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The Blood of Dawnwalker

in library

4.4/5

( 580 Reviews )

4.4

580 Reviews

English & 13 more
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
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The Blood of Dawnwalker
Description
  14th-century Europe. Bloody conflicts sweep the lands, and the Black Death comes for the survivors. It's a moment of weakness - and that's all they needed. Vampires seize their opportunity to walk out of the shadows and claim what they've been denied for centuries: freedom, a...
Critics reviews
94 %
Recommend
IGN
9/10
PC Gamer
83/100
Eurogamer
4/5
User reviews

4.4/5

( 580 Reviews )

4.4

580 Reviews

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Product details
2026, Rebel Wolves, ESRB Rating: Mature 17+...
System requirements
Windows 10, DirectX12, Intel Core i5-11400F / AMD Ryzen 7 2700X, 16 GB RAM, NVIDIA GTX 1060 / Radeon...
DLCs
The Blood of Dawnwalker - Eclipse Edition Content
Time to beat
23 hMain
34.5 h Main + Sides
52.5 h Completionist
35 h All Styles
FAQ
Description

 

14th-century Europe. Bloody conflicts sweep the lands, and the Black Death comes for the survivors. It's a moment of weakness - and that's all they needed. Vampires seize their opportunity to walk out of the shadows and claim what they've been denied for centuries: freedom, and the power that comes with it. Other creatures of the night follow their lead. Legends turn into reality, and history as we know it will never be the same.

You play as Coen, a young man turned into a Dawnwalker, forever treading the line between the world of day and the realm of night. Fight for your humanity or embrace the cursed powers to save your family. Whatever your choice, the question stands: is your soul worth the lives of those you love?

 

 

Experience and shape the plot the way you want. Embark on the quest to save your family, or swear revenge on your sire and destroy everyone standing in your way. Discover ancient secrets lurking in the valley. Rush in head first or risk taking time to prepare. Go alone or search for friends and forge unlikely alliances.

 

 

 

 

Experience two different gameplay loops, offering distinct abilities to choose from, mysteries to uncover, and varying ways to achieve your goals. Experiment with different approaches and discover how the world reacts to your actions.

 

 

 

Every action - and inaction - shapes the world around you. Your family’s days are numbered, and every time you take on a quest, time moves forward, compelling you closer to the end. Choose carefully whom to help and whom to leave behind. You will not have time for everyone. The world waits for no one. And neither does the villain.

 

 

 

Defy gravity, become a brutal force of nature, and use your supernatural skills as a vampire. Or raise your sword, and employ powerful magic to take on opponents as a human. Experiment and adapt as your form changes during the day and night; each has its strengths and weaknesses.

 

 

 

Venture through the hand-crafted open world and discover all it has to offer. Roam through the lush forests, the vast plains, the treacherous swamps, the steep mountaintops, and the medieval settlements. Explore forgotten ruins, find remnants of an ancient civilization, and uncover truths that should probably remain hidden.

 

 

 

Experience the beginning of a brand-new saga built with love for the role-playing genre. Immerse yourself in a visually stunning world powered by the next-gen Unreal Engine 5.

 

 

©2026 Rebel Wolves Sp z o.o. All right reserved. Rebel Wolves, the Rebel Wolves logo, Dawnwalker, The Blood of Dawnwalker logo are trademarks and/or registered trademarks of Rebel Wolves Sp. z o.o.
©2026 Bandai Namco Entertainment Europe S.A.S. Bandai Namco logo is a trademark of Bandai Namco Holdings Inc. All rights reserved.

Popular achievements
Goodies
Contents
Standard Edition
Eclipse Edition
Base Game
Digital World Compendium
Digital Comic Book
Digital Soundtrack (MP3)
Digital Soundtrack (WAV)
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction . Stellar support and full refunds up to 30 days.
Time to beat
23 hMain
34.5 h Main + Sides
52.5 h Completionist
35 h All Styles
Game details
Works on:
Windows
Release date:
{{'2026-09-03T00:00:00+02:00' | date: 'longDate' : ' +0300 ' }}
Rating:
ESRB Rating: Mature 17+ (Intense Violence, Blood and Gore, Strong Sexual Content, Nudity, Strong Language)

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
Español (AL)
audio
text
français
audio
text
italiano
audio
text
magyar
audio
text
polski
audio
text
Português do Brasil
audio
text
Türkçe
audio
text
český
audio
text
中文(简体)
audio
text
中文(繁體)
audio
text
한국어
audio
text
FAQ

What operating systems is The Blood of Dawnwalker compatible with?

The Blood of Dawnwalker is officially supported on Windows.

Does The Blood of Dawnwalker have DRM?

No! GOG games have no DRM and can be played without an internet connection, totally offline. Some bonus content might require an internet connection to download, but we do our best to limit that need. Read more about DRM.

Do you need GOG Galaxy to play The Blood of Dawnwalker?

