SpiderFighter says: ***********PLEASE READ************** This list is frequently updated, and I am adding ratings and short reviews for EVERY game. I have approx 260 games at the moment, so I ask for your patience. Thanks, and cheers! :) ******************
SpiderFighter says: (Mix last updated on 19 Nov. 2013)
SpiderFighter says: There's a lot of love for these games but, for me, they haven't aged well and don't offer as much variety of game play as Expendable or Sega's Alien Syndrome (which predated Alien Breed by 3 years).
SpiderFighter says: Cameron's "Aliens" flick meets arcade/Diablo styled isometric shooter. By the end of lvl 2, I'd already killed over 1500 aliens! How can that be wrong? Intense action + secret areas + RPG elements + things that go BOOM = fun, fun, fun!
SpiderFighter says: Branching dialogue trees, beautiful graphics, challenging but logical puzzles, a good variety of monsters, automapping (!), decent voice acting, and classic "stab n dodge" gameplay make this a keeper even 20 years later. Docked a star for no "rest."
SpiderFighter says: Take one incredible RTS, throw in three expansions and the ability to play as Allied Forces, Germans, or the Russians, and you have a no-brainer for fans of the genre. Graphics still hold up, and the immersion level is incredible.
SpiderFighter says: Created by legendary John Carmack. Features quite a lot of game for being the 1st ever FPS. Pack also includes the sequels from John C., John Romero, & Tom Hall. For history, gets 5 stars. As games, pretty poor now. Fans of "Masters of Doom," buy.
SpiderFighter says: Dark and gritty feel, great style, innovative contextual cursor, decent music, crisp, bright graphics, strong plots. Too bad it's all undermined by bugs, poor scripts, and ham-fisted acting. Try the demo first to see if it's worth the money to you.
SpiderFighter says: My first turn-based strategy game. Considering its age and size (less than 100 MB), it holds up rather well. I may be biased, but it's still loads of fun. One of those "one more turn" games that I can't seem to put down once I start playing.
SpiderFighter says: Disarmingly charming action RPG, and one of the few games where I actually enjoy the cut scenes. Beautifully rendered, with a fun setting and humorous dialogue. Only hampered by "twitch" combat and repetitive candy hunting.
SpiderFighter says: Atmospheric mystery (your brother has vanished in a derelict train station) that does a great job of keeping the player unsettled. Sound effects give a very creepy vibe. Revisiting same areas multiple times gets old, though. Puzzles are logical!
SpiderFighter says: The tutorial makes me want to choke someone, the launcher is broken, and waypoints are buggy...but there's a good attempt at a story, graphics are decent, and wide variety of units to choose from. Not my favorite RTS but I'm in the minority, so YMMV.
SpiderFighter says: Same rating as the first for different reasons. Graphics & music are ok but the isometric camera is awkward, your troops have poor AI & pathfinding (not the enemy, of course), & the game play is generally slow & dull. Easier to start than DR1 though.
SpiderFighter says: Incredibly fun and addictive tower defense game with light rpg elements thrown in. Simple, colorful graphics, but with a good sense of humor. Only docked a star for low resolutions when windowed. Great intro to the genre.
SpiderFighter says: Along with Doom, this is the Granddaddy of the FPS. Featuring a back story filled with humor, creative & fun weapons, jetpacks(!), rocking soundtrack, pop cultural references, and countless User Generated Content, this is a MUST play. Come get some!
SpiderFighter says: Solid little side-scrolling platformer that didn't fare too well upon release, but is surprisingly fun to play. Responsive controls, crisp textures, and that patented Duke (3D, *not* Forever) humor make this worth checking out.
SpiderFighter says: This is the game that cemented Bullfrog's fame. DK2 took everything that was good about DK, and added innovations such as 3D acceleration and dynamic lighting effects. This mission-based dungeon builder is a classic in every sense of the word.
SpiderFighter says: Fun hack-n-slash with strong level design, a "collectible" component, two campaigns (light & dark), a variety of battlegrounds, responsive controls, and character classes that actually feel different from one another. Slightly buggy, but still good.
SpiderFighter says: The plot is thin, the voice acting is fair, the plot's on rails, the music is forgettable, and the servers have been taken down; yet, I cannot pull myself away from Etherlords 2, and find myself chanting "just...one...more...battle" like a mantra.
SpiderFighter says: The idea is brilliant: Play through the history of fantasy video games. Unfortunately, the game is completely underwhelming. Too short and with no real narrative, it's a one trick pony that fails to engage the player in any meaningful way.
SpiderFighter says: Mindless, fun shoot-em-up that plays like a cross between Robotron 2084 and Super Smash TV. Bosses are tough, but fair. Tons of powerups. Many things go BOOM, make Hulk happy. Be prepared to spend time learning the controls (hint: use a joypad).
SpiderFighter says: An interesting spin on RTS games. Can play as Humans or Orcs (and later, Elves). Definitely not a cakewalk; you must use your units, upgrades and the (huge!) maps strategically. Beautiful and colorful, good music and sounds. Recommended.
