A great pinball game should not only be amazing from the start, but should continue to be entertaining every time you play it. Dream Pinball 3D - with its six cutting-edge tables - is beckoning you to try your luck and skills.
In addition, we did not skimp on the technology with this game as there are six different style balls, made of different materials, that not only look different, but whose ballistic characteristics will affect the very rolling behaviour of each one of them. Add to that incredible acoustics, state-of-the-art particle technology, HDRI and multilayer 3D sound, a realistic tilt function and motion blur effects and you have the best pinball experience available on the PC that can even be enjoyed on laptops and less powerful, non-gaming computers...
Age requirements: ESRB Rating: EVERYONE 10+ with Mild Blood, Mild Suggestive Themes., PEGI Rating: 3+
Minimum system requirements: Windows XP or Windows Vista, 1 GHz Processor (1.4 GHz recommended), 256MB RAM (512 recommended), NVidia or ATI 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended), Mouse, Keyboard.
Compatibility notice: This game is incompatible with Intel graphics devices (including netbook graphics).
Posted on 2010-12-19 07:56:12 bySix_Ways:
Perhaps I'm spoilt on the Pro Pinball games, but none of these tables really seem to have any heart. There's no real depth to them; I just feel like I'm flipping aimlessly most of the time. No video modes, no 'story', nondescript special modes...
Don't get me wrong, this game IS fun, but only for a while. I've played the Pro Pinball games for hours, really getting to know the tables.read more None of the tables here make me want to do that.
For a pinball game with multiple tables, I'd much rather see Balls Of Steel on GOG.
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Posted on 2011-01-03 12:18:19 byillskills:
One word describes this game...WOW. Not WOW as in awesome, but wow as in wow this blows. This game may have nice graphics, but the physics are laughable. The ball feels very floaty and there is almost no chance of losing balls. My very first game, I started up on normal. I scored ~350 million before i just let my balls drain due to boredom. For a good 3-5 minutes I literally justread more mashed both flipper buttons and never even came close to losing a ball...try that on a real table and see what happens. Also, dumb things like getting combos for hitting a single loop are awarded, but no combo is given for actually hitting a combo, huh?
Basically, you hit the ball and the game goes "FIIIIIVVE MIIIILLLLIION!!!11!". This is a pinball "simulator" to make people who suck at pinball feel like they are good at pinball. Save yourself time and money and just purchase a Pro Pinball title.
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Posted on 2011-10-06 02:34:42 bycussbrother:
The basic engine here is quite good - and suspiciously similar to the engine of the free Future Pinball framework, which has been around since at least 2006 if not even earlier. Regardless of whether or not this is a completely-original engine or not, it's definitely better than the Pinball Gold engine, and on par with the engine found in the Pro Pinball series.
No licensed tablesread more here of course, just six brand-new tables. The trouble here is that each of the tables feels depressingly similar, as if the developers created just one basic playfield and copy-pasted it over and over again with new background graphics and slightly altered lanes. Each table has a bonanza of flippers, each table announces "combo!", and each table follows the same basic pattern - shoot ramps, get "combo!"s, eventually trigger a timed mode, complete all timed modes for jackpot. It's competent, thanks to the excellent game engine, but hardly what I would call "thrilling". Pro Pinball, despite the clunky, oftentimes-frustrating physics and oftentimes-even-more-frustrating lane layouts, offers ten times the excitement of this game, despite being over fifteen years older.
The production values here are just absolutely atrocious, too. Generic fonts, unimaginative displays, terrible soft-jazz music permeating each of the six tables (even the supposedly-heavy metal Two Worlds table), and the voice actors show even less excitement than the Female Computer Voice in your average science fiction movie. The action is "spruced up" with - you guessed it - generic, bland-sounding sound samples to fit the table's theme (jungle noises for the dino table, planes going WOOSH WOOSH for the helicopter table, and so on). The table art is bland too - a good pinball table makes it obvious which ramps you want to shoot and why. Here, all sense of direction is lost in a sea of pastels and cheesy renders. It really feels like one of those bad budget titles you'd find from Strategy First, or in the $2.99 bin at Fry's or MicroCenter.
The one good thing I can say about the table design is that the shots are generally simple enough to make - nowhere near as frustratingly impossible as some of the tables on the Pinball Gold pack. I have nothing against difficult, old-school tables, but the tables here in Dream Pinball hover in that uncanny valley - too modern to be a simple test of reaction time and skill like the old tables, and far too sedate and boring to pass as modern-day tables.
You could do a lot worse for $5.99, but you could also do a lot better. Pinball freaks who already have the Pro Pinball series here on GoG should probably set up an installation of Visual Pinball and Future Pinball - they may take a bit of effort to get set up, but they're free, and there are plenty of hardcore pinball fans who meticulously recreate actual classic tables right down to every last detail. Visual Pinball features a much wider selection of tables, and Future Pinball features a 3D engine - an engine that, like I said before, is suspiciously similar to Dream Pinball's, and which has been around since years before Dream Pinball 3D was ever shoveled out the door.
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