Posted June 12, 2014
Hi all,
We have uploaded a patch for the PC version and a new Mac installer for Among the Sleep that will update your game to version 1.1.0. Please download either the patch or the Mac installer at your earliest convenience in order to have the latest version of the game :)
Changelog:
General
- An option to hide the crosshair dot has been added
- Added fast-forward option to credits. This can be activated by using
standard movement keys/gamepad buttons
- Fixed hints and subtitles sometimes being completely black
- Fixed look-at-hands animation playing if opening the menu while sliding
- Made rotating cranks and valves significantly easier
- Made the long drawer a lot more stable
- Fixed several locations where geometry would disappear when it
shouldn’t (Occlusion culling)
- Fixed bug where animation for climbing last pipe in closet level
started too late
- Fixed timing on some events
- Added collision to some bottles in cabinets in the home level
- Updated version of AI middleware (RAIN)
- Fixed an issue where Teddy could block the player in the home level
- Improved sound in certain areas of the game
Virtual Reality
- Resolution selection in VR mode has been unlocked
- Fixed an issue where multiple cursors were shown in the main
menu/in-game menu in VR mode
- Added a configurable key binding for resetting VR device orientation
- Mother and cake now have correct collision in the intro, which fixed
wrong depth on VR cursor
Thanks and have a nice day :)
We have uploaded a patch for the PC version and a new Mac installer for Among the Sleep that will update your game to version 1.1.0. Please download either the patch or the Mac installer at your earliest convenience in order to have the latest version of the game :)
Changelog:
General
- An option to hide the crosshair dot has been added
- Added fast-forward option to credits. This can be activated by using
standard movement keys/gamepad buttons
- Fixed hints and subtitles sometimes being completely black
- Fixed look-at-hands animation playing if opening the menu while sliding
- Made rotating cranks and valves significantly easier
- Made the long drawer a lot more stable
- Fixed several locations where geometry would disappear when it
shouldn’t (Occlusion culling)
- Fixed bug where animation for climbing last pipe in closet level
started too late
- Fixed timing on some events
- Added collision to some bottles in cabinets in the home level
- Updated version of AI middleware (RAIN)
- Fixed an issue where Teddy could block the player in the home level
- Improved sound in certain areas of the game
Virtual Reality
- Resolution selection in VR mode has been unlocked
- Fixed an issue where multiple cursors were shown in the main
menu/in-game menu in VR mode
- Added a configurable key binding for resetting VR device orientation
- Mother and cake now have correct collision in the intro, which fixed
wrong depth on VR cursor
Thanks and have a nice day :)