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The game works fine for me, but loading a map after travels or entering in or out buildings take a few minutes.

The same thing is when I want to save my game it takes a couple of minutes.

It's pretty annoying, does anyone have similar problem or solution?
Blutok: have a look at the Beamdog Forums in the troubleshooting section (use 'Long or Slow Save and Transitioning Areas' in search).

For some reason I can't post the link...
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rmcfallan: Blutok: have a look at the Beamdog Forums in the troubleshooting section (use 'Long or Slow Save and Transitioning Areas' in search).

For some reason I can't post the link...
Thanks for your help, I've found a solution :)

Here it is (it is not my solution, I've jest copied it from BeamDog forums, all thanks to: Gusinda)

"- Download OpenGL32.dll (32Bit) driver, unpack and copy into the root of the game folder (where Baldur.exe lives)
- run the game in OpenGL mode [I've just normally launched it trough gog galaxy - Blutok]
- Test saved game, quicksave and named, and transtion between areas. Hopefully it all runs smoothly!"

AS for me I needed to use 'Alternative Render' mode in graphic options to run the game smoothly after this operation, for now everything works perfect :-)

Link to the beamdog forum topic solving the problem:
https://forums.beamdog.com/discussion/72294/bgee-bg2ee-iwdee-long-or-slow-save-and-transitioning-areas-possible-work-around
Post edited December 19, 2018 by blutok
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This is the supposed "enhanced" edition, where the "solution" is to send you to download a file from the virus infested download dll files web site. Pitiful.
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Hickory: This is the supposed "enhanced" edition, where the "solution" is to send you to download a file from the virus infested download dll files web site. Pitiful.
I have found no virus in this dll file.
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Hickory: This is the supposed "enhanced" edition, where the "solution" is to send you to download a file from the virus infested download dll files web site. Pitiful.
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blutok: I have found no virus in this dll file.
Good. But that's not my point at all.
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blutok: I have found no virus in this dll file.
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Hickory: Good. But that's not my point at all.
If it's an unacceptable solution, should GOG be offering refunds?
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Hickory: Good. But that's not my point at all.
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richlind33: If it's an unacceptable solution, should GOG be offering refunds?
It's not a "solution" by GOG, so no.
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richlind33: If it's an unacceptable solution, should GOG be offering refunds?
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Hickory: It's not a "solution" by GOG, so no.
Are you certain that GOG isn't telling people who make support requests to do the exact same thing?
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Hickory: It's not a "solution" by GOG, so no.
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richlind33: Are you certain that GOG isn't telling people who make support requests to do the exact same thing?
That sounds like you're baiting me. I'm not even going to answer that hypothetical nonsense.
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richlind33: Are you certain that GOG isn't telling people who make support requests to do the exact same thing?
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Hickory: That sounds like you're baiting me. I'm not even going to answer that hypothetical nonsense.
I just showed you what your sh*t smells like. Sounds like you don't like it. o.O
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Hickory: That sounds like you're baiting me. I'm not even going to answer that hypothetical nonsense.
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richlind33: I just showed you what your sh*t smells like. Sounds like you don't like it. o.O
Cute. A troll.
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richlind33: I just showed you what your sh*t smells like. Sounds like you don't like it. o.O
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Hickory: Cute. A troll.
Says the GOG fanboi that never misses an opportunity to get in a cheap dig at Beamdog. You poor thing. ;p
The thread is about solving problem and maybe help in future other people with the same problem, not to to make some dumb discuss, please stop it and delete ur posts which brings nothing to the topic.
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blutok: The thread is about solving problem and maybe help in future other people with the same problem, not to to make some dumb discuss, please stop it and delete ur posts which brings nothing to the topic.
Here you go, m8. No need to thank me. ;p

https://forums.beamdog.com/discussion/72294/bgee-bg2ee-iwdee-long-or-slow-save-and-transitioning-areas-possible-work-around