organized.

Also also... It wasnt possible to get "always" full HP on level ups. I remember my mage ended up having more hp than imoen. I know that is the hardcore rules but I think harcore rules suck and I love how you can set difficulty to normal on BG2 engine and get full HP on level ups.

Finally, I am not saying that people should definitely do mods. I only found that BGT is a better experience.
I am one of those that actually strongly prefer BG1 to BG2 pretty much in every aspect (except for journal). I liked the "hardcore" rules. They made the game more interesting and challenging. For example, no pause in the inventory made the fights more fun for me. It also made it feel more realistic as one has to think a little bit more about the equipment before heading into unknown. I also think that UI looks better in BG1.

So I suggest: DO THE VANILLA BG1!!!

But as you said, it is a matter of personal taste and preferences.
Post edited October 21, 2016 by Lebesgue
avatar
Engerek01: I finished BG1 original once in 1999, BGT 5 times and BG:EE once. I never finished BG2. So I am not one of those people who got used to BG2.

I agree that it changes the balance of the game. But I find this shift for the good way. Again, it is a matter of preference.

I completely agree that pausing inventory in the middle of the fight is kinda cheating. However, I read all the books in the game in all my playthroughs and that can take a long time. I dont want time to pass while reading outside of a fight. Or When I am reading stories of weapons. I am a slow reader and it can take 8 hour game time when reading 5 or 6 books. I hated it. :)) You can pause and read stuff in fallout if I remember correctly.

Also, If my memory serves me good, the journal in original BG1 was a mess. I had to go through all of those pages to understand what i did. BG2 engine does it more organized.

Also also... It wasnt possible to get "always" full HP on level ups. I remember my mage ended up having more hp than imoen. I know that is the hardcore rules but I think harcore rules suck and I love how you can set difficulty to normal on BG2 engine and get full HP on level ups.

Finally, I am not saying that people should definitely do mods. I only found that BGT is a better experience.
Nothing wrong with going for BGT, but only after one has experienced the original in my opinion.

I read most of the books and item stories as well, but I don't mind whether the time passes, I tend to do it when a party is staying and resting inside of an inn, or a tavern. The journal in BG1 never bothered me, its entries are in the order that you do things.

As for max HP on level up, similar thing can be said about magical armor limitations in BG1, IWD and BG2, because there's no such thing in tabletop AD&D (bonuses may not be cumulative, but you can wear any number of protection items). Both of these can be annoying, but the game is balanced around them, so I wouldn't change either for the first playthrough.
Post edited October 21, 2016 by Tuthrick
avatar
Engerek01: Most people suggested the vanilla experience. I suggest the same except for playing BG1. "My personal opinion" is that original BG1 engine is ugly and very annoying. You cant pause while checking inventory, it will auto unpause once you visit inventory. I spend half of my time in inventory while playing RPG games so that was annoying for me. Also you cant use TAB to see things you can interact with. I dont enjoy pixel hunting so that was also annoying for me. Finally, the default resolution is 480x 640 which is too small. Install both BG1 and BG2 and play both for a little while and you will see what i mean.

You can use BG:T Mod to play BG1 with BG2 engine. There is also something called BG-TUTU but I have never tried that.
avatar
Tuthrick: That's why it's better to play it as the first game. The BG1 engine is fine, it only may become annoying once you get used to easier BG2 engine. Besides, using these mods changes the balance of the game a lot. BG1 engine is not worse, it just plays differently. Funny that you call it ugly, where BG2 character models are inferior to the BG1 ones (paperdolls as well). For the vanilla experience in the first playthrough I wouldn't recommend fiddling with changing the engine.

BGT and TuTu are mostly for people who played BG2 before BG1 and can't get used to the earlier version of the engine. For someone who didn't play either a lot it's completely unnecessary.

As for pixel hunting, well that's what secrets and/or easter eggs are supposed to be - really hard to find. Especially in BG1 you can find some relly powerful items very early in the game and it's up to the individual player to decide whether it's fair, or even cheating to easily obtain these. I remember back in 1999 where together with my friend we were looking for one of those items, because his older brother told him about it. We didn't have the internet back then, so no exact coordinates. It took me some playthroughs to finally find it. I really liked the whole mistery about it, after many failed attempts we thought that his brother made it all up.

No pause in inventory is a feature, not a limitation of the engine (there's pause in multiplayer). It's quite similar to Fallout where you have to use action points in order to access your inventory mid-fight. It forces the player to make decisions that are sometimes a bit tricky - should I get that potion from the inventory, or is it too risky in the middle of a fight. This is also an example how BG2 engine messes up with the balance of the game.

Using widescreen mod + TWM-gui is the way to go, if the resolution is too low.

Sorry for that ramble, I don't mean to be nitpicky (though it may seem as such), I just wouldn't recommend such total-conversion mods for the first playthrough.
Interesting. I agree in some way. Sometimes I consider certain limitations or drawbacks from older games (whether intended or not) is the feature of it. That said, I am not a true infinity engine virgin, I still remember a bit the tech aspect of BG1 and I just tried BGT and found out it's more enjoyable experience technically than what I recall when I played BG1 in the past (I like the item highlighting especially since I don't have much time nowadays, but I tihnk that's the only think I remember different. lol).

Anyway, I finally picked my answer after much consideration. Now I'm doing BG1 (with BGT) and currently just finished Nashkel Mines. Wow so much fun! I remember the game was quite complicated but I found it fun as an older person. Haha.

I'm just using a straightforward fighter cause I don't want to think much of spells (though, technically I still do spells when using spellcaster NPC like Dynaheir). My party is Imoen, Jaheira, Khalid, Minsc, and Dynaheir. I heard good things about Edwin and Viconia but I guess I'll try them later in BG2 (They are also in BG2 right?). After BG1 I'm probably doing Icewind Dale or Planescape.

Thank you so much for your suggestions.

(But if you want to keep discussing, I'm cool with that :) I might add my response later when I finished the game)
Post edited October 23, 2016 by foxthirteen
avatar
foxthirteen: I'm just using a straightforward fighter cause I don't want to think much of spells (though, technically I still do spells when using spellcaster NPC like Dynaheir). My party is Imoen, Jaheira, Khalid, Minsc, and Dynaheir. I heard good things about Edwin and Viconia but I guess I'll try them later in BG2 (They are also in BG2 right?). After BG1 I'm probably doing Icewind Dale or Planescape.
Ah yes, your party is considered the unofficial "standard" party for BG1. Ending BG1 with this party will make the start of BG2 tie together perfectly, if you care about that sort of thing.

(I even dualled Imoen to a Mage in BG1, after she hit Level 7 as a Thief. I went through the middle of BG1 without a Thief, but a lot of that was wilderness so it wasn't too bad.)

I played thru BG1 with a Cleric protagonist, with the same party. I had more priestly-spell options (a nice compliment to Jaheira's Druid spells), but I've always thought BG1 was more geared towards the Fighter class.

A great party for your first BG1 play-through! Have fun man!
Post edited October 24, 2016 by CFM