Posted July 14, 2011
I'm building a magick-leaning half-orc assassin/thief and I'm trying to decide whether to invest points in Pick Locks or Cantrip of Unlocking. I leveled up doing the early fetch quests and saved up the character points so I could try out some variations. My character is at level 10 with 10 unspent character points.
My original idea for the character was to get the Stun spell and focus on Melee/Prowl/Backstab for combat, and get Unlocking Cantrip for thievery purposes.
So I was doing some testing, and Unlocking Cantrip really sucks unless I invest in like 8 spells and get my magick aptitude up to ~40, plus it has the disadvantage that it's noisy and sometimes it will cause a guard or a sleeping shopkeeper to attack me. I experimented with buying Unlocking Cantrip and then pumping character points into Willpower, but this wasn't effective.
It also seemed like the Cantrip of Unlocking either works or it doesn't. When using Pick Locks, sometimes you'll have to try several times, but if you get a critical success you can open something. The spell seemed like it was just checking the stats and not rolling. Not sure about this.
So when does Unlocking Cantrip get good, if ever? Is it worth using only on a hardcore mage with high magick apt? Is there any way to quiet it down? Is it affected by prowling?
Now I am thinking I will invest in Pick Locks instead. I already have the Dexterity for it, although it will pull my magick/tech apt in the wrong direction.
Suggestions or comments? Thanks.
My original idea for the character was to get the Stun spell and focus on Melee/Prowl/Backstab for combat, and get Unlocking Cantrip for thievery purposes.
So I was doing some testing, and Unlocking Cantrip really sucks unless I invest in like 8 spells and get my magick aptitude up to ~40, plus it has the disadvantage that it's noisy and sometimes it will cause a guard or a sleeping shopkeeper to attack me. I experimented with buying Unlocking Cantrip and then pumping character points into Willpower, but this wasn't effective.
It also seemed like the Cantrip of Unlocking either works or it doesn't. When using Pick Locks, sometimes you'll have to try several times, but if you get a critical success you can open something. The spell seemed like it was just checking the stats and not rolling. Not sure about this.
So when does Unlocking Cantrip get good, if ever? Is it worth using only on a hardcore mage with high magick apt? Is there any way to quiet it down? Is it affected by prowling?
Now I am thinking I will invest in Pick Locks instead. I already have the Dexterity for it, although it will pull my magick/tech apt in the wrong direction.
Suggestions or comments? Thanks.