Mahokenshi says: An RPG classic, with a statistics based combat, dialogue, and exploration system. By all rights, it should have been one of the first of its kind, not one of the last. Slightly betrayed by a sequel a bit more silly than necessary. See below.
Mahokenshi says: A few storytelling faults, but look at the sequel, which got rid of all of the gameplay, most of the lore and characters, continued with a clearly defeated antagonist, had subject/verb agreement issues in its climatic dialogue,yet won writing awards.
Mahokenshi says: Holy cow, was it betrayed by a sequel that included nothing of the original gameplay, story, or tone. The whole point was that the "evil corporations" win in the original. The evil corporation who released the sequel wins as well, only for real.
Mahokenshi says: A game representative of an entire genre deeply betrayed for no reason (as recent kickstart projects prove.) The sequel had poorly done combat, a re - characterization of the original's protagonist, and a cliffhanger that will never be resolved.
Mahokenshi says: The success of the early RPGs like the Ultima series, and their innovations, are the entire reason for the existence of the existence of todays "RPG" market. Despite "technical limitations," it included features claimed to be modern.
Mahokenshi says: Unlike other games on this list, this series was betrayed by corporate greed and creator fatigue which seemed to characterize turn of the 21st century gaming, by one of the same companies responsible for several other tragedies listed here.
Mahokenshi says: Like Ultima, a classic RPG series; representative of an entire genre no longer made. Both series suffered a similar fate, where misguided attempts to sell these games to an audience that hates them led to an embarrassingly weak final installment.
Mahokenshi says: Might and Magic 6 and 7 included technical updates. While these updates did change the feel of the series, it was well done in comparison to the creatively bankrupt death of the series by Might and Magic IX. Another victim of mismanagement.
Mahokenshi says: Like other games, the Gothic series' creative rights were taken from the people who gave the series life. Its early date proves that real time and turn based RPGs can indeed coexist (cf, the previous year's Arcanum, the following year's TOEE.)
Mahokenshi says: A worthy sequel to a series that, by the fourth game, would become so horrible that an entire different series would end up created to do justice to these earlier games. Embarrassing proof that real time RPGs can include actual worthwhile content.
Mahokenshi says: Bioware has made an entire career out of betraying their best games. First Neverwinter Nights and their promise of a continued story, then the whole "spiritual successor" marketing for Dragon Age, which clearly had lesser production ambitions.
Mahokenshi says: This is the one Bioware series has not run into the ground with poor gameplay and story choices. In interviews, they have in so many words refused to make a game this good. Reviving the old website for an "enhanced" version is salt in the wound.
Mahokenshi says: Embarrassing (to the current state of the gaming industry) proof that first person shooters need not be braindead affairs. Betrayed to a degree by its own sequel, which is more of a pastiche than a continuation of the story, or game world. And DRM.
Mahokenshi says: Icewind Dale's sequel was not as compelling as the first game. The real crime, however, was that Black Isle made Icewind Dale 2 instead of Fallout 3. History has shown how deep a betrayal to any sort of gaming that isn't an FPS, that has been.
Mahokenshi says: This wonderful game series is getting a sequel that will be called "Thifourf," which has been in development for years. The odds of this sequel being true to the spirit of the original is a greater measure of absolute zero than chemistry allows.
Mahokenshi says: An excellent sequel to thief, but the series is now in the hands of the Deus Ex series betrayers. The series will be betrayed by vaporware, or a poor sequel that does not retain the gameplay or atmosphere that made the originals what they are.
Mahokenshi says: The PC port did suffer from controls bad enough to get a mention, but this game suffered a slightly different fate. Ubisoft decided to leave this sequel as vaporware, so that they could concentrate on creating more DRM. (They still make games?!)
Mahokenshi says: I'm using this game as a stand in for XCOM, whose betrayal was so horrifyingly awful that it cannot go unmentioned. If XCOM is not on GoG because of a refusal from the rights holders, then it is even further betrayed.
Treat your GOGmix as your child - name it! ;)
Coming up with a cool and descriptive title should be your first priority. Being original is in your best interest - bet you wanna get lots of nice votes, right? Go all crazy if you want, but be sure to keep it civil!
So, what are the ingredients?
Pick a game that belongs in your GOGmix from the list, or find it by typing something in the text field. Relevance is key here - Earthworm Jim doesn't quite fit the "Sexiest heroines of all time" bill now, does it?
Justify your choice... Or not!
OK, so it's not required, but now that you went through the trouble of adding a game, telling everyone why you did it would be a nice finishing touch. After you're done here, add another game, rinse, repeat.