No! You do not need GOG Galaxy to play The Blood of Dawnwalker. GOG gives you the option to download a fully offline installer and install The Blood of Dawnwalker that way, without using GOG Galaxy. GOG Galaxy is used for synchronization of achievements and cloud saves, but its usage is totally optional. Read more about GOG Galaxy.

What are the system requirements for The Blood of Dawnwalker?

Minimum: System: Windows 10, DirectX12, Processor: Intel Core i5-11400F / AMD Ryzen 7 2700X, Memory: 16 GB RAM, Graphics: NVIDIA GTX 1060 / Radeon RX 580, VRAM: 6 GB, DirectX: Version 12, Storage: 60 GB available space on SSD, Other: Requires a 64-bit processor and operating system. Recommended: System: Windows 10, DirectX12, Processor: Intel Core i7-11700K / AMD Ryzen 7 5700X, Memory: 16 GB RAM, Graphics: NVIDIA RTX 4060 / Radeon RX 7600 XT / Intel Arc B580, VRAM: 8 GB, DirectX: Version 12, Storage: 60 GB available space on SSD, Other: Requires a 64-bit processor and operating system.

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User reviews
Overall most helpful review

Edited on: September 3, 2026

Posted on: September 3, 2026

sirvintage

Verified owner

Games: 1764 Reviews: 44

Played the prologue for about 30 mins

5/5 to get your attention - and report that the game runs on Linux with proton. It has a tutorial at the start and the interface and presentation feel very much like the Witcher 3. The universe looks intriguing and the graphics are good. Voice acting is professional and voices so far are distinct and memorable. Also works on Linux with Proton or Wine and runs well on my setup (AMD + Fedora). The time mechanic is unique and adds some urgency. I will play more and update this "review" as I go along. If it looks intriguing to you I urge you to buy it - it is a rare AAA game with 0-day DRM free release. Ok that is it for now.


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Edited on: September 6, 2026

Posted on: September 6, 2026

melcom

Verified owner

Games: 741 Reviews: 11

Nearly 5 stars - if days were longer

Brace yourselves for a longer one, friends! And yes, this is just how I write my reviews. :) I think after 20 hours, I can finally give a first little verdict. Let's start with the good stuff: the graphics, sound, and voice acting are incredibly good. Of course, I can only judge the German dub at the moment, but I really like it. The dialogue is wonderfully written and, for me, belongs among the best I have heard in an RPG. I am also really glad that I can still play the game at 1440p on Medium settings on my somewhat aging PC with an AMD Ryzen 5 5600X, RTX 2070 Super, and 32 GB of RAM. And quite honestly, I think it looks fantastic. Thank you to the development team! The main protagonist, Coen, is a really well-written character. I like him a lot. But other characters such as Anca, Brencis, and many others have also grown on me by now. The soundtrack is some of the best music I have heard since The Witcher 3 and its expansions. I think it is great that you can even play it from the main menu. It would have been even nicer if the soundtrack had been included as a download with the Eclipse Edition, especially considering how expensive that edition already was - at least for someone like me who does not exactly have money to burn. Everyone who worked on this soundtrack deserves a medal. :) A few words about the opening: I really liked the somewhat slower start in the village. You get enough time to get to know the people, take a good look around, and yes, of course, help yourself to a few things here and there. giggles I like the open world too. The forests, ruins, and small villages all have a really nice atmosphere, and I genuinely enjoy exploring them. I do have one small criticism, though. The snow-covered ground in some areas does not always look particularly convincing to me. Some of the snow textures can look a little rough or flat. When it actually starts snowing lightly in those areas, though, the whole scene looks much better and really beautiful. And now we get to the part that really bothers me: Of course, you CAN take your time and simply walk around the world. Nobody is constantly chasing you. But who wants to spend their entire playtime just wandering around and looking at landscapes? You also want to complete quests. And that is exactly where the problem is for me: the days and nights are unbelievably short once you get into a proper quest flow. The 30 days themselves do not bother me anymore. I actually think the system is pretty cool now. What bothers me is that almost everything costs time. Really, everything. Every tiny action and every little quest. Then skill points come into play too. If you have saved up a few points, friends, two days can disappear very quickly. Then I turn in three quests - and suddenly it is night again. Good grief, where did the entire day go? After that I spend my skill points, and suddenly it is past midnight. Quickly finish two small quests, and now it is daytime again. It just keeps going like that. Over and over! It honestly feels like I can go from day to night and back to day again within ten minutes. And that is slowly driving me crazy, because THIS is really not how I imagined this system working, friends. Not like this. Dear developers, how does this not eventually get on your nerves too? You built this beautiful open world, yet day and night practically fly by. You barely get a chance to actually experience a certain time of day and let it sink in. Keep your 30 days and nights. I have made peace with that system by now. But please make the individual days longer, or at least reconsider how much time some quests consume. Three hours to free someone from a dungeon when all I basically do is unlock a door and escort them out? Friends... that is rough. And please do not tell me, "Then just pick quests that cost less time." Sorry, folks, but that does not work for me. There are only so many grandmas and grandpas standing by the roadside who need my help and only cost me one hour. And honestly, how boring would that be? I paid 80 EUR for this game. I want to play quests, explore, and lose myself in this world - not constantly think about which task is going to eat another three hours of my day. If you absolutely want to stick with the eight-hour system, then at least rework some of these time costs. There are simply too many quests that, in my opinion, consume a completely unreasonable amount of the available time. Okay, you can probably tell by now that this really matters to me. But I will calm down again. My complaining probably will not change anything anyway. The developers clearly made a conscious decision to design the system this way, and I doubt it will fundamentally change. As I already said, the main characters are wonderful. Some of them won me over immediately, while others I learned to hate just as quickly. :D For example, I really like Brencis' estate, especially when I get to annoy his lackeys. I genuinely enjoy that entire system. I would love to give the game 5 stars. And yes, maybe I still will. I have done that with games in the past, and I think both the game and the developers deserve it. If it were not for this one pretty major issue - at least in my eyes - that I already mentioned. Dear developers: I have absolutely nothing against your 30-day system. Please do not take my earlier complaining as criticism of the 30-day limit itself. What I am really talking about is how quickly individual days and nights disappear because of certain actions and quests. Finally, I also think it is a shame that you cannot customize the controller layout. Blocking with LB while also trying to move the left stick? That becomes a real hand cramp after a while. And even the alternative control scheme does not change that. For me, block belongs on RB. And why can I not simply open the map by holding down the View button? Good grief, getting to the map is unnecessarily awkward. Despite all my criticism, I am really happy to own this game. I truly hope the developers find success, continue on their path, and maybe one day even give us a second and third game. Thank you from the bottom of my heart. And thank you as well for thinking about players who do not own a high-end PC and still giving us the chance to play this truly wonderful game. Thank you! All the best!


