Cavalary says: It seemed to lack some polish, but certainly wasn't a bad game. I didn't play it for long, but it was pretty fun while I did.
Cavalary says: Unfinished and has no sequel, but outstanding story, excellently written and acted. The gameplay can be frustrating, however, but I just stuck to a walkthrough and enjoyed the story without needing to do any "pixel hunting" on my own.
Cavalary says: What I played wasn't any "anniversary edition", but it certainly was an interesting game, really impressive for its time. I don't think I ever finished it, as I wasn't finishing much of anything back then, but it did keep me interested for some time.
Cavalary says: Giant, diverse world, good character interaction, plenty of possible party members, great story and almost complete freedom. Unfortunately, bug-ridden and with a darn annoying early dungeon that can deter you from restarting to try a different path.
Cavalary says: Must have been great for its time, and the magic system is very interesting even now. Quite a nice little game overall, though rather confining, but the crashes are not nice at all! There were parts where it crashed every ten minutes or so; awful!
Cavalary says: The console controls bothered me, and it certainly was too simplistic for my taste, but this game simply was very fun to play. The dialog, the music, the events, the "demolishing" of so many RPG clichés, everything was just extremely well done.
Cavalary says: Only played Betrayal at Krondor, and the story makes the game truly stand out. Having attributes and skills drop according to damage taken is nicely realistic. An amazing game, though it could have greatly benefited from higher production values.
Cavalary says: I don't think there are many medieval action games that can compete with this. Of course, without the tiny RPG element I probably wouldn't have cared for it, but as it is I think it was great. Could have used a little more variety though.
Cavalary says: It was interesting enough back then, which is saying something, considering how frustrating and even downright infuriating the idea actually is, if you think about it.
Cavalary says: Only played a little, but was enough...
Cavalary says: A brilliant game for its time. It could have used another layer of complexity, which I think would have been quite possible even considering the limited hardware capabilities of the moment, but even so it was great. Played through it a lot of times.
Cavalary says: A rather simple game, but interesting nevertheless. However, just this randomization that is so praised by some is what rubbed me the wrong way, and it can also create some rather weird situations. Gave up around halfway through.
Cavalary says: Not a particularly great RPG, but an outstanding FPS. It's a mix of the two but, considering the setting, I'd rather call it an FPS that takes the genre to its limits. Still awesome after all these years, especially thanks to the outstanding story.
Cavalary says: Picked it up to check if it was the "dragon" game I remembered playing long ago and can't identify. Wasn't, so just followed a walkthrough to quickly get to the end. Not the kind of game I'd play anymore, and the attempt at voice acting is terrible.
Cavalary says: It was a pretty nice game, though nothing spectacular. What did keep me interested enough to finish it was that it managed to make me not feel "dirty" despite being on the side of evil. Not sure how it managed it, but it did.
Cavalary says: Great concept, but the implementation leaves something to be desired when it comes to modern and future warfare. Of course, I can't stand modern warfare, so quickly gave up when I got there. Also, the voice acting in the expansion is just terrible.
Cavalary says: Nice game, nice story, a lot of characters... Unfortunately the controls are awful and it could really do with a few more skills to juggle for character development, obviously increasing the amount of skill points per level accordingly.
Cavalary says: Looking back, it certainly seems quite silly. But for its time it was a great idea. Had many annoying limitations which could have been worked around earlier instead of waiting for its sequel to do that, but everything has to start somewhere.
Cavalary says: Played this quite a lot back then, though I think it wasn't the Gold edition. Still, it did seem somewhat confusing at times, and those ghosts really should have never been included.
Cavalary says: Only played the base game. Took the HoMM idea one step further, featuring several welcome changes and additions compared to its predecessor. Still, you win some, you lose some, and I had to wait until HoMM4 for the really good changes to be made.
Cavalary says: Only played the base game, but it was awesome, no matter what anyone says. By far the best in the series, including HoMM5. Also the first game I actually bought. Unfortunately, it seems I was among the very few who thought the changes were good.
Cavalary says: Only played Tribes of the East. Lots of creatures and spells, decent action and complexity... But it still has the feel of a 3D Heroes of Might and Magic III, albeit a much improved one. Not bad at all, but I'll take its predecessor over it any day.
Cavalary says: Only played the base game, which was good, but tedious. Has a nice story and it's long, challenging and immersive. Unfortunately, it features several boring dungeon crawls (even though you're not actually in dungeons most of the time).
Cavalary says: Only played The Incredible Machine 2 and I realize it's hard to make such a game have some sort of a story, but that would have been required to get it from good to great. Still, it's just one more of Sierra's great achievements from its glory days.
Cavalary says: Only played the first three, and I can't say they weren't interesting at the time, especially because of the boundaries they were pushing, but they were also very frustrating.
Cavalary says: Reasonably fun, but I think the older ones were far better...
Cavalary says: Guess this was made only for Dance Dance Revolution fans...
