It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Man what are you talking about, I just don't want to send a dozen archers and shamen against a fire elemental. LOONY. As for my intentions, they are CLEARLY peaceful. It's the UNDEAD who refuse to settle.
Post edited March 19, 2013 by BlaneckW
Undead, Day 16

Turn sent.
Humans, Day 17

The Dwarves seem to be pretty grumpy today. Don't go south they said, don't go south they said. We said: We won't go south. So we went west. Southwest to be precise, but still. We did not go down the path they asked us too. We're prisoners, mr. Dwarf. The caverns are our only way out. Or the sea. As agreed our borders have been set, though we don't want to be focussed on the dwarves when there are dark elves to deal with. They actually took over the Highmen capital. Ha, serves them right. I guess it's a matter of time before the leader is killed off. Poor highmen.

Turn sent.
I attacked but I did not realize it has to be from a corner and it attacked with only half my units (I can't attack from the front? Why not?). So I could either restart the turn, which I did, or resend my turn as resigned as I am not really interested in rebuilding from a misunderstanding of the interface. That woud be rather boring. If you absolutely insist, I can restart the turn and... throw away a stack. Death by interface.

Though the undead are behind a wall, my units are stronger. Archers do not completely defeat a group mixed with level two units. I restarted the turn and now have the Orc town with most the attacking forces lost (4/16). I am still accepting peace from the undead.

The dwarves seem obsessed with obtaining my location so I gave them it and offered territory.
Post edited March 20, 2013 by BlaneckW
Units of all races swell the ranks, though the doubled ice shard attacks kill most of the enemy's plundering pillagers. Orc Heavy Cav., for those who still have their wisdom teeth!

I like AOW, the interface of SM takes away a great deal of the clarity present in the previous game.

Turn sent with a spin at the wheel of fortune.
Nick, half of what you say is gibberish.
avatar
BlaneckW: I attacked but I did not realize it has to be from a corner and it attacked with only half my units (I can't attack from the front? Why not?). So I could either restart the turn, which I did, or resend my turn as resigned as I am not really interested in rebuilding from a misunderstanding of the interface. That woud be rather boring. If you absolutely insist, I can restart the turn and... throw away a stack. Death by interface.

Though the undead are behind a wall, my units are stronger. Archers do not completely defeat a group mixed with level two units. I restarted the turn and now have the Orc town with most the attacking forces lost (4/16). I am still accepting peace from the undead.

The dwarves seem obsessed with obtaining my location so I gave them it and offered territory.
I've made mistakes in the past as well. Even so badly that I lost the game. It's one thing to foolishly die in a dungeon. It's another to restart turns until you get the desired outcome. AoW 1 is the same as AoW SM in that regard that all the units that are around the hex you are attacking, will be taken into combat. There is no difference in AoW 1.
avatar
BlaneckW: I attacked but I did not realize it has to be from a corner and it attacked with only half my units (I can't attack from the front? Why not?). So I could either restart the turn, which I did, or resend my turn as resigned as I am not really interested in rebuilding from a misunderstanding of the interface. That woud be rather boring. If you absolutely insist, I can restart the turn and... throw away a stack. Death by interface.

Though the undead are behind a wall, my units are stronger. Archers do not completely defeat a group mixed with level two units. I restarted the turn and now have the Orc town with most the attacking forces lost (4/16). I am still accepting peace from the undead.

The dwarves seem obsessed with obtaining my location so I gave them it and offered territory.
I would consider restarting your turn because you don't like the outcome of a battle to be cheating. In other games I have made mistakes that have resulted in my losing all my heroes but that is one of the things that you just need to accept as a lesson learned for future battles.
You guys are talking about tactical or strategic mistakes. You are supposed to lose because of that, that is the point. I would think that is the reason you let people restart for dungeon death.

"AoW 1 is the same as AoW SM in that regard that all the units that are around the hex you are attacking, will be taken into combat."
You are making assumptions; "well, you ought to know that wouldn't work." I do not play either AOW1 or AOW2 often, and this is my first AOW1 game online. Neither of the games has a good AI so I do not play them single-player anymore. I play other games. So I forgot I couldn't attack from the front side with both units. Also, AOW1 has a very different look from AOW2.
You are under the impression that I am some kind of AOW master when I have lost the past several AOW2 games. I am doing alight with this AOW1 game because AOW2 has a lot of flim-flam wish wash and because the Goblins seem to have a straightforward realm made up of level one an two towns, don't have to run around. The map maker probably did this because Goblins have weaker units (and probably expects that Goblins and Undead would get along). The map maker didn't know that Goblins are the strongest race because of their weaker stats and likely did not calculate for elephants. And also because all Catermune makes is archers.

