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  • genre rpg / fpp / fantasy
  • download size 628 MB
    ~19 min
  • avg. user rating from 1190 user ratings.
  • release date January 1, 1999
  • compatible with Windows (XP, Vista, 7, 8)
  • languages English
  • developer / publisher New World Computing, Inc. / Ubisoft
  • game modes single-player
  • Bonus content included for FREE with purchase:
  • manual
  • soundtrack (MP3)
  • map
  • reference card
  • 3 avatars
  • soundtrack (FLAC)

What's cool about it:

  • Arguably the best installment of the Might and Magic series.
  • Over a hundred hours of great adventure in the Might and Magic universe.
  • A great soundtrack, an epic story, memorable locations and an addictive card game: Arcomage!


To experience great adventures, you’ll have to take a step back in time.Might and Magic VII - For Blood and Honor brings back the fantasy role-playing genre with an enhanced game engine and thrilling gameplay. It brings to life a fantasy world replete with fearsome dragons, horrifying monsters and exotic races. This game has everything the experienced role-player desires, including new character classes, skills, spells, magic items and a compelling story that will keep you absorbed for hours on end. Might and Magic VII - For Blood and Honor brings to life the most fantastic, engrossing and intense role-playing experience ever created.

Age requirements: ESRB Rating: TEEN with Animated Blood, Animated Violence.

Minimum system requirements: Windows XP or Windows Vista, 1.8 GHz Processor, 512MB RAM (1 GB recommended), 3D graphics card compatible with DirectX 8 (compatible with DirectX 9 recommended), 4GB HDD, CD/DVD drive (or drive emulation utility), Mouse, Keyboard.

All user reviews:

User reviews:

A Shining Jewel of RPG Greatness!

Posted on 2011-03-10 11:49:55 byLongTailGamer's avatarLongTailGamer:

The Might and Magic series holds a well-deserved place of high regard in in the RPG world. I'll admit I came in late to the games -- I started with Heroes of Might and Magic 3 -- and I didn't know what to expect to make this series different from Bard's Tale or the Ultima worlds.
In many aspects, the world of M&M7takes its inspiration from those venerable games. It makes forread more a classic gamer's paradise. You'll find an easy mix of high fantasy with a splash of epic sci-fi to spice things up. The game is ripe with nods to the cults built up around space operas like Star Trek and Buck Rogers.
This is no cookie-cutter rehash of tropes, though. Might & Magic 7 stands firmly on its own two feet.
I soon learned that differences are not at important as the quality of the execution. First, the plot is brilliantly conceived, and the writing has sparks. The in-jokes are comfortable and clever -- the developers wisely resisted over-indulgence of the inner geek that squirms between "ha ha, I get it" and "um... okay, stop." The entire games steeps you in the world, and it only subtley jabs at the fourth wall.
Gameplay keeps the pace up while throwing the player elegant curve-balls to manage hit points and spell mana. The entire world is open to roam, and I remember times when I knew I had taken one step too many toward a danger I was not ready to face... but with judicious sneaking and careful tactics, I was able to explore on my own terms. It's no easy thing, escaping from a band of Ice Giants!
When enemies spot you, they chase you down as far as you have speed to lead them. The AI will respond to your own clever moves, though, ducking out of sight or just getting far enough away. No guarantees, though. Occasionally I escaped alive, and that fired my resolve to improve and return. Some realms were much more exotic than I had expected. It whetted my appetite for more!
Might and Magic 7 is a jewel in the crown of classic RPGs. Invest a few weeks in it, and you'll find a satisfying party-based adventure to remember.

Was this helpful?(113 of 118 people found this helpful)

Classic RPG gaming really doesn't get better than this

Posted on 2011-03-11 12:17:34 byrsnijders's avatarrsnijders:

I started playing RPG's with the also awesome Might and Magic VI. Sure, the graphics were pretty average (to say the least) and combat was a bit repetetive but there was a great world to explore and the story held me in it's grip to the very end. It was the best RPG ever for me.
Until Might and Magic VII. Same engine so the same average graphics but the story was even better andread more until this day, Might and Magic VII is the prime example of good storytelling in a videogame. There is no handy annotated automap, you really need to keep track of who gives you the quests (of you'll really never find them again) but forget those bits, just buy it, install it and play it to death. I know I did and I will do so again!
One minor disappointment: the totally excellent Arcomage was released by 3DO as an standalone game. I bought that as well over a decade ago but it was DRM-ed to the computer i downloaded it on. I never got it to work on another pc again so i would have *loved* it if Arcomage standalone had been included in this otherwise excellent deal, GOG

Was this helpful?(58 of 60 people found this helpful)

The best in the series

Posted on 2011-03-11 01:00:02 byNic-V's avatarNic-V:

While Might and Magic VI is often claimed to be the best of the best, I think this is where the M&M series truly shines. With a vast world to explore, choices to make and a main quest that is longer than most modern games, Might and Magic VII: For Blood and Honor has always held a special place for me. Seeing it here on, there is now absolutely no excuse not to get this overlooked masterpiece!

Was this helpful?(66 of 77 people found this helpful)

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