The world of Darwinia is a virtual theme-park, running entirely inside a computer network and populated by a sentient evolving life form called the Darwinians. Unfortunately Darwinia has been overrun by a computer virus which has multiplied out of control. Your task is to destroy the Viral Infection and save the Darwinians from extinction. The Darwinians can not be directly controlled. You can, however, influence the world by creating Programs such as Squads and Engineers, which you can directly control and use as weapons.
Darwinia is a truly very unique game to a degree that it just can’t be categorised to a single genre. The core gameplay is a mix of strategy, action, puzzle and God games. It was honored with very positive reviews and a gaming award nomination - Best Game in the GameShadow Innovation in Games Awards 2006. Unique and fun gameplay was one the many features praised by critics, there is simply no game like this one so if you are in a mood for something different then this gem is for you!
Darwinia was acclaimed one of the best strategy games by the biggest worldwide media outlets:
- Nominated for Best Game in the GameShadow Innovation in Games Awards 2006
- Scored 90% from PC Gamer UK and reached number 21 on its 'Top 100 PC Games' list.
- Scored 8.5 in GameSpot's review.
- "Has to be played" from PC Review
- Darwinia won the Seumas McNally Grand Prize, Technical Excellence, and Innovation in Visual Art awards at the 2006 Independent Games Festival.
- Earned a 5 out of 5 on X-Play.
- New Age Gaming magazine awarded Darwinia a score of 97, its highest ever, and an Editor's Choice award. No other game has exceeded 96 since June 2007.
Age requirements: ESRB Rating: EVERYONE with Fantasy Violence. PEGI Rating: 7+ with Violence, Online gameplay.
Minimum system requirements: Windows XP / Windows Vista / Windows 7, 1.8 GHz Processor, 1GB RAM, 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended), 2GB HDD, Mouse, Keyboard.
Minimum system requirements (Mac): OS X 10.6.8 or later. Processor: Intel Core Duo 2GHz+ Memory: 1GB of RAM Graphics: 64MB of video memory Recommended two-button mouse, or Apple mouse with Secondary Button / Secondary Click enabled.
Posted on 2012-04-03 18:50:20 by cr8yzyc8nuck:
That is what this game was to me when I first played it. It had a unique premise and storyline, and presented me with a new genre.
I mean, I can only kill so many evil wizards, slay so many dragons, and lead a so many party of adventurers before things get a little old.
You won't find a lot of blood, but you will find a lot of heart, and there is something to be said for theread more cool way the Darwinians either run away from danger, or rush head-long into it while firing their weapons (assuming you've equipped them with some).
I won't say it's difficult, but it's certainly fun to see how the game responds to your commands.
This is truly an under-appreciated classic if ever there was one. I've played through it twice now, and I was thinking to myself just last week that I should play it again, just for the sheer awesomeness of it.
It's a bit on the short side, and I remember paying 9.99$ when it came out, so to see it on GOG at that price... well, wait for a sale, but don't miss out!
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Posted on 2012-04-04 20:13:09 by gl3nnium:
Darwinia is a greart genre busting game. What if, let's say hypothetically, you kind of like the idea behind RTS games but they bore you to tears at the same time.
What if you were thinking to yourself one morning "Gosh darn it I really like the exciting parts of RTS games but if I have to build one more base or cut down one more tree I'm gonna go postal and go on a bloodyread more rampage at the shopping mall with a jar of vaseline and a cricket bat".
Like me I'm sure you have that thought all the time but gladly I can now put down that cricket bat and put that jar of vaseline back in the cupboard.
Darwinia is that game...RTS action with an arcade pace and neat retro graphics that actually enhance the game. Tron meets dawn of war meets space invaders.
I alrady own multiwinia (the multiplayer version) so im not sure if i need Darwinia but I can truly recommend this game.
Yes it's a 40 meg download but theres lots of memorable play for your 40 megs. The only reason though that I seem to be the only one giving this game 4 out of 5 stars is that GOG have gotten the price point wrong...partly becasue it still is a 40 meg download afterall and to be honest this game really is a $5.99 game (multiwinia would be the $9.99 equivalent but its not here on gog)...You need to work out that price point gog..dont forget that back in the day this was a free game before it got picked up....if you spend $9.99 you wont be wasitng your money....you'll still get hours of fun. But wait for the sale....as soon as it comes down in price to $5.99 then buy. buy. buy !
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Posted on 2012-04-18 02:23:15 by Kilmex:
A sky like Tron, flyers like Space Invaders, enemies like Centerpides and an overall minimalistic presentation.
You stumble into Darwinia a digital playground that has been infected by an evil virus that turned most of the artificial life into monsters. So you are to help restoring the small digital souls into normal darwinians by killing the monsters, retrieve their "souls"read more and refine them ... but wait: first you got nothing. No big lasers, no motars, bazookas, air strikes. No refinery and no transports ... but you can find these techs and develop better versions.
It plays fairly straight: summon a squad (a unit of 3 to 6 guys that do exactly what you want them to do) at the entering point and hunt enemies down. From time to time you conquer a new bulding or transportation point where you can summon troops from then on. Command & conquer - I would call it.
A special treat are some details the developers made: Everytime you start the game you get a random intro, all little intros like the crack themes in the 80s or 90s.
They implemented the option to summon units by drawing specific gestures, which works quite good.
They tried to tell a story about a system that works like a religion: darwinian get born (a digital souls comes to their world), it lives an collects memories, dies and gets absorbed into a central repository. There the soul gets intermixed with all other souls and loses it's own specific memories by getting the memories and skills of all darwinians that lived before. Then it gets reborn again in order to evolve a bit more and so on.
You will visit the place where the sould touch down on the world of Darwinia. You wll see the mines that provide raw materials for the little guys to buidl stuff. And you will see the place all utilized energy comes from. But the most important thing is to find the source of the virus!
So grab a squad and go for it!
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