Ancient and mysterious Shrines have revealed the location of an extinct alien home world. Discovered in the aftermath of the Gallius IV war, these Shrines unlock the most powerful technology in the Universe. Now, seven interstellar empires race across the galaxy to conquer this one planet and gain the secret power of the ancient civilization.
Deadlock II: Shrine Wars is an exciting game of strategy, resource management and military conquest. Each race has its own strenghts and weaknesses - learn to exploit them to your advantage. Build, trade, research, attack, as you search for the ancient knowledge that will grant you ultimate control over the entire Universe.
Age requirements: ESRB Rating: TEEN with Animated Violence, Comic Mischief.
Minimum system requirements: Windows XP / Vista / 7, 1.8 GHz Processor, 512MB RAM (1 GB recommended), 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended), 2GB HDD, Mouse, Keyboard.
Posted on 2014-01-28 07:07:33 bydamarcus:
Deadlock 2 is no revolution in comparison to the first part of the sequel, which was a turn-based strategy game, in which you chose one of several races and conquered a planet, researched technologies and administrated your settlements.
Part 2 has some nice enhancements, like diplomacy, sea bases, new units, especially sea units, campaigns, a nice tech-tree and some other things.read more All those familiar with the first Deadlock game will accustom themselves quickly, but it's also not hard to learn for beginners.
There are two setbacks I encountered: First, administrating the settlements is still a bit tiresome, since you have to replace colonists quite often to efficiently manage your settlements. This is done very easily and quickly, but repetitive. The AI of your adverseries is not too clever, often, when they are with their backs to the wall, they fail to organise their settlements. I sometimes also had crashes, this was with the 1.0 version, hopefully the patch has remedied this. Thankfully there is an autosave.
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Posted on 2014-01-28 08:56:57 bysergeant_citrus:
Deadlock 2 ... Now that's a name I haven't heard in a long, long time.
It's not quite like any other turn-based strategy game I've played. Unlike Civilization or Alpha Centauri, it is province-based. You conquer (or settle) individual provinces, build your cities there, and eventually train troops and move them into your opponent's provinces to conquer. That part reminds me a bitread more of Warhammer 40k Dark Crusade.
There's no micro-managing with combat. You just give your troops an order before combat starts (for example, the Human soldier can "berserk") and then they carry it out to the best of their ability. Unlike Civ, there are no "stacks of doom." If you build a large army (or your opponent does) it doesn't mean you have to go through each unit individually. That helps keep the gameplay fluid.
You can choose from a variety of alien races, from the telepathic Re'lu to the tree-hugging Uva Mosk to the sickly Maug. I found each of them to be fun to play. As part of diplomacy, you can send messages to the other leaders (and you'll receive them as well) and these are in the form of pre-rendered animations that are pretty funny and interesting. Each race has its own campaign with a unique ending.
Why 4 stars? Partially to compensate for any nostalgia-glasses on my part, and partially because some people might find city management tedious once you have too many provinces. That said, I'm glad GOG picked this up, I'll be getting my copy after payday.
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Posted on 2014-02-03 20:18:02 byTheeAceMan:
Deadlock II Shrine Wars is the exciting sequel to the original Deadlock - Planetary Conquest. The interface is much improved and a lot of enhancements including the 'settlement' of water areas in addition to land.
Yes, it is a strategy war game but you will want to play this game over and over again. Why? The voice acting and video excerpts are STILL the greatest I have everread more seen in ANY game to date. The interaction between the races is superb and the development of this game is still one of the best ever. There are seven races and each race is awesomely developed. The insectoid Ch'Cht, the 'evil' Cyth, the middle of the road Humans, the super intelligent Re'Lu, the engineering Maug, the environmental Uva Mosk, and the brawny Tarth. This is one of the few games that I keep coming back to even over these many years.
It is an easy game to learn the basics, but as your colonies grow, managing becomes more difficult keeping track of each area as you grow. Working to maximize efficiency is just a cover up for the real game though. Yes "the real game" is really all the fun commentary that comes along as your empire grows or shrinks. A true game experience for the ages and hopefully ages to come... Thanks GOG and mostly thanks to Cyberlore Studios and Tommo for reviving and making this ageless classic available for all to enjoy once more...
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