The game had potential but mostly wasted it.
I was intrigued by the weird west setting, but the weird part of it is mostly ignored. You'll occasionally see some anachronistic technology, and its an alternate history, but most of the time its just your standard wild west setting. It makes the rare moments when something like a computer shows up stand out. I think if you are going to have a weird west setting you should go all in.
The only act I really enjoyed was the second act where you going on a journey through the countryside. It was fun to have little vignettes where you have to solve a problem. The character development was also better compared to the first and third acts, where the characters feel pretty lackluster.
I also feel like the choices matter aspect dragged down the gameplay and story. The third act's story was really negatively effected by it. Alternate solutions are nice, but not if there is a "wrong" solution. Especially, if you don't know if an alternate solution exists. At least the game isn't annoying and lets the player do manual saves.
The puzzles are boring and tedious in act 1 and 3. You will also probably need to use the hotspot indicator, because sometimes you need to interact with background objects like chairs, but only very specific ones. While act 2 was mostly fine, it did have an annoying puzzle where you have to exhaust the dialogue tree with every NPC multiple times in order to progress. This is despite the character having the relevant information. In act 3, there was multiple puzzles that required you coming through a bunch of stuff in order to find a solution. It wasn't challenging and felt like pure busy work to pad out the length of act 3.
The game isn't completely without merit, but honestly there are other better adventure games out there. Act 2 alone isn't enough to redeem the rest of the game.
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