Mccy_McFlinn says: Many would cite its sequel as superior in every way but I'd argue that the level design is more interesting in SWAT 3. The AI seems a bit wonky at first but I like to think that it's deliberately unpredictable; just like a real SWAT mission would be.
Mccy_McFlinn says: Commandos 2 was the peak of its genre. The levels were vast and intricate, the music the work of a genius (who manipulated and twisted a few simple melodies to produce a wonderful overall soundtrack) and the gameplay sheer perfection.
Mccy_McFlinn says: Men of War would eventually follow; Faces of War would be misunderstood in between; but S:HOWWII is where it began. Direct control of units shook up the RTS world. With smaller levels and fewer units than MoW this is a much less frantic title.
Mccy_McFlinn says: Operation Flashpoint to you and me, of course. It was difficult and punishing, very occasionally it was a bug ridden mess but more often than not it was tense, enthralling and challenging. The Resistance expansion the highlight of the series so far
Mccy_McFlinn says: Fondly is this game held in the hearts of those few that played it back in the day. Oft compared to a Zelda title it's easy to understand why. And whilst not quite climbing to Zelda's lofty heights, it's still a wonderful and imaginative thing.
Mccy_McFlinn says: I owned this on the Dreamcast and was spellbound by the sheer size of it. The controls are rather obtuse and the challenge high but stick with it and it will reward you muchly.
Mccy_McFlinn says: It's been a good decade since last I played it but nothing has come close to matching the thrill of busting into a server, taking what you want and leaving without a trace.
Mccy_McFlinn says: 5 stars for Escape from Butcher Bay, 4 stars for Assault on Dark Athena. EfBB was superbly crafted and added a great deal to the Riddick canon. DA was a solid and enjoyable followup that lacked the sparkle of EfBB. An excellent package nonetheless.
Mccy_McFlinn says: So very ugly, yet so very deep. An excellent way to see the horror and majesty of those fighting in WWII. The "we" go mechanic allowed to be surprised by the outcome of your orders, just when you thought you were winning it changes in an instant
Mccy_McFlinn says: Gloriously crafted and beautifully delivered, the game should never be described rather played and enjoyed. The music is mesmerising, adding the same extra layer of brilliance that John Williams' score added to Jurassic Park...
Mccy_McFlinn says: So much expected. This game could never live up to the anticipation. It wasn't helped by some design decisions that weakened it when compared to the original but don't take that as meaning it's a bad game. It's still great fun.
Mccy_McFlinn says: A very, very good Commandos-alike. It would be remiss of me to list why this game isn't as good as Commandos despite it copying the template wholesale. Rather I'll tell you that the characters' abilities mix well and the setting is rather lovely.
Mccy_McFlinn says: Half strategy, half brawler, this game should land in anyone's collection quite comfortably. The camp story is charming, the delivery effortless; the gameplay is tight; and the graphics richly realised. If the camera was flawless this could perfect
Mccy_McFlinn says: Remove the armoured suits and this game is perfect. There is a mod that does just that but suddenly the difficultly drops off a cliff. Beyond all of that there's an excellent turn-based strategy game here that shouldn't be missed.
Mccy_McFlinn says: I'd give it 5 stars if it ran smoothly on my machine. In between the frustrations of the constant crashing this is a wonderful RPG.
Mccy_McFlinn says: I played this at a preview event in London way back in the day and loved ever second of my forty minutes play. Once finally released, I played through 3 times straight soaking in the atmosphere. Thief may be more open but SC caught my heart.
Mccy_McFlinn says: There was a period in my life where Red Storm could do no wrong. And this is the reason why. I played it endlessly: learning the enemy locations, the levels' nooks and crannies. With the N64 , the Dreamcast and PC I've bought this game 6 times
Mccy_McFlinn says: Rainbow Six was CQB, Ghost Recon took the same level of excitement into open spaces. It's a game I return to often and will do for years to come. Shame there are no expansions on GoG...
Mccy_McFlinn says: I never played the Thief games first time round so didn't carry any expectations into the third game. As a result I was spellbound by the sumptuous visuals and engrossing gameplay.
Mccy_McFlinn says: Missed this back when released. I'm glad I did as at the time I'd not have been old enough to appreciate the atmosphere or design genius on offer. Fully patched up, this game should be played by every serious gamer at least once.
Mccy_McFlinn says: The music. 5 stars for the music alone. Throw in some funny quips (first time round, at least) and the sound for the game is delicious. It's fun for a while by soon limited equipment wears you down and those damn cleaners never pick up the rubbish!
Mccy_McFlinn says: Awesome management sim with an exciting invasion element when looking to expand. As satisfying as Settlers 2 was back in the day but with updated and improved management and scope.
Mccy_McFlinn says: Not beloved by RCT fans but the game my daughter and I really sunk our teeth into. Drawing out our parks on paper before diving in to design them in detail. Then my daughter discovered the firework display and I couldn't get near the computer.
Mccy_McFlinn says: I'm being objective with my 5 stars here. Subjectively, this game haunts me, keeping me lying awake at night thinking of the solution to the puzzle that obstructs my life. Probably the best puzzle game ever devised, just don't expect to sleep again
Mccy_McFlinn says: Much like Beyond Good and Evil this game carries a great deal of internet love without many copies being sold originally. Again, like BGaE, it deserves every plaudit it possesses. Unique and inventive.
Mccy_McFlinn says: The game that made us all applaud "cinematic" single-player games. A bombastic journey, scripted at every turn and we loved it. Nowadays, such things are frowned upon by many hardcore elements of gamers but this is still a joy to romp through.
Mccy_McFlinn says: I'm still waiting for the original to appear but this game still held hours of enjoyment. If you're happy picking people off from a distance, of course. Much like the Delta Force series, the fun is in the long distance kills, close up it's a mess
Mccy_McFlinn says: I, like many others, have worked tirelessly to keep both Jools and Jops alive for as long as possible. These two names signify everything great about games that allow you to forge your own story/attachments while the gameplay fills in the gaps
Mccy_McFlinn says: Far more of a puzzle game than its sequels, this was far harder to complete. There are a huge number of levels on offer in this pack with a sumptuous level of variety to keep you engrossed until the end
Treat your GOGmix as your child - name it! ;)
Coming up with a cool and descriptive title should be your first priority. Being original is in your best interest - bet you wanna get lots of nice votes, right? Go all crazy if you want, but be sure to keep it civil!
So, what are the ingredients?
Pick a game that belongs in your GOGmix from the list, or find it by typing something in the text field. Relevance is key here - Earthworm Jim doesn't quite fit the "Sexiest heroines of all time" bill now, does it?
Justify your choice... Or not!
OK, so it's not required, but now that you went through the trouble of adding a game, telling everyone why you did it would be a nice finishing touch. After you're done here, add another game, rinse, repeat.