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Astria Ascending

en la biblioteca

3.1/5

( 13 Reseñas )

3.1

13 Reseñas

español, English & 4 más
34.9934.99
¿Por qué comprar en GOG.COM?
DRM FREE. No se requiere activación ni conexión a internet para jugar.
Seguridad y satisfacción . Excelente soporte y reembolsos completos hasta por 30 días.
Astria Ascending
Descripción
Explore the vast and beautiful world of Orcanon Visit five different cities populated by unique creatures and solve more than 20 dangerous dungeons. With over 50 hours of gameplay and a range of fun mini-games - including shoot ‘em ups, an original fantasy-themed card game and challenging environme...
Reseñas de la crítica
32 %
Recomendar
Reseñas de usuarios

3.1/5

( 13 Reseñas )

3.1

13 Reseñas

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Detalles del producto
2021, Artisan Studios, ...
Requisitos del sistema
Windows 10 64-bit, Intel Core i5-4690 / AMD FX 4350, 8 GB RAM, NVIDIA GeForce GTX 950, Version 11, 2...
DLCs
Astria Ascending - OST, The Art of Astria Ascending, Astria Ascending - Cosmetic Weapon Set
Tiempo a batir
24 hPrincipal
47 h Principal + Secundarios
91.5 h Completista
42 h Todos los estilos
FAQ
Descripción
Explore the vast and beautiful world of Orcanon
Visit five different cities populated by unique creatures and solve more than 20 dangerous dungeons. With over 50 hours of gameplay and a range of fun mini-games - including shoot ‘em ups, an original fantasy-themed card game and challenging environmental puzzles.

A grand tale of fate and sacrifice
Immerse yourself in a fascinating narrative rife with betrayal, sacrifice and terrors. A story based around adult characters, Astria Ascending offers a more mature experience and extensive dialog.

A rewarding turn-based combat system
Fight over 200 different monsters in captivating turn-based combat. Collect and summon legendary beasts into the fight and build up your power to wield legendary Cosmo Breaks.

Meet an unforgettable cast of characters
Pick from eight customisable player characters spanning a range of fantastical races and skills, and assemble a heroic team that must sacrifice everything to save the world. With 20 classes to pick from and an array of unique skills to command, their fates are doomed, but the world is not.

A hand-drawn adventure crafted with skill and passion
From a team featuring developers from Final Fantasy, Nier Automata and Bravely Default, Astria Ascending includes full voice acting in Japanese and English, a traditionally animated fully hand-drawn 2D world and a dynamic weather system.
Logros populares
Obsequios
Contenido
Standard Edition
Digital Collector's Edition
Cosmetic Weapon Set (in-game DLC)
Soundtrack (wav)
Map
Artbook
Requisitos del sistema
Requisitos mínimos del sistema:
¿Por qué comprar en GOG.COM?
DRM FREE. No se requiere activación ni conexión a internet para jugar.
Seguridad y satisfacción . Excelente soporte y reembolsos completos hasta por 30 días.
Tiempo a batir
24 hPrincipal
47 h Principal + Secundarios
91.5 h Completista
42 h Todos los estilos
Detalles del juego
Funciona en:
Windows
Fecha de lanzamiento:
{{'2021-09-30T00:00:00+02:00' | date: 'longDate' : ' +0300 ' }}

Características del juego

Idiomas
English
audio
texto
español
audio
texto
Deutsch
audio
texto
français
audio
texto
中文(简体)
audio
texto
日本語
audio
texto
FAQ

¿Con qué sistemas operativos es compatible Astria Ascending?

Astria Ascending cuenta con soporte oficial en Windows.

¿Tiene Astria Ascending DRM?

¡No! Los juegos de GOG no tienen DRM y se pueden jugar sin conexión a internet, totalmente offline. Es posible que cierto contenido adicional requiera conexión a internet para su descarga, pero hacemos todo lo posible por limitar esa necesidad. Más información sobre el DRM.

¿Necesitas GOG Galaxy para jugar a Astria Ascending?

¡No! No necesitas GOG Galaxy para jugar a Astria Ascending. GOG te ofrece la opción de descargar un instalador totalmente offline e instalar Astria Ascending de esa manera, sin utilizar GOG Galaxy. GOG Galaxy se utiliza para sincronizar logros y partidas guardadas en la nube, pero su uso es totalmente opcional. Más información sobre GOG Galaxy.

¿Cuáles son los requisitos del sistema para Astria Ascending?

Mínimo: Sistema: Windows 10 64-bit, Procesador: Intel Core i5-4690 / AMD FX 4350, Memoria: 8 GB RAM, Gráficos: NVIDIA GeForce GTX 950, DirectX: Version 11, Almacenamiento: 25 GB available space. Recomendado: Sistema: Windows 10 64-bit, Procesador: Intel Core i5-7600K / AMD Ryzen 5 1600X, Memoria: 16 GB RAM, Gráficos: NVIDIA GeForce GTX 1070Ti / AMD Radeon RX 5700, DirectX: Version 12, Almacenamiento: 25 GB available space.

