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Seriously, not to seem ungrateful, or anything, but I think there would have been better titles to test the multiplayer aspect of the GOG Galaxy. I'm completely aware of how successful (kind of?) these tests have been, so far, and I understand a lot of gamers adore AvP Classic 2000, but I don't think the FPS genre is the one most of the GOG community likes more and completely embraces. From what I read on the general thread of this forum, and from what I gather from the game specific forums of the games I own, I'm inclined to think this would have been more successful if you'd gone with some sort of cRPG (Divinity: Original Sin or any of the two recently released Enhanced Editions of Baldur's Gate, for instance).

I thank you a whole lot for this game, since I'm a huge Alien/Aliens fan, but it's definitely not for me, and I would argue it's definitely not suited to most of the GOG community out there. Like I said, I don't mean to sound ungrateful, I got a classic game for free and a chance to enter a multiplayer beta test for a service I truly hope will be great. This game may be amazing for those who played it back in the day, but for most of us trying to get into it today, it holds nothing of particularly interesting, the difficulty curve is way too high for newcomers, especially when the vast majority of the GOGgers are RPG and adventure game players.

Also, I'm not particularly fond of the way the developers treated the xenomporphs in the game versus the predators and even the marines. Unless you're a very experienced player, you're not going to get anything out of the aliens. Something that, from a hardcore aliens fan's perspective, just alienates us more from the game.
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groze: Seriously, not to seem ungrateful, or anything, but I think there would have been better titles to test the multiplayer aspect of the GOG Galaxy. I'm completely aware of how successful (kind of?) these tests have been, so far, and I understand a lot of gamers adore AvP Classic 2000, but I don't think the FPS genre is the one most of the GOG community likes more and completely embraces. From what I read on the general thread of this forum, and from what I gather from the game specific forums of the games I own, I'm inclined to think this would have been more successful if you'd gone with some sort of cRPG (Divinity: Original Sin or any of the two recently released Enhanced Editions of Baldur's Gate, for instance).

I thank you a whole lot for this game, since I'm a huge Alien/Aliens fan, but it's definitely not for me, and I would argue it's definitely not suited to most of the GOG community out there. Like I said, I don't mean to sound ungrateful, I got a classic game for free and a chance to enter a multiplayer beta test for a service I truly hope will be great. This game may be amazing for those who played it back in the day, but for most of us trying to get into it today, it holds nothing of particularly interesting, the difficulty curve is way too high for newcomers, especially when the vast majority of the GOGgers are RPG and adventure game players.

Also, I'm not particularly fond of the way the developers treated the xenomporphs in the game versus the predators and even the marines. Unless you're a very experienced player, you're not going to get anything out of the aliens. Something that, from a hardcore aliens fan's perspective, just alienates us more from the game.
FPSes are one of the best tests for MP gaming. It relies on a very fast connection, lack of lag and very correct data transmission or the game becomes noticeably unplayable. People skip around and deaths feel cheaty.

If you're playing a turn-based game, the data transmission is far slower and easier to miss bad data or lag.

Also, I don't think they wanted to break the bank on the beta. Their first beta was an in-house game that we can't keep. This one I'm sure cost probably a dollar or so for each copy they sent out. That's a lot of money. And they want the best bang for their buck. Sending a game that they would need to send $15 or $8 a copy to the developer would surely be far too much money and they'd lose a lot of potential sales.
The game is incredibly fast-paced and any lag highly affects performance. It also has an effective migrating host feature. It's easy to pick up (the marine is pretty standard fare) while also offering the diversity of two other interesting and unconventional classes. And as Tallima said, the price point is such that it's not a hefty loss.
Post edited October 29, 2014 by Olde72
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groze: I thank you a whole lot for this game, since I'm a huge Alien/Aliens fan, but it's definitely not for me, and I would argue it's definitely not suited to most of the GOG community out there. Like I said, I don't mean to sound ungrateful, I got a classic game for free and a chance to enter a multiplayer beta test for a service I truly hope will be great. This game may be amazing for those who played it back in the day, but for most of us trying to get into it today, it holds nothing of particularly interesting, the difficulty curve is way too high for newcomers, especially when the vast majority of the GOGgers are RPG and adventure game players.

Also, I'm not particularly fond of the way the developers treated the xenomporphs in the game versus the predators and even the marines. Unless you're a very experienced player, you're not going to get anything out of the aliens. Something that, from a hardcore aliens fan's perspective, just alienates us more from the game.
As already have been said a fast-paced game is the best way to test a multiplayer infrastructure. It causes a rather high traffic and you quite well see in the game when there are any lags.

The learning curve of AvP isn't really that steep. I doubt that any RPG game has a less steeper learning curve for someone who hasn't played it before. Shooters are not my most preferred game genre. I still like AvP because its fast pace is fun. I've never played the game before, but after playing it for a few days on GOG the aliens already have gotten my favorite game race. I'm far away from being perfect, but I've had a lot of fun and already have killed a whole bunch of marines and predators with them. I wouldn't call that "not going to get anything out of the aliens". ;)
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eiii: The learning curve of AvP isn't really that steep.
Can't help but disagree with this.

I don't have AvP Classic 2000 on GOG (have it on Steam), but just based on the comments on this forum most of the GOG community can't even handle something as basic as navigating around the map at 100% speed.

There is quite a lot of mastering required in this game to stand toe to toe against players who know how this game is played.
I believe it was correct choice to use this game as test:
1) It's FPS: so any connection issues/errors would affect gameplay dramatically ( I still remember how bad it was when I played this game on 7kb network);
2) It's easy to learn: unlike even other FPSes you have not a big choice of the weapons even compared to something like Quake;
3) It's fun (except the case when you are playing as marine and jumping sky high from any strange sound or motion detector )
4) Right timing: franchise got more interest now b/c "Alien: Isolation" just came out.

PS: better choice would be AvP2 with all those "full cycle" maps...
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groze: Also, I'm not particularly fond of the way the developers treated the xenomporphs in the game versus the predators and even the marines. Unless you're a very experienced player, you're not going to get anything out of the aliens. Something that, from a hardcore aliens fan's perspective, just alienates us more from the game.
I'm sorry that you've got this impression but it is wrong. If you'll play multiplayer as an alien using same tactics as aliens used in Alien and Aliens movies (i.e almost never run on the floor, run in dark places, fast attack and know when to runaway) then you'll think that aliens are actually OP.
Post edited October 30, 2014 by Doom3r
I think a FPS is the right genre but I have to agree that in thinking AvP wasn't the best choice.

Yes it's one of the fastest shooters around but it's pretty niche and not the friendliest game to get into, so while having a fast game does help with things like making lag more obvious that exact same thing will make people quit and make it less enjoyable, having a game that more players would be willing to play even if it isn't their personal first choice is far more valuable for testing and gathering information.

AvP is not only niche but also very limited as far as FPS games go and every game will be much of the same. Choosing a better game even without making it free would result in more people playing.

Looking at all the multiplayer shooter games available on GOG there are only two real contenders and both happen to be Unreal Tournament. Not only are they a lot easier to get into they are well known, popular, acclaimed and offer a variety of game modes to help keep people interested. Whenever there's a debate about the best multiplayer shooter two names will come up, Quake and UT.
I really wanted to do my bit to help beta test for GOG Galaxy, and I have no problem with the fact that the game used to beta was a first person shooter...but I just don't like AvP 2000. I don't want to get into the whys and wherefores, but will just suffice it to say that there's just no fun in this game for me. I suppose if I was really dedicated to the cause, I'd soldier on trying to get the hang of the game, but life is just too short to play un-fun games.

Apologies to GOG.