Deliver Us The Moon is a Sci-Fi thriller set in an apocalyptic near future where Earth's natural resources are depleted. In an effort to solve the energy crisis, global powers created the World Space Agency and secured a promising new source of energy on the moon.
The World Space Agency colonized...
Deliver Us The Moon is a Sci-Fi thriller set in an apocalyptic near future where Earth's natural resources are depleted. In an effort to solve the energy crisis, global powers created the World Space Agency and secured a promising new source of energy on the moon.
The World Space Agency colonized and operated from the moon until one fateful night all communications with Earth ceased and the energy source was lost. Now, years later, you assume the role of Earth's last astronaut on a do-or-die mission to investigate what happened and save humanity.
During this adventure, your only companion is a small robot named ASE. Together you will traverse the moon, explore abandoned facilities, gather clues and ultimately uncover the secrets and hidden agendas of those long gone!
Will you save mankind or be forgotten in the dark abyss of Space?
REAL WORLD THEMES
The narrative focuses on topical issues, like climate change and the depletion of the world’s natural resources
MULTIPLE GAMEPLAY STYLES
Experience sequences of 1st and 3rd person play, as Deliver Us The Moon takes you on a genre busting narrative adventure
BE AN ASTRONAUT
Launch a rocket from Earth, journey through the WSA space station and explore the open lunar landscape with weightless freedom - by foot, rover or monorail
UNCOVER THE PAST
Ruins of previous lunar missions have many stories and secrets to tell. Use your Astrotool to uncover the history of the lunar colony
SUIT UP WITH SPACE AGE TECH
With the ASE drone as your sole companion, utilise the greatest technology mankind has to offer from new age space-suits, cutting lasers, rockets and robot arms
SURVIVE HAZARDOUS ENVIRONMENTS
With oxygen tanks running out and the never-ending void of Space staring you down, staying alive won’t be so easy
CRACK THE CODE
Overcome obstacles, dangers blocking your path and uncover the secrets of the past by using various tools and all of your wits to solve intricate puzzles
FEEL WEIGHTLESS WITH A BREATHTAKING & ATMOSPHERIC SOUNDTRACK
Inspired by the greatest works of Sci-Fi in cinema, Deliver Us The Moon has an awe inspiring soundtrack to rival the movies with three hours of original music
POWERED BY UNREAL® ENGINE 4
Deliver Us The Moon uses Unreal® Engine 4 to deliver incredible gameplay and stunning graphics
I loved the visuals, and the story was good. It feels real enough.
Negatives include the combination of poor controls with the choice to focus on dexterity and include timers, so you're basically dying a couple times on incredibly easy things while figuring out how to adapt to controls or pass the area only after you know what to expect. That is common, but I don't like it.
Overall, I am glad I played it but disappointed at the lack of creativity. The tools at your disposal are barely explored before it's over. It's both too easy and hard for the wrong reasons in spots.
If story is core to a cinematic gaming experience, then playing this game is "like ordering a pie, then finding out it has no filling".
The gameplay elements are not bad on the whole, though there are plenty of spots that make no sense in a game that is supposed to hark to some kind of future reality. For instance, what idiot puts the safety and control mechanisms for a fusion power generator AT THE TOP of the actual generator? Nobody consulted with a nuclear engineer on this one, and it really clashes with the setting. Too many things were thrown in like that, purely for gameplay's sake.
There's a lot of voice acting, and I didn't find any particular problems with any of it; the dialogue was good and the voices were convincing. The modeling, texturing, and graphical environment as a whole all worked well. When you're in a rover on the surface, it's not hard to imagine that you're driving on the moon.
All the good parts are wasted on the rotten framework of what passed for a story. A devastating climate shift and an energy crisis have forced us to mine helium from moon rocks, build a fusion reactor (remember, in 2023 those don't exist) big enough for the whole planet's power needs, and beam the power a quarter-million miles through space to a receiver network on the planet? And the massive infrastructure of this system having been badly damaged, you are the one person sent to bring it all back online and save the planet? I'm familiar with a willing suspension of disbelief, but this is excessive. I don't know who wrote the plot to this thing, but it feels like it took maybe part of a busy afternoon to bang out the final draft.
I would like to give this game 3 stars and a half, but I had to settle with 3. 3 because while the game is fun in itself, the story is absolutely unbelievable, like sending one man to the moon to save humanity, but only give him oxygen that will last for two minutes and a half. Luckily there are air canisters floating around about everywhere...
... with the jump sequence in Tombaugh Station. You get lucky or you have to repeat in 50 times. One sequence should not be so important to a game. First of all it is a adventure, so the problem solving should be more important than the moving skills. With mouse and keyboard it's a nightmare.
I dont think this game to be worth the full price. I cleared it in only 9 hours and I dont want to play it anymore. Firstly, action parts are filled with frustrating QTEs and dizzy visual effects, which made me feel almost sick. In addition, the story writing is not bad but also not special, so it cant be entertaining to replay. Maybe it is worth at most 5 dollars.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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