Turn based fantasy42votes I like it
Archonsod says: Although the setting is fairly generic fantasy land this is an excellent spiritual successor to Master of Magic. Various magic schools to choose from, a number of races and even a branching campaign to boot. Scenario designer adds longevity.
Archonsod says: Hot on the heels of Age of Wonders II Shadow Magic includes much of the AoW II content, and adds a whole extra world level as well as new factions, random scenario generation and more.
Archonsod says: A much overlooked classic and an epic mix of strategy and RPG, with RTS style combat (with a pause feature for those who like to think). While the setting isn't amazingly fresh, it's brought out wonderfully throughout the game. Highly recommended.
Archonsod says: The grand-daddy of them all. Think Master of Orion transposed to a fantasy land with two planes of reality to fight for. Turn based combat, wizard customisation and a number of distinct races to choose from, each with their own units.
Archonsod says: Turn based strategy in a similar style to the Heroes of Might and Magic series, although the tactical combat bears more similarity to a JRPG.
Archonsod says: Widely acclaimed as one of the best of the series. Classic turn based strategy and an excellent turn based tactical battle. The meat is really in balancing your troops and resources against the losses you incur.
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