Editado el: August 10, 2026
Publicado el: August 10, 2026
tldr: is an expensive mod, sadly buggy
you mainly only get 2 new starting scenarios, other features are minor even for a patch:
- 2003 is basically same as before, a bit slower; early asteroid mining mixes up litte
- broken earth reshuffles the map, new countries, new unifications; faction specific bonusses mixes up a bit more
my showstopperbugs in broken earth:
- initiative should get early tech cybernatic implant, only got name identical, but alone useless cost reduction, later tier techs because of this. could never upgrade my agents
- exodus early tech should allow early asteroid mining, but could not probe
- console not opening
as this is the main feature of this dlc: great fun.
what a dlc should have been (at least 1):
- new player factions
- different alien race to invade
- new energy path (different from fusion/antimatter)
- new weapon path
- rework unification
- play as aliens game mode
- different attack modes on enemy countries (cyber attacks, terrorism, stealing)
- different attack modes on space
- psykers
- unmanned robotic ships
- better event system; more responsive events
¿Te resulta útil?