Deeply Betrayed Classics6votes I like it
Mahokenshi says: Holy cow, was it betrayed by a sequel that included nothing of the original gameplay, story, or tone. The whole point was that the "evil corporations" win in the original. The evil corporation who released the sequel wins as well, only for real.
Mahokenshi says: A game representative of an entire genre deeply betrayed for no reason (as recent kickstart projects prove.) The sequel had poorly done combat, a re - characterization of the original's protagonist, and a cliffhanger that will never be resolved.
Mahokenshi says: The success of the early RPGs like the Ultima series, and their innovations, are the entire reason for the existence of the existence of todays "RPG" market. Despite "technical limitations," it included features claimed to be modern.
Mahokenshi says: Unlike other games on this list, this series was betrayed by corporate greed and creator fatigue which seemed to characterize turn of the 21st century gaming, by one of the same companies responsible for several other tragedies listed here.
Mahokenshi says: Like Ultima, a classic RPG series; representative of an entire genre no longer made. Both series suffered a similar fate, where misguided attempts to sell these games to an audience that hates them led to an embarrassingly weak final installment.
Mahokenshi says: Might and Magic 6 and 7 included technical updates. While these updates did change the feel of the series, it was well done in comparison to the creatively bankrupt death of the series by Might and Magic IX. Another victim of mismanagement.
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