Ultherst was once a peaceful, God-fearing land until the Three Scourges of God came to pass as foretold by Saint Ezekiel, one of the twelve followers of the First Prophet. First came the famine that devasted the populace. Next came the plague that added more unfortunate souls on Death’s abacus. Finally came the great rain of fire, and death fell down on sinner and innocent alike, blood flooding the streets in place of water. The people, in their desperation, turned away from the Holy Mother Church and delved deep into pagan decadence or succumbed to the temptation of the Devil. You have been charged with the office of Inquisitor. It is up to you to investigate crimes against the one true faith and root out heresy--using any and all means necessary. As in all best computer RPGs--the most important choices are yours to make.
Inquisitor is a unique blend of action-oriented combat with a deep and involving tale of betrayal, torture, madness, and infernal damnation. Put your wits to the test as you collect evidence against possible heretics and put them to trial once they have been charged. Use the might of the Inquisition to extract a confession from your subjects, but be warned, use your power wisely or you will face the consequences. If a gritty old-school open-ended isometric RPG is what you looking for, look no further. Inquisitor will provide you with hours of gameplay and a dark, involving story.
Minimum system requirements: Windows XP / Windows Vista / Windows 7, 1.8 GHz Processor, 512MB RAM (1 GB recommended), 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended), 2GB HDD, Mouse, Keyboard.
Posted on 2012-09-05 07:28:52 by Fenixp:
TL;DR version is: Oldschool RPG in the truest sense of the word: Unforgiving, hard, but rewarding and fun, with it's share of issues.
I've actually had a pleasure of playing the Czech version of this game, so I can go ahead and give you heads-up. The wall of text follows.
I think Inquisitor's gameplay can be best compared to that of Divine Divinity - Diabloish combat with fairlyread more open world, where you're controlling one character and can get AI followers. The biggest difference would be that dialogue and decision making plays a very important role as well, you're actually investigating and uncovering what led to series of mysterious events, so expect to be talking a lot, asking a lot of questions, and collecting evidence. I have a love-hate relationsip with this one, you can ask everyone about pretty much everything and they'll only ever have so little to say. It really makes sense - you're there to collect information, and that's just a necessary part of it. Just do expect to proofread a lot of not so interesting text in the process. Thank god it's fairly well-written, at least - well, the Czech version was.
Still, there's asking questions, and asking questions. Have you ever wanted to torture someone until he spits out everything he knows? You actually can in Inquisitor. And what if you catch some ill-doers that require punishment? Yes, there's a lot of burning at stake going on as well. A bit sadistic, maybe, but it goes well with the overall dark tone of the game. All this would be for nothing if story was crap: Which it isn't. It's actually very decent - not the best thing you've ever seen in a game, but it does get it's job done and it's really engaging.
Anyway, dark tone it has. The game takes place in 'our' medieval-esque world, with the only difference of monsters and magic being present. This actually leads to something I really DO like - Cinemax tried to be as authentic as possible. Armours and weapons actually have historic descriptions, and you won't see a sword shaped like a bloody rollercoaster. Basically, if you like world of The Witcher, you'll probably find world of Inquisitor appealing as well, Cinemax has really nailed the contemporary atmosphere.
There, we've got gameplay and game's world covered, let's get to RPG mechanics: The system itself is fairly standard, you get XP which give you level-ups, and those give you skill and attribute points to distribute. You can choose between three classes: A Paladin, Priest and a Rogue. I really like that the world actually reacts to your choice, and some bits of the game change according to it as well - for instance, as a paladin, you get access to their buildings scattered around the world, as a rogue you actually play a role of noble, so you get your own village eventually, and priest is an actual inquisitor, which comes with greater privileges. Other than that, they're just your standard warrior-mage-thief bunch, nothing that surprising there. All in all, apart from actual in-game differentiation, RPG mechanics are pretty standard and generic. Which is not necessarily a bad thing, I just wish they were much, much more balanced.
And that's probably the bit where this game suffers the most, unless Cinemax has made some serious changes to game system in the meantime (which I truly doubt.) Balancing. Have I mentioned it's old-school? Yes, yes it is. In all it's aspects. It's really hard, it's really unforgiving, it's also very frustrating at points and more than once have I got stuck in place, not really knowing what to do next. Protip: Get the school of magic with levitation with it. It HELPS TREMENDOUSLY and can be picked by any class.
Aaaand I think that just about covers it. My personal rating would be around 70%. If you like oldschool RPGs with all their flaws, add 20%. If you can't stand being frustrated, and think that these old mechanics were only used because devs didn't know better, substract 20%. All in all, Inquisitor is a very good game, with good story, fairly pretty graphics (and bad animations,) and it's really fun to play. Personally, I think that for a price of 15 bucks, it's money well spent - I have paid roughly 35 bucks for it and I don't regret that in the slightest.
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Posted on 2012-09-05 08:18:58 by grui4:
I loved the game, spent at least 100 hours with it
It is smart, but most of all doesn't insult the users with braindead quests and challenges.
The art is amazing, the sounds are cool, you have a morality meter and a world influenced by it.
The bad part for me was the combat that is really grueling. I feel the skills are not powerful enough. Another thing is the lack of choiceread more - you always have choices, but not something that would fundamentally influence the game world
If this would've come in the Arcanum/Fallout era, it wouldn't be such a big deal, but in this day and age, its a breath of fresh air, and it blew me away.
So my final suggestion, play on easy and consider difficulty scaling like this paladin<priest<thief for combat. As for quests, pay attention to everything and DON'T DESTROY WHITE ITEMS
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Posted on 2012-09-05 20:07:37 by haed:
I have only spent a few hours with Inquisitor, but I wanted to share my first impressions of it for those of you who, like me, want to purchase the game because you think it looks amazing. I think the price is fairly steep for a GOG offering, but upon further research I discovered just how much time and effort went in to creating this game. From my understanding this release isread more the result of ten years of development and hard work, and it shows right when the game begins. There is a lot of reading required to not only acquire quests, but to understand how to complete them. On many occurrences I had but to simply select one of the available dialogue options when speaking to an NPC to progress or complete a quest. The important thing here is that this game does not hold your hand, even on the easy difficulty. It also assumes you are very, very familiar with how old-school RPG's work. If you are not, than you will most likely be frustrated at how much reading and knowledge is involved in simply accomplishing the tasks the game presents you with. If you like these kinds of games, like I do, than Inquisitor will be God's holy blessing on you. If you are not willing to take the time to learn the game, than it will literally burn you at the stake. My only gripe, so far, is that the game is mildly buggy and glitchy in both animations and performance. Simply put, Inquisitor has the graphical hiccups. But in no way does this interfere with playability, simply, it distracts on occasion. All in all, this is one crusade worth embarking on. Good demon hunting!
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