PaperDesigner says: Tim Schafer's unfortunately underselling opus to psychic powers, mind reading and summer camp. Pretty good as a game, but absolutely brilliant as a world to explore. It's better remembered than more initially popular games for good reason.
PaperDesigner says: Like Psychonauts, it's a game that sold poorly, but gamers have just kept talking about it since. Criticized for its brevity initially, the 12 hours length shows a rare attention to pacing. Emotionally poignant and entertaining.
PaperDesigner says: A largely forgotten gem that is a precursor to titles like Heavy Rain and Gone Home. An adventure on the Orient Express just before World War I, it combines fascinating time-based gameplay with some of the best writing and acting ever in a game.
PaperDesigner says: Quantic Dream, better known now for their high profile PS3 releases Heavy Rain and Beyond: Two Souls, released this game that previewed their later work, but stands on its own well. Somewhat flawed, but worth revisiting.
PaperDesigner says: Between Rayman 1 and the recent brilliant Rayman Origins, Rayman 2 seems to have been unjustly forgotten (despite selling fine), despite being better than most 3D platformers of its time or since. Doesn't fit the list, but still needs more attention.
PaperDesigner says: An adventure game that came after the genre's heyday but before the recent indie revival, this is one of the best, most eccentric, and empathetic stories to grace a game. Quality puzzles and an imaginative world to explore make this a can't miss.
PaperDesigner says: More flawed than its predecessor (though still well done), thanks to some underdeveloped combat elements, but perhaps more emotionally moving. The Longest Journey is the better game, but this is the better story. Play them in order.
PaperDesigner says: Another adventure game that came out at the low point of the genre, this one, much like The Longest Journey, is more about the experience and story, but the gameplay is still good. It's really the mood and atmosphere that you will remember.
PaperDesigner says: More popular in Europe than America, the primitive 3D of its day is used for a simplistic, stylized and appealing look. Take it on its own terms, and you'll find an immersive, weird and whimsical world. Only downside is the controls can be wonky.
PaperDesigner says: In this case, I am merely taking a cue from my fellow gamers who have recommended this game ad naseum. I have played it a little, and it does seem impressive.
Treat your GOGmix as your child - name it! ;)
Coming up with a cool and descriptive title should be your first priority. Being original is in your best interest - bet you wanna get lots of nice votes, right? Go all crazy if you want, but be sure to keep it civil!
So, what are the ingredients?
Pick a game that belongs in your GOGmix from the list, or find it by typing something in the text field. Relevance is key here - Earthworm Jim doesn't quite fit the "Sexiest heroines of all time" bill now, does it?
Justify your choice... Or not!
OK, so it's not required, but now that you went through the trouble of adding a game, telling everyone why you did it would be a nice finishing touch. After you're done here, add another game, rinse, repeat.