zolop says: Customize your empire from units to building. Though this RTS isn't for the simple minded but it still was very innovative in its times. many unit frames to use and tunnels to make underground. It had average graphics but innovative gameplay. RTS
zolop says: Different playstyles for the different factions. Balance is pretty well done, except for the Alien destroyers. Unit designs are well done. its like playing 4 unique games when I play as the Aliens, UCS, LC and ED factions. Customizable units. RTS
zolop says: Innovative in the way battles are fought when of Heroes of Might and Magic was around.. AoW:SM you could have as many as 6 armies fighting the battle area. 12 races and up to 3 different world "layers" to conquer during a game session. TB
zolop says: Innovative in its time 1998, AI knows when to head back to base to repair/re-arm, can follow a waypoint path or loop. It was also pretty balanced. Contains a map Editor too that can make campaigns, skirmish maps or single missions. RTS
zolop says: This game is with Well done RPG/RTS Elements Story is dull but deep RPG/RTS elements. Player can do questing online. You can recruit heroes to help you. Economy is done well in the game too. Hero's skills can be customized in many ways. RTS
Treat your GOGmix as your child - name it! ;)
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