Songs of Conquest is a turn-based strategy game inspired by 90s classics. Lead powerful magicians called Wielders and venture to lands unknown. Wage battles against armies that dare oppose you, hunt for powerful artifacts and expand your territory. The world is ripe for the taking – seize it!
Adve...
Songs of Conquest is a turn-based strategy game inspired by 90s classics. Lead powerful magicians called Wielders and venture to lands unknown. Wage battles against armies that dare oppose you, hunt for powerful artifacts and expand your territory. The world is ripe for the taking – seize it!
Adventure Awaits
Explore a wide variety of maps with diverse enemies and valuable loot. Delve into contrasting biomes with unique factions, environments and battlefields.
Build an Empire
Manage resources, research new advancements and expand your kingdom. Plan your towns to match your playstyle – Will you enlist every archer you can to rain death from their bows, or will the eternal legions of Aurelia march to war beneath your banners?
Wage War
Dive into a deep combat system using troop abilities and powerful magic. Combine troops to maximize available spells and damage potential. March into epic siege battles and determine which faction matches your playstyle and strategy. There are many ways to conquer!
Play Your Way
Handcrafted maps for the curious adventurer, or randomized maps for endless replayability. Conquest maps allow head-to-head battles, while Challenge maps offer strategic puzzles to hone your tactical thinking. Find a plethora of maps created by the Lavapotion team as well as our mod community.
Alone or Together
Venture into the world of Aerbor on your own, team up with a friend, or enlist AI allies and enemies - the choice is yours. The majority of maps are playable in single player, co-op, or multiplayer through local hotseat or online.
Four Factions
Four factions are locked in an epic conflict. Arleon, knights of old battling each other for dominance. Rana, ancient tribes fighting for survival in the swamp. Loth, necromancers raising the dead to create a glorious future. Barya, bold mercenaries and inventors dedicated to coin, gunpowder and independence.
Four Choral Campaigns
Listen to the bards as they celebrate your path to victory. Each campaign comes with a unique song that tells the tale of your rise and ruin. Unlock new verses as you complete missions, enjoying the full track at the end of the journey.
In-game Map Editor
The in-game map editor allows you to create your own adventures using the same tools the developers use to create campaign and skirmish maps. Script in-game events, control the soundtrack, write dialogue and share your creations with others!
Very good and enjoyable game, it does not copy Heroes III, it goes it´s own way and i think that is good. Heroes had it´s own problems and i look forward to playing a game with a different mindset due to different gameplay.
Only minus = Pixel artwork is beautifull, but low poly i would like to see more pixels (more detailed models)
I believe that the magic system is way better than in HoMM 3. You don't learn them and pump your magic power to smack. Songs of conquest weaves magic greatly into the strategy of a fight and army composition. But some spells types could need some rebalance/improvement.
Not sure how to explain everything what I think but in total. I like HoMM3 and the Horn of the Abyss mod but this game has well though basic mechanics which open great potential for this game to thrive from!
However the AI is challenging, but you can see how unorganized (running back and forth on the spot) the enemy moves on the map which makes me actually win parties. Otherwise I would loose :D
Please revisit the menu flow during gaming. For example having a window open does not allow me to open another. First I have to close the current one. And also the flow of moving units inside the city menu is ok but could be better with less clicks.
Also the Mac Universal build is broken, after loading the splashes the screen stays black. The Intel build runs just fine but I would appreciate a well working Mac Universal build a lot.
I will review the game after release till then it is a 4/5 already! Keep going guys!
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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