Tactical RPGs6votes I like it
krasimir says: It's a great realization that you can create a game that carries the D&D logo but is thin on story and fat on combat. Definitely the right mix for any fan of tactical combat.
krasimir says: Age of Wonders is similar to Heroes of Might and Magic and Master of Magic. As such, it offers an incredible array of options when it comes to tactical combat. Most of the battles are sieges too, which places a premium on good positioning.
krasimir says: This is the opposite of Icewind Dale when it comes to story. It's one of the best story-driven RPGs. However, it is an excellent combat RPG as well. It's the closest thing to a superhero in D&D. I loved being able to increase stats well above 20.
krasimir says: I find it more cumbersome than Master of Orion but it compensates with the tactical aspects of each encounter. In MOO, you only have a handful of monsters. Here, you have dozens of tactical challenges to overcome!
krasimir says: My favorite RPG of all time. One reasons is the variety of the combat. I remember dragging a canon to Destard and killed the dragons with it. There are glass swords, hammers that act as boomerangs, etc. Not to mention a working Armageddon spell.
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