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Edited on: September 4, 2026

Posted on: September 4, 2026

chewbroccoli

Verified owner

Games: 290 Reviews: 7

Don't be fooled by the Eclipse edition.

I am primarily going to focus this review on my dissatisfaction with the Eclipse Edition. The store page states that you get the digital OST along with other goodies. While you technically do get the digital OST, you can only access it in-game. That's right, you have to boot up the game just to listen to the separate soundtrack you paid for. I find this incredibly disappointing. If I'm purchasing a digital soundtrack, I expect to be able to access the audio files separately- like you do in like 99% of games that are on GoG. I have contacted GOG to request a refund for the Eclipse Edition and asked to be downgraded to the Standard Edition instead. I am still waiting for a response. As for the game itself, I've seen many people say that the time mechanic isn't annoying, but I have to disagree. I find it quite annoying. Thankfully, there is a mod available that fixes this issue. The game also seems to have a bug where it constantly switches between controller input and mouse and keyboard prompts, which can get rather frustrating. Some of the voice acting is also very subpar. Other than these issues, I am enjoying the game. There is a good experience here, but the problems with the Eclipse Edition in particular have left a pretty bad impression on me.


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Posted on: September 6, 2026

jobo3010

Verified owner

Games: 95 Reviews: 8

It blew me away

I didn't want to buy this game. The combat looked janky, it's a spin off studio's first attempt on Unreal 5, just had a lot of red flags for a $70 entry. But I bought it anyway, because I had faith in these developers. They didn't let me down. From dialog to atmosphere, the storytelling is the best in the genre. It has a lot of the same mechanics from Witcher games like "focus mode" to solve mysteries, but the semi-linear storytelling from those games where you get an A or B option that might come up later in a dialog or add/remove sections of the story is amped up here. There's a ticking clock mechanic that adds weight to your decicions, too much time here and there means less time somewhere else. And because there's only so much time on the timeline, your decisions REALLY matter and have weight. The grimdark of this story is DARK, almost right out of the gate. And the fantasy comes from a real region and real lore, so it feels gritty and real. Combat is unique from your usual attack, block, parry slop and the variety is spiced up by abilities and forms. The game evloves with your character and story in a way I've never seen before, and that alone is revolutionary I think. There is some jank here and there, I've had no performance issues (but I run a 2 year old system that can run Ultra), and there is some awkard character animations during speech, but it's never distracted me yet, because the rest of the game is that good. Fans of the Witcher series will feal right at home with the storytelling and challenging combat mechanincs that take a little getting used to, but feel golden when you nail. RPG players will probably love the story mode if they love grimdark fantasy. It's good.


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Edited on: September 4, 2026

Posted on: September 3, 2026

solidwolf_20

Verified owner

Games: 466 Reviews: 1

Well written, intresting mechanics

Really great first outing for Rebel Wolves . Well written character dialog, combat is your either gonna love it or hate it I personally think it makes combat feel earned and isn't just "Souls like" combat clone. It's great game, it's one of the more interesting games to release in a while because it dares to be different. I look forward to seeing what Rebel Wolves can do.


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