I did not restart because I did not like the outcome of a battle. There was no battle because my misunderstanding of the interface made it only attack with one of the stacks. This is not a tactical or strategic error on my part, it's a noob mistake of interface. In real life, there is no reason you can't attack from the front instead of just angle. Without the aid of the other stack, my basic units were shot down by twice their numbers instantly.

That is a misunderstanding of the game rules. In chess you say "you can't do that, that piece doesn't move that way." I did not "restart turn until you get the desired outcome." This is a misrepresentation. The outcome being what, that I am actually able to attack? We're not talking about... oh, lost some hero to a couple of level one frostlings. I've done that in AOW2 because it has very weak heroes compared to AOW1. I have not gotten any heroes in this game.

I have another stack with Goblin Riders behind me. I could replay, throw away a bunch of units, and still get the town. The only difference is I would have to make eight spearmen/darters again. Would be rather boring for me, and rather capricious for you. On the restart, correctly using the interface so that it attacks with both stacks instead of one, it wasn't a close battle, I had elephants and shaman versus skeleton archers. This can be repeated again with Goblin Riders on the side instead of spearmen/darters lost to One-Shot Death by Interface.

Let you people vote. Would you like me to restart, make a stack of goblin spearmen, throw it away on the castle? Remake cheap units. Next turn, I have another stack with Goblin riders. The undead still lose the town. It's why I let them have it in the first place, It's skeletons versus elephants and shaman. I'd have attacked them already but they were in tunnels and I could not attack their two stacks with my two stacks. It's why I retreated. But I am still offering peace. I will GIVE AWAY the Orc town for peace. We can even restart the turn and give you my spearmen. None of it mattes. I have elephants.
Post edited March 20, 2013 by BlaneckW
http://www.youtube.com/watch?v=He7Ge7Sogrk
Look, I can give you back the Orc town. We can do this again, I will win every time because I have elephants. I could lose everything and still win because I have elephants. We could restart the turn. How many units do you want me to delete. Ten? Fifteen? I have elephants. I can't be stopped. I'm the greatest power in a thousand years. I have elephants! I HAVE ELEPHANTS! OH GOD! I HAVE ELEPHANTS! WALLS MEAN NOTHING! ELEPHANTS! ELEPHANTS!


ELEPHANTS! ELEPHANTS! DOOM! DOOM! ELEPHANTS! ELEPHANTS!
Post edited March 20, 2013 by BlaneckW
I have something like six elephants BUT I CAN GET MORE!!!!!! TOWNS ARE MIGRATING, INCOME IS COMING!!!!!!!!
Post edited March 20, 2013 by BlaneckW
Halflings, Day 17?

I already played my turn before I read this, so I would let this slide this time, but I wouldn´t allow it to repeat. It dependfes what majority wishes, though.
We bought new city and there are 2 more to be bought in next few turns.

Turn sent.
I wouldn't attack from the front again, there would be no opportunity for repeat. But seriously, I am willing to restart the turn and give away units to the Undead. After evaluating the situation, I HAVE ELPEHANTS!!!!!!! What were you THINKING! I have ELEPHANTS! GO AHEAD, TAKE MY UNITS! I HAVE ELEPHANTS! HIDE BEHIND ALL THE WALLS YOU WANT! I HAVE ELEPHANTS! ELEPHANTS!


Come on man, lets redo it!!! It's only been two people away from my turn. Here's how it plays. Restart turn, send sacrificial Goblins to undead, AND THEN THEY GET MAULED BY ELEPHANTS.
Post edited March 20, 2013 by BlaneckW
You are all aware of the rumours, that Elephant are among us out of hell.

I hope you do not mean that we go to Satan here.

YOU WILL GIVE ME YOUR HONEST CONFESSION IN MY HAND OR I CANNOT KEEP YOU FROM THE ROPE!

OH GOD I HAVE CONSORTED WITH ELEPHANTS! SAVE ME! SAVE ME!!!

avatar
Senteria: It's one thing to foolishly die in a dungeon.
Please, explain to me how I was not foolish, not knowing how to attack.

I'm waiting! Explain! I WILL bring this up every turn, on WHAT WOULD HAVE BEEN, if only I had thrown away eight level one units. Nothing! Nothing would have been, I have elephants and Wolf-Riders!

That Blaneck, if only he had thrown away his units to not knowing how to attack! Should have made him do it!

Please, explain! Explain your logic on how this is different from "King died, was fighting in dungeon"! Units died, forgot how to attack wih two stacks. Use your brain! DO IT, I'M WAITING. EXPLAIN YOUR JUSTICE SYSTEM, THINK IT OUT. My latter mistake is noobish, the former is stupid! Explain! Gee, Blaneck, I don't know. Losing your King is downright stupid, but forgetting how to attack? That's noobish, and you have to learn from noobishness. Try something downright stupid next time, maybe you get away with that like the rest of us stupid people here. Stupid good, noobish bad!
Post edited March 20, 2013 by BlaneckW
You need to stop this.