Olde72: Do you possibly have a controller plugged in? That could be interfering.
i don't. i looked into disabling joystick/controller support in AvP, but there doesn't seem to be a way to do that. after some googling, some people have suggested that these mouse issues have something to do with added/improved controller support in one of the later patches. but unfortunately that information was of no help to me, heh.
Grzegorz925: Sorry if this is a silly question, but are you sure it is not just a problem with your mouse?
I read this and tried it out for myself but I cannot seem to find this 'dead zone' and do not notice any difference in sensitivity when moving the mouse in different directions.
i don't think that's a silly question :-)
but i sincerely doubt that it's my mouse. it's a good mouse (Logitech G400), and this is the only game in which i've experienced these specific problems. i have no software or drivers installed for my mouse, and no drivers for my controller either. so i also doubt it's a software-related problem.
i've found that (at least) a few more people have experienced these problems(having a dead-zone and inconsistent sensitivities), but no-one seems to have found/posted a fix :-/
@Grzegorz925
can i ask what mouse and settings you were using?
(acceleration in windows disabled or enabled? mouse software installed? dpi on mouse? sensitivity in windows? sensitivity in avp?)
because i can imagine that it could be hard to spot these issues if you have acceleration in your mouse, or otherwise turned on in windows/software. the same goes for using a high sensitivity.
me, i'm using 800dpi, 6/11 windows sensitivity, enhanced pointer precision = off, and my sliders in AvP are at about 1/4th of the bars.
if you can be bothered, i would really appreciate it if you could make sure you have acceleration disabled and use a (very) low sensitivity, and check again if you experience this dead-zone if you move your mouse downwards [i]really[i/] slowly. just push your mouse downwards with one finger, at the slowest speed you can do it at ;-p
as for the difference in left and right; i put some heavy books on the left, right and bottom of my mouse. then i made sure my mouse didn't go up (by mildly pushing it into the bottom book), and then i just moved the mouse to the left until it hit the book, and then to the right until i hit the book.
i set it up like this to make sure that my mouse only went left-right, and not up or down at all. and this way i was also sure that my mouse was moving the same distance towards the left as when it moved to the right.
and the longer i repeated this, the more to the left my aim was..
so whatever the problem is, it's certainly not my imagination ;-p
anyway, thanks for the replies guys :-)
and sorry for the wall of text, i just would love to get to play this game again