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  • genre adventure / point-and-click / sci-fi
  • download size 1.1 GB
    1Mbit
    ~19 min
  • avg. user rating from 654 user ratings.
  • release date December 5, 2012
  • compatible with Windows (XP, Vista, 7, 8) and Mac OS X (10.6.8 or newer)
  • languages English
  • developer / publisher Wormwood / Wadjet Eye Games
  • game modes single-player
  • Bonus content included for FREE with purchase:
  • soundtrack
  • 25 artworks
  • 4 wallpapers
  • voiceover session
  • 'Fallen' novella

What's cool about it:

  • Puzzles that emphasize logical thinking and exploration rather than trial and error or pointless backtracking.
  • A streamlined interface, player-friendly design combined with the challenge and depth of the classics.
  • Features over fifty hand-drawn rooms to explore, dozens of distinctive characters to meet, and gorgeous painted cutscenes to soak in.

Overview:

What happened to the humans? Set in a post-apocalyptic world strewn with cast-off pieces of machinery, Primordia tells the story of Horatio Nullbuilt, who finds his peaceful existence threatened when a rogue robot steals his power core—the sole source of energy fueling his ship and keeping him alive. To recover it, the robot and his companion, Crispin, must leave behind their idyllic home for Metropol, the city of glass and light. Their quest to reclaim what has been taken away will lead Horatio to unexpected discoveries about his origins—and a new understanding of the humans who walked the earth before him.

Minimum system requirements: Windows XP / Windows Vista / Windows 7, 1.8 GHz Processor, 512MB RAM (1 GB recommended), 3D graphics card compatible with DirectX 9.0c, 1GB HDD, Mouse, Keyboard.
Minimum system requirements (Mac): OS X 10.6.8 or later. Processor: Intel Core 2 Duo 2GHz+ Memory: 1GB of RAM Graphics: 64MB of video memory Recommended two-button mouse, or Apple mouse with Secondary Button / Secondary Click enabled. Patched to version 1.2

All user reviews:

User reviews:

Ethereal elegance

Posted on 2012-12-05 11:01:47 byStarmaker's avatarStarmaker:

If the dream of humanity comes true, will there be anyone around to witness it?
=========================
Condition: Doomsday
=========================
The world ended decades ago. There seem to be no organic beings left, and even the great machines of the Primordium, the fabled golden age of creation and the reign of Man the All-Builder, are falling into rust and ruin. Our heroread more is Horatio Nullbuilt, v.5, a robot who has set before himself a rather ambitious task: to restore the world, no more, no less - starting with a majestic airship, the UNNIIC (pronounced “unique” – who needs proper spelling?) lying in the wasteland for as long as anyone remembers. And then an unexpected turn of events sends him and his friend Crispin to chase a formidable enemy across the desolation and even farther away.
The game is simply perfect. The writing has a precise rhythm, a perfect cadence brought to life by celebrated voice actors. The setting is fantastical but internally consistent, which is crucial for puzzle solving. It features high-tech tools that work on more-or-less scientific principles, so the puzzles are refreshing in their originality. For once, you will have a plasma torch and a scintillation counter instead of the usual pair of wrench and screwdriver.
Hand-painted backgrounds in the baroque railgun-gothic style highlight the stark beauty of the post-apocalyptic world, and it’s simply amazing how evocative and sympathetic pixellized characters can be. Not only they crack tech jokes and color their speech with peculiar jargon; they behave like *robots*, not humans in metal suits. Figuring out a robot’s logic, the goals and constraints of its Artificial Intelligence is just as important as keeping your plasma torch close at hand.
=========================
“It’s not our property or our problem.”
=========================
This quote is emblematic of the puzzles, and, indeed, the plot structure of the game. Primordia treats its characters and you, the player, with respect: you won't be doing nonsensical things or picking up random items. It is a game that rewards intelligence, creativity and logic, not lucky guessing and a mastery of web search.
And if you’re stuck, you can ask Crispin for a hint. The game does not penalize this – why should you be discouraged from asking a friend for help? The hint system is precise and elegant; and you’ll be delighted by insightful, funny and heartwarming exchanges between characters. (And, of course, the hints contain no spoilers that could have ruined the game’s intricate mysteries.)
=========================
“One more setting…”
=========================
By adjusting the graphics settings, you can make Primordia look awesome on a screen of any resolution, without stretching and artifacts. The engine supports letterboxing (5:4), pillarboxing (16:9), windowboxing with integer scaling (any) and, of course, total immersion fullscreen (16:10). It is also playable in a window if you so desire.
Primordia does not use unstable external plugins; all special effects are custom-coded by the talented developers at Wormwood Studios, so if you are able to run AGS games on your computer at all, you will be able to play this game.
=========================
“We are Man’s miracle, Crispin. Let’s hope that’s enough.”
=========================
The central mystery is *fair*; you can figure it out early (not "guess because you have seen/read/played something similar - it's rather unique), in which case the mystery becomes dreaded anticipation, and the plot *works*: if anything, the little "I see what you did there" details enhance the experience even further.
There's a widespread notion that a person must read/watch/otherwise experience specific artworks before he or she dies. And that notion is plain wrong. The time one spends *not having experienced* a great work of art is the time they have wasted. Buy this game now.
Primordia has devious enemies, unexpected allies, and indifferent mechanical gods. It’s a game about what it takes to pull civilization from the brink, and what it takes to make you want to push it down. It’s a game about truth and hope, law and duty, justice and vengeance. It’s a game about what it means to be human. (Who’d have thought you need robots for that?)
[no professional reviewer disclaimers here – I paid for my copy, thankyouverymuch]

Was this helpful?(177 of 189 people found this helpful)

A truly beautiful adventure game

Posted on 2012-12-06 03:06:15 byCthulhuKaamos's avatarCthulhuKaamos:

A 5-star review might seem overzealous, perhaps I intended more of a 4 1/2, but I'm not too bothered about the extra half star because the quality of the game deserves it.
I love the resurgence in old-school point and click style games in the last few years, and this (Wadjet Eye releases in general) marks the pinnacle. If you've played Gemini Rue, Resonance, the Blackwell gamesread more etc. you'll know exactly what to expect, only this time with charming voice acting to accompany the experience!
Now, the graphics may not be to everyone's liking, they're apologetically 8-bit, but the stunning locales suit work so well in the context. There are some comparisons around to Beneath a Steel Sky, which is true to an extent, and that obviously is no insult.
Give the game a chance! Know what you're getting into and you'll love it, especially if you're a fan of the genre.
Definitely a solid 4.5/5

Was this helpful?(56 of 63 people found this helpful)

A game well worth playing

Posted on 2012-12-07 11:50:53 byStewartA's avatarStewartA:

Although I'm not the biggest fan of adventure games, I honestly have to say that, after getting to play it, that my purchase was well more than well worth it. The setting is well-fleshed and genuinely compelling, the story actually got me hooked from the start, and the characters are interesting and well-developed.
Take my advice; even if you don't usually like adventure games,read more I would have to advice you to buy it; it really is well worth trying out.

Was this helpful?(48 of 51 people found this helpful)

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