Incredipede is a puzzle game that celebrates the vast diversity of life in the world. Follow the adventures of Quozzle, a lone Incredipede on a quest to rescue her sisters. She has a unique ability to grow new arms and legs wherever she needs them, transforming into a snake, a spider, a horse, a monkey - anything you can imagine. You can give her antlers or a tail, use nature as a blueprint or strike out in weird new directions. Control Quozzle as she learns to swing through the trees, climb sheer cliffs, dance over rivers of lava, and even soar through the air on thermal winds.
Incredipede features 60 levels in three beautifully crafted worlds. The first world introduces placing muscles and controlling Quozzle using the keyboard. Futher worlds give you full control over Quozzle's limbs, as you stretch her into new shapes to better navigate her surroundings. Long arms can reach up high to grab ledges, while many feet make for faster crossing over dangerous terrain. It doesn't end there. Use the level editor to create your own puzzles, or challenge others to control your Quozzle designs to the finish line. Browse user-made levels and creatures, and experience the vast diversity of human creativity.
Minimum system requirements: Windows XP / Windows Vista / Windows 7, 1.8 GHz Processor, 512MB RAM (1 GB recommended), 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended), 2GB HDD, Mouse, Keyboard.
Minimum system requirements (Mac): OS X 10.6.8 or later. Processor: Intel Core Duo 2GHz+, Memory: 1GB of RAM, Graphics: 64MB of video memory, Recommended two-button mouse, or Apple mouse with Secondary Button / Secondary Click enabled.Patched to version 1.5
Posted on 2012-10-25 19:49:58 by CeriCat:
The graphics and music really aren't bad, and haven't annoyed me after a solid hour of play like some nameless games.
The mechanics of legs and muscles driving your movement are relatively simple, a single leg and a muscle and you're essentially operating a piston with the head/eye forming the pivot point, or you might use a stiff leg as a body for multiple legs to drive your motion,read more hooks to catch hanging points, etc.
Difficulty is not too intense to begin with which given the fact there's so many potential solutions to the problems is really a good thing since you can try multiple solutions to minimize your leg and muscle use, and/or time taken to beat each level.
All in all it's been fun to play, and I know it'll drive my kids nuts in days to come.
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Posted on 2013-03-11 16:34:58 by dogbus:
The art is beautiful, as is the story of the team that made this game. Quite honestly, it's almost enough. I played through this game extensively, enjoying the music, visual style and for a large part, the game play.
However, it becomes obvious after a while that true strategy in solving these puzzles is a little tougher to come by. It may be me, but I never felt like I wasread more growing with the complexity of the game. When I solved puzzles it often felt like luck rather than skill.
Despite this there is a fantastic online system in which you can view other people's solutions. The community for Incredipede is very connected and active, and this is a nice thing.
I really like this game, but I felt it was playing me more than I was playing it.
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Posted on 2013-05-12 09:21:52 by FrederikusRexus:
not much variation, still nice.
however, games like world of goo etc. are more strategic
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