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Starmaker: Another PSA: don't try to use the eye of insight on the overland map to see what happens. Spoiler: nothing good.
Laughed IRL... Why would someone do that as you can already see the world map? xD

Also found a weird glitch: When Dance Upon the Stones of Wind wears out & you're on top of a pit = instant death! o_-'

Here's the map for Quagmire:
https://dl.dropboxusercontent.com/u/35525676/Anvil%20of%20Dawn%20-%20Quagmire%20map.zip
Post edited May 27, 2013 by Grombolar
Pretty constantly receiving errors/game crashing when using the automap (either for abusing it for mapping or carrying ~1800kg stuff with me lol).
Oh well, sacrifices must be made & Black Gnarl made my day. Almost done, for goodness sake!

Here's the Fire Mountain floor maps:
https://dl.dropboxusercontent.com/u/35525676/Anvil%20of%20Dawn%20-%20Fire%20Mountain%20maps.zip
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Grombolar: Took me a couple hours to find out that I cannot get into the inaccessible rooms by any other means than using Ritual of Unmaking & couple more to find where the easiest access points were located. Normally it uses 600 spell points, but for walls, pillars & such it wastes 1050 points...
...what version are you playing? Just did Iron Titan, everything is perfectly accessible without destroying scenery.

(Also, there are no traps in Underground City mines, just clowns.)
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Grombolar: Took me a couple hours to find out that I cannot get into the inaccessible rooms by any other means than using Ritual of Unmaking & couple more to find where the easiest access points were located. Normally it uses 600 spell points, but for walls, pillars & such it wastes 1050 points...
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Starmaker: ...what version are you playing? Just did Iron Titan, everything is perfectly accessible without destroying scenery.

(Also, there are no traps in Underground City mines, just clowns.)
Oops, my bad... Am playing the GoG version 1.1. Game also kept crashing randomly, probably because of the load I was carrying, lost a sword & 500kg worth of stones somehow, but now I know it was a bit excessive.
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Starmaker: Dropping several dungeons' worth of loot in a single dungeon will crash your game the next time you enter said dungeon. If you actually need to reenter it to progress, or there are quest items in the stash, it's game over. Don't do it.
Thanks for the tip. +1
YET another bug found:

If you make enough notes on the automap (like I have), you're unable to delete the newest notes until deleting the some of the older ones first...