Posted on: December 9, 2023

Carighan
Verified ownerGames: 407 Reviews: 39
Not perfect, but super cute
(not finished yet) This game has a lot going for it, and it puts it all together really well. It's a lot like an isometric Zelda, with a slightly more pronounced focus on combat and in particular dodging/blocking. However, its core strength is the mystery, including an unreadable manual you collect page-by-page ingame. So the less you read up about this before you go in, the better. Its graphics are also lush and pretty, the sound design is really good, the animation is top-notch and the enemy design is not varied, but good. One big downside I found so far is that it's almost *too* obtuse at times, specifically requiring a rather specific sequence of things but hiding that sequence as good as possible. And instead of feeling clever when you find it, you feel annoying it was done in such a "ha! gotcha!"-way. This also extends to the combat system, which feels difficult at first, and then when you figure it out and it gets easy, it doesn't feel like you made personal progress and overcame a challenge, rather that the challenge was a smokescreen made out of deliberately hiding information from the player. Which, I suppose, is the whole point of the game, what with its unreadable manual. But while I love that point, I feel broadly applying it to *everything* actually dulls it a little bit. In specific circumstances less would have been more, and prevented player frustration in moments that were meant to feel rewarding or positive. Apart from that - and I intentionally worded it as generic as possible to avoid any spoilers - it's a stellar game. Really liking it to so far.
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