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I know several other posts have been made about it, and I'm deliberately making a new one in hope that it'll be seen by someone from the GOG team.

Anno 1404 still crashes, and it crashes like crazy, despite the effort GOG has put into fixing its stability issues.

Running the game on Windows 11, 64 bit (obviously).

I've tried the 4gb patch (applied it to all 3 .exe files) and it did absolutely nothing.

Some things I've noticed:

-Anno 1404 Venice crashes a lot more than the base game. Sometimes not even five minutes and the game kicks the bucket.
-editing the config.ini accomplishes nothing (at least on my system).
-4gb patch did nothing, as I mentioned above.
-lowering the graphics settings seems to make the game run a little longer, but I refuse to accept playing the game on lowest settings as a solution to a problem.
-setting a compatibility mode to Windows XP, either service pack 2 or 3, makes the game crash in a safer way, most times it shits the bed so badly I'm forced to restart my computer, but with the compatibility mode enabled, the application simply closes itself.

That's all folks, I really hope this game gets properly fixed sometime soon.

All the best and take care!
Andy
I'm not sure if you patched that benchmark.exe or not but for me it works.
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iwanchai00: I'm not sure if you patched that benchmark.exe or not but for me it works.
I did, it didn't work.
You could try my ini

<InitFile><ScreenXSize>1920</ScreenXSize>
<ScreenYSize>1200</ScreenYSize>
<ScreenDepth>32</ScreenDepth>
<ScreenFormat>0</ScreenFormat>
<RefreshRate>240</RefreshRate>
<AspectRatio>0.000000</AspectRatio>
<ResizableWindow>0</ResizableWindow>
<NoWindowFrame>0</NoWindowFrame>
<Gamma>1.000000</Gamma>
<RE_Device>0</RE_Device>
<RE_VSync>1</RE_VSync>
<RE_Cloud>1</RE_Cloud>
<RE_Framebuffer_Refraction>1</RE_Framebuffer_Refraction>
<RE_TerrainRenderMode>0</RE_TerrainRenderMode>
<UseDDSTextures>1</UseDDSTextures>
<DirectXVersion>0</DirectXVersion>
<EnableTextureMemoryManagement>1</EnableTextureMemoryManagement>
<EnableModelMemoryManagement>1</EnableModelMemoryManagement>
<PreloadCachedShaders>1</PreloadCachedShaders>
<EnableRenderEngineScheduler>1</EnableRenderEngineScheduler>
<QualityLevel>4</QualityLevel>
<RE_AlphaToCoverage>0;0;0;0;0</RE_AlphaToCoverage>
<RE_Anisotropic>0;0;1;2;1</RE_Anisotropic>
<RE_Antialiasing>0;0;0;0;0</RE_Antialiasing>
<RE_Borderline>1;1;1;2;1</RE_Borderline>
<RE_Cloth>0;1;1;2;2</RE_Cloth>
<RE_Effects>0;1;2;2;2</RE_Effects>
<RE_Force>0;0;1;1;1</RE_Force>
<RE_Lighting>1;1;1;2;1</RE_Lighting>
<RE_Influence>0;0;0;0;0</RE_Influence>
<RE_MaxObjectLOD>0;1;2;2;2</RE_MaxObjectLOD>
<RE_NormalMapping>0;0;1;1;1</RE_NormalMapping>
<RE_ParallaxMapping>0;0;0;1;1</RE_ParallaxMapping>
<RE_PostEffects>0;0;1;2;2</RE_PostEffects>
<RE_Reflection>0;0;1;1;1</RE_Reflection>
<RE_Refraction>0;0;1;1;1</RE_Refraction>
<RE_Scattering>1;1;2;2;2</RE_Scattering>
<RE_Shadows>0;1;1;2;1</RE_Shadows>
<RE_Terrain>0;1;2;2;2</RE_Terrain>
<RE_TextureManager>2;1;0;0;0</RE_TextureManager>
<RE_Water>1;2;3;4;4</RE_Water>
<EnableUtilization>0</EnableUtilization>
<EnableFPS>0</EnableFPS>
<EnableGUIWarning>0</EnableGUIWarning>
<EnableUndiscovered>1</EnableUndiscovered>
<EnableAI>1</EnableAI>
<LanguageTAG>eng</LanguageTAG>
<Multithreading>1</Multithreading>
<PreferLocalFiles>1</PreferLocalFiles>
<EnableWatchThreads>1</EnableWatchThreads>
<EnableFPPPreloading>0</EnableFPPPreloading>
<PreloadAll>1</PreloadAll>
<RecordCFGCache>0</RecordCFGCache>
<ScriptFilename>Console.ini</ScriptFilename>
<RenderTransportRoute>1</RenderTransportRoute>
<MinimapRotation>1</MinimapRotation>
<EnableTimeDisplay>1</EnableTimeDisplay>
<EnableInfoMode>1</EnableInfoMode>
<AutoSaveCount>3</AutoSaveCount>
<GameSpeed>14</GameSpeed>
<SaveReplay>1</SaveReplay>
<AutoQuestReminder>1</AutoQuestReminder>
