Asiaso says: The most customization I have seen in a roleplaying game since Wizardry 8. Even if steampunk is a bit played out at this point the game world is incredibly unique. One of my favorites.
Asiaso says: Life is harsh in Arx Fatalis, but there are many paths to survival. There are no character classes and you are fit to raise skills and attributes as you see fit. The game rewards experimenting with the game world.
Asiaso says: An incredibly complex tabletop game translates into an incredibly complex computer game. I for one am surprised. A mind boggling number of classes, many abilities, many skills, and so much to see and do in a mostly non-linear environment.
Asiaso says: Ultima VII meets Diablo. Almost every object can be used to some end; amazingly in depth quests, and you get to customize your character skill point by skill point. Equipment crafting is here too, to a limited extent.
Asiaso says: It makes many technical improvements on an already amazing and amazingly unique game. It plays out in real time, but on a much smaller scale than your average RTS. You can create your own heroes; from how they look, to creating their own powers,
Asiaso says: Troika's final game. Play with the Circle of 8 patch for the ideal experience. Either way this is the best implementation you will find of the Dungeons and Dragons rule set. Customization wise the real draw is the in depth crafting system.
Asiaso says: 70s muscle cars rule. They rule even more when you attach machine guns and rockets to them. Wanna know what makes them rule even harder? When you get to determine what goes on there pound by pound.
Asiaso says: In IDWar 2 you get your very own hideout in which you get to customize your ride part by part. Now granted you have to 'acquire" the parts, but that is entirely at your discretion...
Asiaso says: You can create your own Wizard and race. Race creation is similar to what is seen in Master of Orion 2, ie amazing. Wizard creation goes even further in depth. Gameplay wise it did not have a single rival until 2003...
Treat your GOGmix as your child - name it! ;)
Coming up with a cool and descriptive title should be your first priority. Being original is in your best interest - bet you wanna get lots of nice votes, right? Go all crazy if you want, but be sure to keep it civil!
So, what are the ingredients?
Pick a game that belongs in your GOGmix from the list, or find it by typing something in the text field. Relevance is key here - Earthworm Jim doesn't quite fit the "Sexiest heroines of all time" bill now, does it?
Justify your choice... Or not!
OK, so it's not required, but now that you went through the trouble of adding a game, telling everyone why you did it would be a nice finishing touch. After you're done here, add another game, rinse, repeat.