Anamon says: GOGmix Intro: Experience why the French are brilliant at creating wonderful game worlds that touch your heart. Chronologically ordered (by series). Game description: 1990-1994 | A series of traditional high-fantasy role-playing games.
Anamon says: 1991 | Through its distinctive, wordless storytelling, Another World carries you off into an unknown alien world, in which you have to rely on pure instinct and intuition.
Anamon says: 1991-1993 | Solve challenging puzzles in the kingdom of the goblins.
Anamon says: 1992-1994 | The original survival horror game by Frédérick Raynal. Technologically innovative, positively scary. Enter the twisted, mythic worlds of H.P. Lovecraft.
Anamon says: 2001 | A reboot of the original series.
Anamon says: 1993-1996 | Participate in the future of television—by taking the wheel in a virtual reality television racing competition.
Anamon says: 2001 | The full-3D sequel to the futuristic racing game series. Once again, Lance Boyle (Christian Erickson) hosts the show.
Anamon says: 1994 | Save one of the most beautiful fantasy worlds ever created from a terrible dictator, in Frédérick Raynal's seminal action adventure.
Anamon says: 1997 | Retake the role of Twinsen, as a terrible storm and strange visitors from outer space spell trouble for the peace-loving world of Twinsun once more. A heartwarming game in every aspect, and hopefully not quite the last in the series yet!
Anamon says: 1995 | A colourful platform game for all ages. Restore Rayman's world to safety by rescuing the toons from Mr. Dark. Designed by Michel Ancel.
Anamon says: 1999 | Find the four masks of the world to rescue the Teensies and the Lums from the evil Admiral Razorbeard. This game marks the series' switch to 3D worlds.
Anamon says: 2003 | Once more, save Rayman's world by rescuing little creatures :)
Anamon says: 1996 | A journey through time – magnificently diverse.
Anamon says: 1997 | Travel through time and enter the mythical world of Atlantis
Anamon says: 1999 | Restore order to the universe by travelling through time to destinations taken from mythologies from around the world.
Anamon says: 2001 | Search for the lost city of Atlantis in the Egyptian desert.
Anamon says: 1997 | Combines both superbike and motocross racing in an arcade-style, super-high-speed racing game.
Anamon says: 1998 | Race for the win, and even create your own tracks, both on the road and off.
Anamon says: 2001 | More disciplines than any other motorcycle racing game. Ride superbikes on circuits or public roads, compete in motocross, supercross, and freestyle motocross events, and even compete in moto trials challenges!
Anamon says: 2002 | The inofficial sequel to the venerable Ultima Underworld series, throwing you into a dark and dangerous underground world where you'll have to fight to survive.
Anamon says: 1998 | Enter a beautiful, otherworldly fantasy universe designed by Benoît Sokal.
Anamon says: 1999 | As Cutter Slade, your recovery mission on an alien planet is marginally disrupted by the inhabitants considering you to be their returning messiah. A groundbreaking action-adventure by Bruno Bonnell.
Anamon says: 2000
Anamon says: 2002 | Kate Walker tries to clear up an issue of estate, which quickly turns into a trip to Siberia, a very personal quest, and something even bigger. Beautifully designed by Benoît Sokal.
Anamon says: 2004 | With Kate having stayed in Syberia, embark on a quest to find the last of the mystical Syberian mammoths. Another Sokal masterpiece.
Treat your GOGmix as your child - name it! ;)
Coming up with a cool and descriptive title should be your first priority. Being original is in your best interest - bet you wanna get lots of nice votes, right? Go all crazy if you want, but be sure to keep it civil!
So, what are the ingredients?
Pick a game that belongs in your GOGmix from the list, or find it by typing something in the text field. Relevance is key here - Earthworm Jim doesn't quite fit the "Sexiest heroines of all time" bill now, does it?
Justify your choice... Or not!
OK, so it's not required, but now that you went through the trouble of adding a game, telling everyone why you did it would be a nice finishing touch. After you're done here, add another game, rinse, repeat.