My favorite games, & other games I own4votes I like it
Ocelittle23 says: Absolutely fantastic - incredible atmosphere, cool puzzles, and an eerie soundtrack. By far, my favorite of the first three in the series (I haven't played 4 or 5 yet), and one of my favorite games of all time. 10/10
Ocelittle23 says: A mystery thriller set in early 20th century Europe - with a form of "time travel" that let's you revise the past few minutes. The artwork is fantastic, and people actually speak their native languages instead of always speaking English with accents.
Ocelittle23 says: This game has pretty much been installed on my computer since it was released over 10 years ago. You can mix and match equipment and abilities to play how you want. The story is excellent and has several variations depending on your choices. 10/10
Ocelittle23 says: Great atmosphere; tense gameplay. It is linear, but it's also fairly difficult and unforgiving. If you don't think so, save only at checkpoints. 9/10
Ocelittle23 says: Totally worth it for the soundtrack alone. This game is like playing in a children's book. It is a bit short though.
Ocelittle23 says: Very customizable and fun. You can play the campaign, build your own castle and have your friends siege it, create your own maps and missions with lots of customizable conditions, or play online. 9/10
Ocelittle23 says: Adds Arabic units, music, missions, etc. If you enjoyed the first Stronghold, you must get this game. 9/10
Ocelittle23 says: Stealth and psychological horror. Excellent use of sound and music, great level design and variety, and probably the best cutscenes I've seen in a video game.
Ocelittle23 says: Pleasant story and characters. Funny, mysterious, and imaginative. The puzzles were okay, but were either too easy or too picky. I enjoyed it more as a story than as a game.
Ocelittle23 says: Pros: Perisan mythology, wonderful art design, likable duo. Cons: Gameplay is mediocre at best. Obvious and linear pathways requiring little input or skill, lots of QTEs in boss fights. Button prompts distract from immersion. Camera is uncooperative.
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