Embark on a unique and unforgettable journey and guide Sable through her Gliding; a rite of passage that will take her across vast deserts and mesmerizing landscapes, capped by the remains of spaceships and ancient wonders.
Explore the dunes on your hoverbike, scale monumental rui...
Embark on a unique and unforgettable journey and guide Sable through her Gliding; a rite of passage that will take her across vast deserts and mesmerizing landscapes, capped by the remains of spaceships and ancient wonders.
Explore the dunes on your hoverbike, scale monumental ruins and encounter other nomads as you unearth mysteries long forgotten and discover who she really is behind her mask.
With its unique art style and original soundtrack by Japanese Breakfast, envelop yourself in Sable’s world and explore everything at your own pace. There is a lot in this world just waiting to be discovered. Do not be afraid. Take the leap.
• Explore a rich world, full of remnants of past civilisations.
• Climb, leap, hover, glide – use everything at your disposal to discover every inch of the world in front of you
• Customise your hover bike as you find, or earn, new parts
• Help other clans and nomads that you meet along the way
• Lose yourself in an adventure and find yourself through masks, outfits and other collectables, to represent who you are to those around you…
• Complete puzzles to earn rewards and forge your path in an unforgiving terrain
Very pretty game but the bugs even now are still too frequent. The new one I bumped into was now I can't scroll through the in-game menus and change my settings, amongst constant framerate dips and glitchy shadow/textures. Not worth the money sadly.
Sable suffers from lack of optimization(audio and video stuttering), control issues(negative mouse acceleration, frequent menu access problems), and some bad glitchy areas(schizo camera in tight areas, disappearing surfaces, especially on 7 Sisters floating rocks). Some of this is from bad pc porting.
That said, this game has incredible style, imagination, character, detail, sound design, and lighting. There are some unrealized ideas, like a variety of bikes that offer different advantages, but the differences don't really matter at all.(there's only one timed area that a faster bike might help) They are all worth trying out just to see the amount of effort, detail, and personality that was put into each one. Each region of the map has its own style, sounds, and lighting design. The city of Eccria is huge, and was so impressive. Probably my favorite thing, which is totally missable, is a journey through a giant worm, with appropriate visuals and a series of dark journal entries.
Sable reminds me of Cyberpunk 2077 on a smaller scale. Glitchy, unrealized things, ambitious, gorgeous, and ultimately worth the journey. I look forward to more from this team!
It's a very pretty game. Clearly a lot of work went into the overall look and style of it, and the music and ambience is great, but there's little in the way of content.
A lot of what you'll be doing in this game is driving a speeder bike across the desert trying to figure out where you're supposed to be going. The system that the game has for marking these points is not terribly useful so it comes down to remembering where people pointed out for you to go.
It's nice at first, but the actual driving mechanics are not fantastic, and each little rock and ripple in the desert can throw your bike sideways and cause the camera to spin around wildly. It doesn't feel very fast or very satisfying. It doesn't give you the feeling of freedom Sable is promised. It becomes drudgery.
The other big part of this game is jumping puzzles. If that's not your thing, then stay away. Imagine scrambling up a bunch of rocks, jumping over platforms, and climbing walls for 10 minutes only to miss a critical jump or climb because you didn't judge how much stamina it would take and having to start the sequence all over again. Glitches related to what the game considers wall surface and ground surface will make this more difficult in places.
Beyond that, there's not a lot going on. You can dress up Sable like a paper doll with the clothes and masks you find and paint your bike different colors. Most of the quests are pretty lackluster and involve being sent somewhere to get something with little challenge but some jumping and gliding.
Conversation with NPC's doesn't amount to much. It helps further the story, but the dialogue choices you have don't seem to affect it at all.
The scenery is interesting and there are lots of things sitting around in various buildings and houses, but you can't interact with any of it It's just there.
I was originally sold on the open world nature of this game, but the world it offers is rather one-sided.
Played on Linux using WINE through Lutris - runs perfectly.
Sable is, without doubt, one of the most beautiful experiences I've had in gaming. Honestly, the world looks and feels amazing - I even used the photo mode a few times, despite rarely doing as much in other games, because it just looks so incredible. The wind is also really well modelled, which is surprisingly nice just to sit and watch.
The story is more of an odyssey. It's about the characters you meet, the places you go, and the things you think of doing along the way. There's no combat, not even any danger, and it's just you and your hoverbike entering the wild world of endless deserts (though, whilst deserts, the terrain is actually quite interesting, with plenty of things to look at and climb about along the way, however I do recommend getting every chum egg you find, your stamina really doesn't hold itself for long).
Not to mention the lore. Rather unique world and lore, don't want to spoil it here but it's nice to look on and ponder.
Bugs - yeah, there's a few bugs. Didn't have any framerate issues, minor stutters every now and then but they lasted about three frames and I barely noticed them. Bugs regarding quests personally were nonexistent (a lot of reviews mention bugs - think they were mostly patched out), although there were a fair few graphical bugs that happened. Nothing major and nothing that particularly disrupted anything.
tl;dr
Great game, great world, great characters. Bugs are mostly patched out, with occasional, minor ones that don't disrupt the experience.
P.S.
Make sure to flick the in-game frame limiter to 60 if you can run it at that speed! Didn't realise for a good half an hour it was auto-set to 30!
PC Specs Used:
Ryzen 5 3600
Nvidia 1050ti
8gb DDR4 3200mhz RAM
I just keep this game because I'll support G.O.G. and the Developers.
But I totally agree with JennDjin. She said everything wich is necessary.
Maybe check in a few months again
If you need more argument maybe watch her YT vid.
But for me: Keep as said and
I just hope for future that some patch will fix the worst things
This game is waiting for a review. Take the first shot!
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