SpiderFighter says: This action brawler could have been great, but too many problems plague it. Controls are awkward, and save system is nearly non-existent. The story is decent though, and the characters, while cookie-cutter, have personality. Average at best.
SpiderFighter says: Interesting little tactical / strategy game where you control a spirit "army" in order to scare (and/or) possess people. There is also a "collectible" element (in the form of medals and stat-raising plasma). Worth a look but not for hardcore RTS fans
SpiderFighter says: Sprite-based 2D fighter with a wide variety of characters, crisp, colorful graphics, responsive controls, a great story mode, and even a little fan service. Bosses can be a bit tough but, otherwise, this is a terrific representation of the genre.
SpiderFighter says: It has good reviews but it's not for me. Great style, but boring game play. Kill someone. Advance. Kill someone else. Advance. It's GTA on rails, without the sandbox. Also feels like I'm on a bad acid trip and that's a memory I don't want to revisit.
SpiderFighter says: Many hate the difficulty, graphics, and combat. Yes, combat is tedious and slow, but magic can be fun (hint: Levitation!). Dreary graphics add to the game's setting (think 14th cent. Europe), and I like that it doesn't hold your hand. TONS of text.
SpiderFighter says: The graphics haven't held up well, but this is still a fun 4x4 racer with tons of different modes and vehicles to try. There is a learning curve with handling of vehicles, but it's well worth the time and effort.
SpiderFighter says: This little-known German series of grid-based RPGs is notoriously difficult, but so much more rewarding because of it. Did outdoor environments better than any other release at the time. Still challenging and fun, even now
SpiderFighter says: Starts off strictly on rails and with more cut scenes than actual game play, but once you enter the Imperial City the game really opens up into something special. Think of it as "Oblivion-Lite," with an Asian theme.
SpiderFighter says: Much more than a strategy game, KoDP creates a living history of your chosen clan in a rich, absolutely unique experience. So many paths and options, the mind boggles in the best possible sense. There is, quite simply, nothing else like it.
SpiderFighter says: A milestone in the genre, LoL has Patrick Stewart at the top of his game, and was one of the first to successfully combine outdoor areas with dungeons. LoL2 is a bit weaker, but having them both together for less than $6 is a no-brainer.
SpiderFighter says: One of the best grid-based, action rpgs ever made. Takes predecessors such as Dungeon Master and brings them into the 21st century. Tons of UGC, and the editor is incredible. I've spent hundreds of hours playing it & building my own mods. A must buy.
SpiderFighter says: Charming, beautifully animated, and very fluid, with ethereal music and a clever time-shift gimmick. The first hour was such a joy; unfortunately, the game's short play time, repetitiveness, and cliffhanger ending completely undermined that joy.
SpiderFighter says: Promises to be a deep, rich, rpg experience, but quickly turns into Diablo-lite. Alternate historical/fantasy reality is interesting, but underutilized. Graphics, however, are strong for its time, and still look good.
SpiderFighter says: The game would be 2 stars, but this version is NOT the CD version. Poor graphics, unmappable controls, no intro movie, and the manual is incorrect. GOG rarely drops the ball, but when they do, they REALLY drop the ball. Should not have been sold.
SpiderFighter says: The first 2 are harder (stairs are invisible; you can only save at inns), and the 6th isn't grid based, but this is one of the classic series of the genre, for too many reasons to list here. Pt. 3 is my fave; the series really takes off from there.
SpiderFighter says: Good sense of speed, and mostly well designed tracks in this strictly arcade racer. Docked 2 stars for having no optional views or mirrors. and for very strict courses: even attempting to ride over a gentle grassy slope is like hitting a brick wall.
SpiderFighter says: Insane sense of speed, smooth graphics, great tracks, optional views...this is the game I reach for when I really want to feel like I'm racing. The original music is missing, but it's been replaced with fairly decent, adrenaline-pumping tunes.
SpiderFighter says: DLC is included and the game's been patched. Yet, there are still some basic flaws that make it a mediocre experience. The premise is original, the music is good, and the graphics are decent, but combat is broken and the camera is wonky. YMMV.
SpiderFighter says: Take classic, isometric run-n-gun game play, turn it into an FPS, add a blistering soundtrack and good-vs-evil theme, and you have Painkiller: fast, frantic, and freaky; metal, maniacal, and mad, mad fun.
SpiderFighter says: One of my favorite tower defense games. Gamepad and mouse support, three islands with multiple levels each, and branching paths with good replayability. The graphics are crisp, bright, and (like the game itself) absolutely charming. A great addition.
SpiderFighter says: What can be said that hasn't already? Incredibly deep gameplay and story, comprising over 800k words. Not just a great RPG, but one of the best games of all time.
