Eli says: Michiel's first professional gig, composing for Triumph Studios after they liked his work with freeware music programs Impulse Tracker and Fasttracker, was co-developed by Epic Games, which is how he met future collaborator Alexander Brandon.
Eli says: After meeting Alexander Brandon during his first gig (above), Michiel was brought in along with Andrew "Necros" Sega to help Brandon with the heavy load of music Epic Games desired for this one. Many of the tracks were collaborations.
Eli says: Michiel continued his EPIC work (pun intended) with Necros and Brandon here, where his relatively small number of tracks positively shine. His work on this soundtrack is widely believed to stand out amongst the game's many excellent tracks.
Eli says: His best work. After working with Brandon on the Unreal series, Michiel settled in and produced nearly every instantly-recognizable, iconic bit of Deus Ex's music. Brandon composed most of the tracks, but Michiel's work is what players remember most.
Eli says: After "upgrading" from tracker music to professional sequencing software - and adding high-end samples & equipment - Michiel returned to Triumph Studios to create this game's more cinematic score. He followed it with its sequel (not yet on GOG).
Treat your GOGmix as your child - name it! ;)
Coming up with a cool and descriptive title should be your first priority. Being original is in your best interest - bet you wanna get lots of nice votes, right? Go all crazy if you want, but be sure to keep it civil!
So, what are the ingredients?
Pick a game that belongs in your GOGmix from the list, or find it by typing something in the text field. Relevance is key here - Earthworm Jim doesn't quite fit the "Sexiest heroines of all time" bill now, does it?
Justify your choice... Or not!
OK, so it's not required, but now that you went through the trouble of adding a game, telling everyone why you did it would be a nice finishing touch. After you're done here, add another game, rinse, repeat.