Cavalary says: Definitely nice for its time, if somewhat limited. I recall that it hooked me for a while, but not for too long.
Cavalary says: Only played Master of Orion 2.
Cavalary says: Played one of them. Not sure which.
Cavalary says: Only played Might and Magic 6 so far, which is a true classic. One of the extremely few games that kept me interested from start to end, without stopping to play something else (or nothing at all) for weeks or months before continuing. Enough said.
Cavalary says: Starts nicely enough, but then becomes too confining. I liked the freedom of character development and travel from M&M6, so wasn't comfortable with the added restrictions. Definitely not bad, but less than I expected, so abandoned it after a while.
Cavalary says: Only fooled around with the first one for a while, and it didn't exactly grab me. Seemed rather childish, in more ways than one, but at the same time not the sort that would be meant for children.
Cavalary says: It was enjoyable enough; also quite easy. But too much action at the expense of pretty much everything else. I remember that I couldn't actually finish it though, as there was something I just couldn't figure out at the end, not even with a guide.
Cavalary says: Only played Pharaoh. A good city builder with an Egyptian theme. Didn't play it for too long, but it was pretty nice and featured several interesting elements. Overall, a much appreciated break from Rome when it comes to themed city builders.
Cavalary says: A truly great game, despite the poor pathfinding and rather rushed Curst quests. It may well contain the best piece of writing I've ever seen in a game and other dialogs and written scenes are brilliant as well. And the ending can leave you shaken.
Cavalary says: First was fun enough. Second was great, and a game I finished several times. Third took some getting used to, but was a good game once I did. The fourth I couldn't get into at all due to the changes, so abandoned it quickly. Didn't play the fifth.
Cavalary says: Not sure if I played any of the expansions, but quite a fun game while I messed around with it. Unfortunately it had some limitations which made it more frustrating than it should have been, but even so it was a really nice way to spend some time.
Cavalary says: Genre may not be quite what I'm looking for, especially when character development is fixed, but the game was very well done. Decent enough gameplay, good story, well-developed characters and excellent voice acting (for the main characters at least)!
Cavalary says: Probably played without the expansion, but it was a brilliant game for its time. The only annoying issue was the lack of direct control over your military units, which at times caused a fair amount of frustration. Overall, it was just a great game.
Cavalary says: Only played the original game and it was far from perfect. Military units could finally be directly controlled, but many of the things that made Settlers II so great were somehow lost on the way. Decent game, but that's about it.
Cavalary says: Quite brilliant, especially considering the ability to create your own units. The only issue may be that it can seem somewhat confusing at times, and not just because of its complexity.
Cavalary says: Played it up to the bell puzzle... A pretty simple game, but it was nice enough at the time. Did rather seem to have been mainly meant for consoles, though.
Cavalary says: Played some edition of it, at least. Definitely no Urban Renewal Kit.
Cavalary says: Certainly not impressed by it, but I guess it's all right if you have some time to waste. Tedious most of the time, so you'll need to be very patient.
Cavalary says: Only played Space Quest 5, and I remember it as funny enough at times and maybe a tad less frustrating than most. That's about it.
Cavalary says: Does what it aims to do brilliantly, the atmosphere is outstanding and, I hear, the story equally so. However, the "costs" of everything and the constant respaws made it nothing short of torture. Likely the idea, but couldn't handle it and gave up.
Cavalary says: Being in charge of a hospital, with a mockery of "real life" goals and issues, while patients die around you due to some of the funniest diseases ever made up... I find that quite disturbing. Still, can offer some short-term amusement.
Cavalary says: Not exactly my cup of tea, but can certainly appreciate it. Really well done, deep and featuring a very solid story for a game of its kind. But it's way too short. Also, realism seems to take a hike at times, and those moments stand out in a bad way.
Cavalary says: Only played the first one, and not sure if the Gold version or not, but doesn't matter since I only went through the first few levels. Was excited early on, but then it just became too tedious, with the endless shooting and all the jumping puzzles.
Cavalary says: Only played the original game, which was one of the first "real" games I had on my first computer. Did its job, I guess...
Cavalary says: The best thing is the mix of ancient and modern, even if the modern part isn't covered as well as it should be and doesn't "feel" quite right. Still, a great implementation of World of Darkness that keeps you on your toes till the very end.
Cavalary says: No idea which I played. One, both, neither but others in the series...
Treat your GOGmix as your child - name it! ;)
Coming up with a cool and descriptive title should be your first priority. Being original is in your best interest - bet you wanna get lots of nice votes, right? Go all crazy if you want, but be sure to keep it civil!
So, what are the ingredients?
Pick a game that belongs in your GOGmix from the list, or find it by typing something in the text field. Relevance is key here - Earthworm Jim doesn't quite fit the "Sexiest heroines of all time" bill now, does it?
Justify your choice... Or not!
OK, so it's not required, but now that you went through the trouble of adding a game, telling everyone why you did it would be a nice finishing touch. After you're done here, add another game, rinse, repeat.