Tower Defense Well-Worth Paying For
This game clearly wants you to have fun, and provides just enough challenge to do so (my experience on Normal difficulty). Everything feels very well polished. Graphically, mechanically, and in overall game design. This is not a low-effort, cash grab, genre game. Despite shovel-loads of free and cheap tower defense games on the Internet, I think X-Morph is a great value even at full price.
X-Morph excels at constantly giving the player fun stuff to do, but in a streamlined way. I can't think of any "unfun" mechanics. Tower design phases last as long or end as quickly as you wish. You can freely modify your tower layout without penalty. You can likewise respec all your technology and upgrade points between missions.
The active phase of each wave encourages directly dealing with problematic enemy units, collecting extra resources from destroyed enemy units, or reworking towers in response to changes. Sometimes all at once. I never felt bored during the active phases.
Each of the roughly two dozen maps feels distinct. I never had a "Oh, look. Yet another city area" moment. Whether visually, mechanically, or otherwise, levels are different enough they never felt rehashed. Many times, the map area is gradually revealed after each wave, so that even six waves in the same spot generally avoids becoming stale.
The occasional side objectives and boss fights round things out. The bosses have all felt interesting, unique, and appropriately challenging (Normal difficulty). Bosses are where the shooter mechanics really shine. Towers remain valuable, but in different ways each time.
The DLC included in this purchase feels genuinely good. It's one of the few cases where "more of the same" is a compliment. More, varied levels. More new units and mechanics. More new bosses. Nothing felt phoned in.
The game automatically saves between waves. This makes it easy to put the game down for a while, or to adjust your tower maze if you weren't satisfied with its performance.
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