A Geezer Gamer's Guide to GOGs8votes I like it
VetMichael says: successor to Master of Magic, AOW:SM is best when patched by the community patch from AOWHaven. Great campaign, excellent tool kit, and strong scenario generator make this a must-have for TBS fantasy strategy players. Sort of AOW 2.5 but better!
VetMichael says: A crowning achievement in TBS fantasy strategy games; slews of races, spells, heroes, and endless replayability (though no 'campaign'). Set the standard which other strategy sims have been trying to emulate for over 16 years.
VetMichael says: Bug-alicious game with a strong premise that moves fantasy RPG out of the Medieval Era and squarely into Steam Punk. The game has an excellent soundtrack and good for its day 2d iso graphics. Elvish gunslinger or Orc warlock? Decisions, decisions.
VetMichael says: First-person dungeon crawl from a decidedly European sensibility. Lots of places to explore and factions to offend/involve with. Weaker than other 1st person RPGs (like Elder Scrolls) but solid.
VetMichael says: A fantastic AD&D 2nd Ed game with lovable characters (especially Minsc and Boo) and a great storyline, BG is the standard-bearer for D&D computer adaptations. You MUST get this one!
VetMichael says: Most of the crew from BG return (esp. Minsc & Boo) in this excellent sequel to BG which pulls on your heartstrings even more; torture, escapes, fighting, fencing, betrayal, true love, and godhood - what's not to like?
VetMichael says: Inheritor of the Sid Meier/Civilization controversy and a good to very good strategy sim. If you're familiar with the Civ franchise, you'll feel right at home with CTP2 and will wish many of the features in it were implemented in later Civ games.
VetMichael says: Imitated and emulated by Stronghold, Castles includes kingdom-altering decisions (let the serf migrate? Chase out the witch?) on top of castle-building and -defending fun. Dated graphics are excusable with this ground-breaking quasi-RTS.
VetMichael says: Complex in its execution and in need of better interface and movement mechanics, CotNW is a turn-based strategy with lots of bells and whistles to keep a player interested, though not enthralled.
VetMichael says: Sort of like Heroes of might & Magic, but with frustrating short-comings; no ability to carry XP on from one stage of the campaign to another, for example. Average semi-strategic game which is surpassed by others who execute the premise better.
Treat your GOGmix as your child - name it! ;)
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