SeraphimBlade says: Hands down the best story-driven RPG of this generation. Excellent writing, morally ambiguous choices, gorgeous visuals, and combat that rewards patience and preparation as much as skill.
SeraphimBlade says: One of the most intriguing and suspenseful plots in gaming, from the studio that brought you Max Payne. Not really a horror game, but packs great atmosphere and thrills.
SeraphimBlade says: Ever think "Silent Hill 2 was really good, but couldn't I be MORE traumatized?" Or "The Cat Lady was really good, but what the HELL was up with that guy in chapter 6?" Downfall's got you covered. (play this before TCL, seriously)
SeraphimBlade says: This horror point-and-click has a lot more going for it than visuals. The production seems a little cheap in places, and the puzzles aren't great, but the writing raises the bar for the whole medium.
SeraphimBlade says: One of those "OH GOD IT'S OVER THERE HIDE HIDE HIDE!" horror games. No combat, and you can't even look straight at the monsters. The story may use a tired hook, but it knows how to keep you immersed and interested.
SeraphimBlade says: Ever hear the term "emergent narrative? " This sci-fi rogue-like is pretty much built around that. It's complex, but accessible and addicting as all hell. And don't be ashamed of playing on easy.
SeraphimBlade says: I don't like to toss around terms like "hardcore" but that may be the only word for this dungeon crawler that harkens back to games like Ultima Underworld.
SeraphimBlade says: A bizarre and brutal crime spree where it's not uncommon to die more than four times a minute. Like Dark Souls, Contra and GTA got together and did a ton of meth and ecstasy.
SeraphimBlade says: Diablo III let you down? Let this indie dungeon crawler give you your loot fix.
SeraphimBlade says: Okay, so the sequel blew it out of the water, not unlike Baldur's Gate, but this is still worth your time. It's a better introduction to the universe than Assassins of Kings, and you can carry decisions over to AoK and eventually The Wild Hunt.
SeraphimBlade says: This is a SHOOTER, not a sim. It even feels more at home with a mouse and keyboard than a flightstick. But it's a lot of fun if you keep that in mind.
SeraphimBlade says: This game is so good it makes me kind of angry. It isn't a guilt trip, like, say, Spec Ops: The Line, but it will definitely make you question your values of security, freedom and privacy. And even without the themes, you have satisfying gameplay
SeraphimBlade says: Remember the RTS bits in Brutal Legend? What if those didn't suck, and you had story breaks between skirmishes that crossed Mass Effect with Crusader Kings? And you were a dragon? With a damn jetpack? You'd have Dragon Commander.
SeraphimBlade says: What Duke Nukem Forever should have been. A proper update to an arguable classic that cuts back a bit on offensive material but not on fun. Still has an old-school feel to it despite the modern presentation, akin to Painkiller.
SeraphimBlade says: One of the smarter sci-fi plots around with great, diverse characters. It gets a little cartoony with some puzzles but the drama of the story isn't lost at all. It's unique mechanic, using memory like inventory works very well too.
SeraphimBlade says: A challenging and pretty Metroidvania with a great story. The obligatory mascot character can get a little grating, but it's a more mature story than first appears. If you enjoy cartoons like Avatar, it's a good buy.
Treat your GOGmix as your child - name it! ;)
Coming up with a cool and descriptive title should be your first priority. Being original is in your best interest - bet you wanna get lots of nice votes, right? Go all crazy if you want, but be sure to keep it civil!
So, what are the ingredients?
Pick a game that belongs in your GOGmix from the list, or find it by typing something in the text field. Relevance is key here - Earthworm Jim doesn't quite fit the "Sexiest heroines of all time" bill now, does it?
Justify your choice... Or not!
OK, so it's not required, but now that you went through the trouble of adding a game, telling everyone why you did it would be a nice finishing touch. After you're done here, add another game, rinse, repeat.