True to the TabletopWizards of the Coast granted Tactical Adventures a license to use the Dungeons and Dragons SRD 5.1 Ruleset, further anchoring our will to make the most faithful video game adaptation with the Tabletop Ruleset and craft the game you are hoping for!
Solasta: Crown of the Mag...
Wizards of the Coast granted Tactical Adventures a license to use the Dungeons and Dragons SRD 5.1 Ruleset, further anchoring our will to make the most faithful video game adaptation with the Tabletop Ruleset and craft the game you are hoping for!
Solasta: Crown of the Magister brings back the thrill, tactics, and deep storytelling of tabletop games. As you play, you'll feel yourself reaching for your dice and miniatures. It's time to dive into the world of Solasta. Roll for initiative!
Free Content Update with the release of Lost Valley
Online Multiplayer Co-op is now available: Compatible with both official CotM & Lost Valley campaigns, Primal Calling content as well as Custom Campaigns made with the Dungeon Maker!
Spellcasting Chants: Your spellcasters are no longer mute when casting spells, and we’ve added an additional spellcasting animation to boot! (you can turn off chants in the option menu)
Crafting Feats: Tired of having to pick specific background in order to craft potions and magic items? We’ve added two feats to solve that problem!
Surprise System Overhaul: Now more faithful to the tabletop rules with individual perception checks for each surprised enemy, making fights more even!
New Quest, Dialog & Custom Loot Table Systems added to the Dungeon Maker, helping creators to make even better and Custom Campaigns!
Created and written by lifelong fans of Pen & Paper RPGs, comes Solasta: Crown of the Magister.
Bring the authentic Tabletop gaming experience to your PC!
Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle.
In Solasta, you take control of four heroes, each with unique skills that complement one another. Every hero expresses themselves in the adventure, making each action and dialog choice a dynamic part to the story. Players will create their heroes just as they would in a pen-and-paper game by choosing their race, class, personality and rolling for their stats.
You make the choices, dice decide your destiny.
Key Features:
An Epic Team Adventure
Discover the shattered world of Solasta: explore ruins and dungeons for legendary treasures, learn the truth of an age-old cataclysm - and stop it from happening again.
Create your very own party of adventurers with our Character Creation Tool in the classic tabletop RPG tradition. Breathe life into your heroes, and see their personalities reflected in their dialogue. Tailor your squad to your preferred strategy and maximize your party's abilities. The choice is yours.
Discover a Mysterious & Dynamic World
Delve into long forgotten dungeons to unearth ancient artifacts, but stay watchful of light and darkness: many dangers hide in the dark, but a light can attract monsters. Some enemies have darkvision, some may flee from your torch... Successful adventurers will learn to use it to their advantage.
Fight monsters in squad-level, turn-based, tactical combat. Solasta's dynamic environment offers some interesting tactical options. Bridges can collapse, leaving enemies stranded and vulnerable. Walls and columns can be pushed over - on top of your foes, if you do it right. The world is your playground.
Prepare to Think in Three Dimensions
The dungeons in Solasta are more than flat game-boards. Climb, jump, or fly around obstacles. Evade or surprise foes from above or below. Push them into chasms or drop things on their heads. Position yourself on high grounds to start the fight with an advantage.
Size also matters. Escape through narrow passages where bigger enemies won't fit and crawl through tunnels to find secret areas. Take advantage of the environment to find cover suited to your own size. Watch out, though - the monsters are also thinking vertically.
Dungeon Maker
In Solasta, the adventure does not stop after the campaign is over. Unleash your creativity and craft your own dungeons to play and share with friends with the snap of a finger using the in-game Dungeon Maker! From the room layout, monster composition and treasure the party will find – down to the decoration and lighting of each room or the music track playing – everything is decided by you.
Note that the Dungeon Maker is a work in progress and will keep being improved as time goes by, so look forward to more Dungeon Maker features in the future!
Solasta Free Content Update with the release of Primal Calling
To celebrate the release of the Primal Calling DLC, we're releasing a free content update for all our players - including a much anticipated higher level cap!
Level cap increased from level 10 to level 12, unlocking new class features as well as level 6 spells
Scars and Facial Paints customization options in character creation
Tired of playing through the tutorial? You can now skip it!
Rebalanced (harder!) fight at the end of the campaign - prepare for a challenge!
New Town Exterior & Town Interior Environments for the Dungeon Maker
New Campaign Creator Feature, allowing custom dungeons to be bundled together into a campaign with custom monsters, custom NPCs & merchants and custom items!
This is the best adaptation of the 5th edition rule to date. I'm amazed at the job this very small studio has done.
The graphics aren't going to wow you but the complexity of combat will. It's a fantastic dungeon crawl. Get it.
I love the old school feel!
Graphics are circa 2010, which is good enough.
Its more annoying to save scum, which in general is a good thing, but the die rolls tend to suck, and often require multiple successful rolls.
So far its a fun game, but there is no undo or preview, which in and of itself is not a huge issue...except... that there are zero prompts to tell you that you will provoke an attack of opportunity or otherwise do something stupid or detrimental. there are several occasions where i was almost done with a long and difficult fight and on the verge of winning without anyone dying and then, "oops, you inadvertantly provoked an attack of opportunity and got killed".
so far from what ive seen, you really do need a good balance of skills, stats, and classes to "do everything", so you cant just min max the hell out of combat and neglect the personality skills as actual role playing has meaning and impact.
my biggest gripes are that the UI is kind of barebones, clunky, and cumbersome, and that there isnt enough feedback to tell you when you will do something detrimental. There have also been a few traps that you cannot interact with other than to trip them, but i expect that these issues will be resolved in upcoming patches. all in all its a pretty fun game so far and i really look forward to seeing what will happen as it gets polished and updated.
I have over 400 hours in game via another source.
I have never before found a PC DnD game, that so well replicated the feel of a table tops session. The voice acting, passable, is not at all unlike listening to your pals sitting across the table from you, snarking at something stupid you have done.
Faithfully brought to the PC, I have high hopes for Tactical Adventures continuing to build on this foundation.
I was axious to play this game because it looked like everything I liked about rpgs and it lacked everything I don't like about rps. Somebody wrote it is everything that Baldur's Gate 3 schould have been and from what I have seen, that might very well be true.
The problem is that the game chrashes frequently to dektop without so match of an error message. It is bugged to point that doesn't really allow for any kind of play.
All you get when the program chrashes is a pop-up from the Unity-engine with a unspecified progress-bar. Is it phoning home, like so many Unity-based games?
I don't now and I don't care, because I will never play this game again. It should not have been released in this state. Period.
This game is waiting for a review. Take the first shot!
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