ryan7251: 2.AOE spells have no highlights to help you when aiming
Hickory: Ah! That tells a lot about what you're used to. Forget what you've learned. BG is not that.
Hickory: Then I want to know how you've completed the game; I want to know how you've defeated dragons, Tanar'ri, Baatezu, other high level mages, etc; I want to know how you fared in Throne of Bhaal.
Games that have a kind of top-down view need to exaggerate the size of characters to make the game more playable. This makes them larger than they should be and it distorts the perception of scale when you look at them. I can't really eyeball an area and tell you what a meter is in the game. However, your mage does have that information, which would justify showing the radius of a fireball or similar AoE spell.
Although you do get used to it after some practice. If you want to know about the radius of a fireball, just cast more fireballs.
The fiends in all three games are a joke, with the exception of Watcher's Keep. ToB isn't that hard to be honest. The only part that gives me trouble is the final battle, and that's only because it's a war of attrition sort of thing.
Edit: formatting