<ProfileName></ProfileName>
<HardwareCursor>1</HardwareCursor>
<MouseScroll>10</MouseScroll>
<KeyboardScroll>10</KeyboardScroll>
<MouseSpeed>10</MouseSpeed>
<LockCamera>1</LockCamera>
<EnableZoom>1</EnableZoom>
<CheckCameraDistance>1</CheckCameraDistance>
<EnableConsole>1</EnableConsole>
<TimePerChar>88</TimePerChar>
<EnableFourthCamPosition>0</EnableFourthCamPosition>
<MinimapTexResX>64</MinimapTexResX>
<MinimapTexResY>64</MinimapTexResY>
<EnableLargeFOV>0</EnableLargeFOV>
<m_PickHighlightEnabled>1</m_PickHighlightEnabled>
<VolumeMain>999</VolumeMain>
<VolumeAmbiente>500</VolumeAmbiente>
<VolumeSpeech>500</VolumeSpeech>
<VolumeMusic>500</VolumeMusic>
<VolumeSound>500</VolumeSound>
<VolumeMsg>500</VolumeMsg>
<VolumeAck>500</VolumeAck>
<SoundSystem>1</SoundSystem>
<SoundDriver>0</SoundDriver>
<SoundEnableBink>0</SoundEnableBink>
<FilterEventMsg>0</FilterEventMsg>
<FilterEconomyMsg>0</FilterEconomyMsg>
<FilterDiplomacyMsg>0</FilterDiplomacyMsg>
<FilterResidentMsg>0</FilterResidentMsg>
<FilterExplorationMsg>0</FilterExplorationMsg>
<FilterResearchMsg>0</FilterResearchMsg>
<FilterMilitaryMsg>0</FilterMilitaryMsg>
<CheckSumEnabled>0</CheckSumEnabled>
<StopOnCheckSumError>0</StopOnCheckSumError>
<CheckSumErrorCount>2</CheckSumErrorCount>
<IsLogFileOn>0</IsLogFileOn>
<KIServerPort>5479</KIServerPort>
<KIBuildLimitation>0</KIBuildLimitation>
<RenderDebugBlock>0</RenderDebugBlock>
<ShowAssertStatus>0</ShowAssertStatus>
<DisableHPTimer>0</DisableHPTimer>
<SyncTraceDisabled>0</SyncTraceDisabled>
<WriteMiniDumps>2</WriteMiniDumps>
<SyncTraceFolder>\\rds.local\DATA\QAPublic\synctraces\</SyncTraceFolder>
<EnableNetworkEmulation>0</EnableNetworkEmulation>
<ScreenshotFormat>0</ScreenshotFormat>
<ScreenshotWidth>0</ScreenshotWidth>
<ScreenshotHeight>0</ScreenshotHeight>
<SaveGameCompressLevel>5</SaveGameCompressLevel>
<UseBinarySavegames>1</UseBinarySavegames>
<UbiSurveyTime>0</UbiSurveyTime>
<UbiSurveyTimeStatus>1</UbiSurveyTimeStatus>
<NetComEngineVersion>3</NetComEngineVersion>
<EnableThreadLoading>0</EnableThreadLoading>
<EnableSmoothLoading>1</EnableSmoothLoading>
<m_waitForPlayerTimeout>5000</m_waitForPlayerTimeout>
<kickPlayerTimeout>4000</kickPlayerTimeout>
<IGNNewsDiff>1</IGNNewsDiff>
<IGNAnchorDiff>0</IGNAnchorDiff>
<IGNQuestsDiff>0</IGNQuestsDiff>
<LockTeams>0</LockTeams>
<MapExplored>0</MapExplored>
<GameType>0</GameType>
<Resourcen>0</Resourcen>
<EnableEasyGui>1</EnableEasyGui>
<EnableEasyStreet>1</EnableEasyStreet>
<AlreadyUpdated>1</AlreadyUpdated>
</InitFile>
I took my sweet time with it and it appears to be working, the game didn't crash on me, even during a long session.
Would you mind telling what you changed besides TextureMemory and ModelMemory (these are the ones I noticed you changed)?

Thank you very much for providing help.

EDIT:

It just crashed on me again. I give up. GOG, you're welcome to step in and fix it properly ;)

Cheers!
Post edited December 28, 2025 by Anders Kvist
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Anders Kvist: I took my sweet time with it and it appears to be working, the game didn't crash on me, even during a long session.
Would you mind telling what you changed besides TextureMemory and ModelMemory (these are the ones I noticed you changed)?

Thank you very much for providing help.

EDIT:

It just crashed on me again. I give up. GOG, you're welcome to step in and fix it properly ;)

Cheers!
Sorry to hear that. The crashes happen to me sometimes. And for the change
1. Enable preload all
2. Use direct x 9 ( not able to play at all with dx10)
3. Ingame setting i set shadow quality to medium
4. Use windowed fullscreen
Hope this will help but can't guarantee crash free and avoid zooming in at max level
It's not just 1404, by the way. I am having similar issues with Anno 1701, though it only seems to crash whenever the game is saving. Unfortunately, it always ends up deleting the save on top of just not saving.