Depths of Peril is a single player action RPG (role-playing game) with
strong strategy elements. You play as a faction leader protecting the
barbarian city, Jorvik, by destroying threatening monsters and completing
quests. At the same time, you compete with rival factions to see who will
rule the city. Barbarians choose their leaders by fighting to the death!
As a faction leader, you must deal with rival factions through diplomacy, trade, and in time, war. Between battles and raids against other barbarian factions, you build the most powerful faction possible, to withstand your enemies. Building the power of a faction involves exploring a fantasy world, slaying dangerous monsters, solving quests for the city, avoiding deadly traps, and plundering loot to share within your faction.
But in this world, actions actually have consequences, so take care. Annoying the powerful and aggressive Legion of Fear faction will cause them to declare war and destroy you. Ignored Orc uprisings in the Black Forest will cause even more trouble. Protect ally covenants that are being raided, because friends are hard to come by.
Minimum system requirements: Windows XP / Vista / 7 / 8, 1.2 GHz Pentium 4 Processor or other equivalent (2.0 GHz Pentium 4 Processor or other equivalent recommended), 128 MB RAM (256 MB RAM recommended), GeForce 2 or equivalent graphics card (GeForce 3 or equivalent recommended), DirectX compatible sound card, 150 MB HDD.
Minimum system requirements (Mac): OS X 10.7.0 or later, 1.5 GHz PowerPC or Intel Processor (2.0 GHz Processor recommended), 128 MB RAM (256 RAM recommended), GeForce 2 or equivalent graphics card (GeForce 3 or equivalent recommended), 150 MB HDD. Recommended two-button mouse, or Apple mouse with Secondary Button / Secondary Click enabled. Patched to version 1.019
Posted on 2014-02-04 08:21:19 byallzebest:
As a translator of this game, I know it by heart and I can tell you it is an extremely rich game, mixing two genres: hack'n slash and diplomacy. The world is really living and something is always happening when you expect it the less.
Don't let the old fashioned graphics deter you from giving it a chance. You will be surprised how entertaining it can be and you will think "five more minutes" and end up playing thirty minutes.
Was this helpful?(31 of 39 people found this helpful)
Posted on 2014-02-04 08:30:48 bykimvidard:
I was looking for a Diablo like when I first tried this game, and I was pleased with what it had to offer. Old school, fun and quite satisfying combat.
But the whole diplomacy part of the game is quite hard to grasp and you can easily miss a big part of the depth of that game.
Which sort of plays in its favor, since there is still tons of stuff to do and fun to be had, even if you just play it like a traditional Hack and Slash.
Was this helpful?(26 of 29 people found this helpful)
Posted on 2014-02-05 01:31:32 byjbarnson:
This game surprised me when it came out. It looked like just another Diablo clone. What I got was so much more. There are two other things that really make this game stand out:
1) The world is dynamic and evolving. If you take too long to resolve a quest, a rival (more on that in a second) may complete it instead of you, or ... bad things happen. The rebellion you failed to putread more down could turn into a major incursion, and then the enemies could actually gain enough strength (if left along) to attack your town. And everybody loses....
2) The diplomacy / rivalry between the different guilds (or covenants). If you really hate that, I'd recommend the game "Din's Curse" which was kinda-sorta a sequel to this one, which got rid of the diplomacy. However, I really enjoyed it, though I usually set the rival covenants to not be too overpowered in comparison to me. That keeps them interesting without really causing constant fighting.
The combination means that you almost always feel a little bit task-overloaded. But it's very cool to be able to team up with an allied guild member for an adventure. Battles for your guild-hall are kinda ... lame, I guess. But the game keeps you hopping, and it successfully builds a LOT of interesting stuff on top of what would otherwise be just another action hack-and-slash.
Was this helpful?(20 of 20 people found this helpful)
See all user reviews (7)
Soldak Entertainment, Depths of Peril, and their respective logos are trademarks of Soldak Entertainment, Inc. Copyright © 2007-2013 Soldak Entertainment, Inc. All rights reserved.