Wizardry 101 - Career Advice for Aspiring Magicians2votes I like it
Doubleflores says: If there's one thing that makes being a wizard so great, is that you get the chance to boss around others. Master of Magic allows you to indulge in your magical megalomania by putting you in charge over your very own wizardocracy (it's like a dictatorship
Doubleflores says: Of course, in addition to the ability to wear lovely robes and not be questioned by others for your fashion sense, magic also allows you to wave your hands around more than an ADD raver and not get harassed for it. Arx Fatalis capitalises on this urge to
Doubleflores says: Magic in games often suffers from the dreaded Silverman design ("When you push a button, something awesome has to happen!"). Where's the magic systems that make you FEEL like a wizard i.e. having spent your entire life committing to memory funny words in
Doubleflores says: It's all very well bossing around minions in Master of Magic, but what about summoning them like those cool kid necromancers and warlocks, who stay up late reading pirated copies of the Necronomicon and who won't eat their broccoli? In addition to a compl
Treat your GOGmix as your child - name it! ;)
Coming up with a cool and descriptive title should be your first priority. Being original is in your best interest - bet you wanna get lots of nice votes, right? Go all crazy if you want, but be sure to keep it civil!
So, what are the ingredients?
Pick a game that belongs in your GOGmix from the list, or find it by typing something in the text field. Relevance is key here - Earthworm Jim doesn't quite fit the "Sexiest heroines of all time" bill now, does it?
Justify your choice... Or not!
OK, so it's not required, but now that you went through the trouble of adding a game, telling everyone why you did it would be a nice finishing touch. After you're done here, add another game, rinse, repeat.