Pretty Much the Original Game
More of a 3.5 game.
QUICK SUMMARY-You might love the game because: You absolutely love tinkering. Smithing weapons, crafting magical musical instruments, raising pets, finding the optimum path through the story sounds like great fun to you. Wanna build the ultimate super weapon and killer dragon familiar? Prepare to shun sunlight for many days. You also enjoy 2D action games, especially brawlers, and you love games like River City Ransom, but with fantasy aspects like spells and stuff. You also enjoy the idea of playing through all of that with a friend. You also find cartoons charming. A couple plucky kids save the world? You eat that stuff up.
PC SPECIFIC FEATURES: There doesn't seem to be any specific issue or feature unique to PC. I don't see any complaints.
WHAT THE GAME DOES WELL:
-A whole lot of quests and a whole lot of stuff to find and do. Stumbling on new quests and characters is actually a huge part of the game.
-A bunch of weapons, each with their own specific impact on your stats growth, and with their own array of abilities to learn.
-Raising pets and smithing weapons is genuinely rewarding (but see the cons section).
-A coop player can take control of any secondary character at any time, including from their own campaign, and can learn the skills your character has learned.
-New Game+ is actually a major element of the game. It's not just a one time thing. Expect to restart the campaign a whole bunch of times.
-The new mini game unique to this version helps a lot with farming rare items.
-The option to turn off battles is a god send for some of the quests especially if you want to go exploring.
WHAT THE GAME DOES POORLY:
-YOU WILL NEED A GUIDE. This is not an exaggeration. If you want to do everything, get a guide. Do NOT try to figure the game out yourself. This is seriously no lifer stuff.
-As fun as it is to learn all the different weapons and unlock their weapon arts, the way the game calculates progression kind of kills experimentation: it locks you into a specific set of stats if you're carrying a certain weapon after a certain level. Basically, use the weapon that will give you the best stats until that level, then use whatever you want.
-The quests are extremely elaborate and complex. Advancing them often involves stumbling into the right map, at the right time, under the right circumstances. If you want to see all of the quests, get a guide. Trying to work out all of the quests on your own, by exploring organically, will require an obscene amount of effort, experimentation, and hours.
-The whole feel of the game and its characters places it firmly in Saturday morning cartoon territory, and not in a funny, charming old school Pixar sort of way. I highly recommend putting in the effort to see the core 3 story arcs, and the quests that unlock important progression stuff like pets and that's it. Everything else, with maybe one good (but way too complex) exception really isn't worth the effort.
-The idea of building your own world map sounds fun in theory, but in practice you will be kind of forced to place map tiles in such a way to continue quests, not make monsters easier or encourage rare material spawn rates. It's not worth the effort anyway.
-The game isn't hard enough to warrant the extreme amount of time and effort necessary to craft the best equipment and raise the best pets. It's better to just look up which pets are the best and which key items are necessary to get the best crafting results. If you manage to get even just one of the best gear traits, you're fine. Don't worry about crafting powerful instruments. They're better used for utility.
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