Posted September 25, 2020
Update on the map I'm making:
Surface is basically complete, and is a desert with a lot of mountains, oases, and lava lakes. The lava lakes have azrac towns on, with bronze-coloured bridges leading into them, and bizarrely enough desert crops around them.
Just decided what to do with the other two map levels;
One will be a lake of fire, with semi-enclosed caves like this (first draft) https://i.imgur.com/tciuiwj.png
And the other will be a lake of water, with similar cave redoubts. Both will have a pall of randomly moving smoke and poison, like in the surface of Maugogom. Normally it's not possible to place these in cave levels but I can mod them in, since this map may have two versions; one that's basegame compatible, and the other that's compatible with my S&S mod, and will have dragon heroes and sheeeit.
Surface is basically complete, and is a desert with a lot of mountains, oases, and lava lakes. The lava lakes have azrac towns on, with bronze-coloured bridges leading into them, and bizarrely enough desert crops around them.
Just decided what to do with the other two map levels;
One will be a lake of fire, with semi-enclosed caves like this (first draft) https://i.imgur.com/tciuiwj.png
And the other will be a lake of water, with similar cave redoubts. Both will have a pall of randomly moving smoke and poison, like in the surface of Maugogom. Normally it's not possible to place these in cave levels but I can mod them in, since this map may have two versions; one that's basegame compatible, and the other that's compatible with my S&S mod, and will have dragon heroes and sheeeit.
Post edited November 22, 2020 by southern