SpiderFighter says: A classic, vertical shmup made from the same mold as Xevious. One of those games that's easy to pick up and play at any time, and I wasted countless hours on just the shareware back in the day. Genre fans, this is a must-own piece of history.
SpiderFighter says: Made during the golden age of PC platformers, this is as fine an example of the era as one can find. Beautiful music, colorful graphics, a wide array of enemies, responsive controls. Backgrounds can be hard to discern at times, but loads of fun.
SpiderFighter says: A solid remake made by a team with an obvious love of the original. Deathmatch is not nearly as much fun but the single player is decent (if you can get past some wonky AI). Levels build on their original counterparts, as does the amazing soundtrack.
SpiderFighter says: One of the most influential FPS of our time, & was first in many areas: first w/ adjustable gore, first w/ multiple characters, first w/ multiple DM modes, first to offer females. It's a FPS meets Super Mario: crazy, frenetic fun, but YMMV.
SpiderFighter says: Another genre classic, this took Duke 3D's BUILD engine and ran with it, creating a game that is more polished and updated than its predecessor. That said, you'll either like Lo Wang or not, affecting your enjoyment of the game. I'll take Duke.
SpiderFighter says: Tour around the world in this sci-fi racer / shooter that offers 6 degrees of freedom. Arguably the best when released, now feels lacking. Not much variety in weapons, and doesn't feel fast. Nicely designed tracks and fun smack talk though.
SpiderFighter says: Solid Apogee Gradius-styled shmup with wide variety of enemies, powerups, and ship upgrades. My only complaint is oversized enemies with bright, primary colored palette, but definitely a fun game, and well worth playing. It's free, but I'd buy it.
SpiderFighter says: Buggy release made it unplayable, but fun now, even with its low-rez graphics. No big genre changes, but interactive journal is nice, as is Bethesda-styled leveling (use a skill to increase it). Not a classic, but certainly worth playing.
SpiderFighter says: Having never played it before GOG, I have no emotional ties to it. It's an okay blast from the past, and certainly no better or worse than other similar games of the shareware/BBS era (Jazz Jackrabbit, Jill of the Jungle, et al). Cute and colorful.
SpiderFighter says: A brutally tough rogue-like with no story, NES graphics, awkward controls, & a randomness that can render the game unfair. Since patching, some weapons are now far too rare. If this sounds fun then go for it! Nothing that compels me to keep playing.
SpiderFighter says: Simple and brilliant, Symphony is a space shooter that synchs itself to music you provide. It is crack. It is evil. It is a game I cannot delete, ever. Oh, and three more words: "La Villa Strangiato." 'Nuff said.
SpiderFighter says: This once-fresh take on stealth games simply hasn't aged all that well. Sneaking around and dousing torches with flame arrows is a blast, but zombies? Not so much. Still fun, but get ready for blocky graphics and an automap...that isn't.
SpiderFighter says: You: one ship, outfitted a variety of ways. Once launched, you face an amazing array of enemies, scenery, and different tactical patterns (and only 17 MBs!). Feels like a vertical version of the Gradius series (one of my favorite shmups of all time).
SpiderFighter says: Many claimed to be the "Quake Killer," but when Epic dropped this in '98, People. Freaked. Out. The closest thing I can compare it to is the first time I saw Wolf 3D on a PC. It was *that* good. It hasn't quite held up, but it's still a worthy play.
SpiderFighter says: One of my favorites. Along with Quake 2 (yes, really), this represents a milestone of first person shooters for me. Great graphics, storytelling, pacing, and game play all work to make this a fun, tense, immersive experience. Good stuff, even now.
SpiderFighter says: The game that brought "Deathmatch" to the masses; UT includes an ingenious single player mode as well as creative, new (well...new back then) modes. The original is still the best, and the servers are still active, nearly 15 years later.
SpiderFighter says: Yes, it's prettier. Sure, there are a couple of new game modes. Still, it feels like something's missing, and the game is not as raw or visceral as its predecessor. Some may disagree but, for me, I'm always left wanting to go back to the original UT.
SpiderFighter says: Not for genre newbies, these are brutally challenging games (not even from Germany for a change!) featuring tons of items, monsters, puzzles, traps, and complex dungeons, Arguably the best of the series. Oh, and part 6? No automap. Have fun!
SpiderFighter says: More free-movement than grid, but still turn-based, and concludes the story set up in Wizardry 6 & 7.
Treat your GOGmix as your child - name it! ;)
Coming up with a cool and descriptive title should be your first priority. Being original is in your best interest - bet you wanna get lots of nice votes, right? Go all crazy if you want, but be sure to keep it civil!
So, what are the ingredients?
Pick a game that belongs in your GOGmix from the list, or find it by typing something in the text field. Relevance is key here - Earthworm Jim doesn't quite fit the "Sexiest heroines of all time" bill now, does it?
Justify your choice... Or not!
OK, so it's not required, but now that you went through the trouble of adding a game, telling everyone why you did it would be a nice finishing touch. After you're done here, add another game, rinse, repeat.