Reseñas de la crítica
65
Promedio de los mejores críticos
32 %
Los críticos recomiendan
Calificación de OpenCritic

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Reseñas de usuarios
En general, la reseña más útil

Publicado el: October 15, 2021

Having fun enough, but something gnaws

In battle you control a party of four at a time, and you can use a character's turn to switch in and out any number of party members. The battles are turn-based, your characters have health, can attack an enemy or use special abilities by expending MP, can use items or defend. The characters have classes and progression is FFX or FFXII-style. In combat you can use special "focus" points to power up abilities. You get these by hitting enemies with attacks against which they're weak, and can lose them by hitting enemies with attacks they resist. It's the perfect JRPG formula. However, the execution is simply not that interesting. The abilities of most classes are bland. A healer, for example, might get a skill to heal one target a little, heal one target more, heal one target a lot, heal everyone a little, heal everyone more, heal everyone... A DPS mage gets a spell to attack one target with fire, one target with ice, many targets with fire, many targets with ice... There are exceptions, but mostly you get a ton of abilities to do the exact same thing, just with different damage types. In battle characters act one by one based on speed (or something). The game hides this turn order from the player, which is cool of course. The difficulty of battles is all over. You might run into a normal mob and get annihilated, and then walk over the next boss. The game seems to have all kinds of interaction bugs. If you're stunned, you cannot do anything, but if you're stunned and confused, your character will act randomly. There is a skill akin to FF8, which allows to turn enemies into the mini-game tokens. Using this in scripted battles can soft-lock the game. It's possible, according to Steam thread, get completely stuck in the game. GOG doesn't allow for actual lengthy reviews, so in short: for this money (35 €), as of this moment, pass. Hopefully they make money on it and release a diversified and spiced up version. I am having a good time with it, but...


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Publicado el: October 12, 2021

Geradi

Propietario verificado

Juegos: 236 Reseñas: 17

Depressing and nonsensical to the end

This was one of the most depressing stories I ever played, I go by the description above: Explore the vast and beautiful world of Orcanon It's not ugly, but calling it vast and beautiful is a bit of a stretch. We have our typical regions, like deserts and swamps, we get the obligatory sewer level out of the way quickly. Once in one region, there is almost no variety in the region itself, just mxing the same background over and over again A grand tale of fate and sacrifice You learn that all the characters you play will die in three month and are choosen to be the protectors of harmony, a state the world is in because all the different races are drugged by a special fruit to be less aggressive. It's more a tale of, who thought this is a good idea, and leads to most of the depressing parts of the story A rewarding turn-based combat system While I never really felt the risk to loose, I pushed the same buttons again and again to slowly see some meaningless opponent die in slow motion. The idea is to hit opponents with an element they are weak against, which you may or may not find out by trial and error, or scanning the opponent with a spell...which every opponent it would be useful against like mini bosses and real bosses are immune against Meet an unforgettable cast of characters Yeah, I would say something about that, but it seems I already have forgotten almost everything about these stereotypes. Whatever, they are all dead now, their job was to be a protector for 3 years and then die from the power they've been granted to do said job A hand-drawn adventure crafted with skill and passion Hard to judge about the passion. They use the zodiac signs and classic elements like fire, water, earth and air, added lightning and ice, and mixed it in a way that could either be called extremly creativ or lazy chaotic, take your pick. The races were some fish, bird and lizard people, some cat like creatures and humans All in all, the game is boring and predictable


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Publicado el: November 6, 2021

TGBarighm

Juegos: 474 Reseñas: 30

Nice art and music, but feels wasted

The art style is nice and the music is great, but something about the feel of the game...it just feels very slow and generic. Despite pulling good ideas from better games, this game somehow comes off as utterly forgettable. It's not a short game, and there is no shortage of builds to try and gear to find. Very solid all around aside from some hokey anime writing. It manages to tick off all the boxes. And yet...it just lacks that certain something.


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Publicado el: March 11, 2024

Good game, but a few key issues...

The game is beautiful. Both the artwork and music are reason enough to give this a try. The gameplay and story are where it struggles. GoG’s character limit is painfully low, so I’ll just post a list of points: Story: -You start with the full cast of characters and are given a brief exposition for their goals and state of the world -This method of storytelling makes character narratives told retroactively, which makes it feel like more exposition -Not enough time spent on main cast and villains, perhaps too many side characters -The cosmology is interesting and there are dark secrets beneath the bright, cozy exterior -The story works better in the broad strokes. Narrative engagement feels too spread out and thin to be as impactful as it should be Gameplay: -Class system with interesting abilities, lots to experiment with -Interesting counter table for deeper strategy -Difficulty holds it back. Swingy difficulty and hard battles will make you want to min-max your party class choices. Some classes are just flatly better than others -You can change the combat difficulty in the settings. ‘Easy’ is the sweet spot imo, ‘Very Easy’ when running back through dungeons for side quests Overall I’d give the game a 7.5/10. It was slow starting out but picked up for me. A lot of people barely scratched the surface and turned their noses, it seems. There are problems but it doesn’t deserve the negativity it’s received.


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Publicado el: April 11, 2026

Left in an Unplayable State

I bought this a long time ago because I wanted to support 2D art as well as turn based JRPGs which seem to be on the way out, only to discover that it cannot be played in the current state that it is in. Upon starting the game text do not disappear from the screen upon exit, for a game and genre that is all about text and being legible, especially where menus are concerned, you can see how this can be a massive issue to the point of being unplayable. This appears to be an issue after everyone has already given up on the game, including the developers themselves, as I see no fix for this issue. I will accept my buyer's remorse. It is a shame because I found the art style beautiful, but what does it matter if the game part of the video game can't be played?


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