It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
I noticed the steam version has been updated. Would just like to know the plans for keeping the GOG version up to date.



Change log for those interested -


Changed resource packing system to avoid getting a false positive tag by certain over-zealous virus scanners claiming the game is a Trojan (unfortunately this causes the update to be as large as the game itself).
Made the level skip warp entrance a bit more obvious in World 1.
Exiting the pause menu no longer prevents immediately moving forward without needing to release and re-press left/right.
Hitting a large enemy with the back of your sword swing while in the air facing away from them will no longer pull you closer to them.
Extended support for DirectInput controllers from 14 buttons to 31 buttons.
Can now map mouse buttons to actions like jump and attack.
Added ability to make the Look Around button a toggle, via Options -> Settings.
Fixed falling far, grabbing a rope, jumping off, and landing causing the "hard land" animation even though didn't fall far from the rope.
Volgarr can now step up a few pixels automatically when walking instead of being required to jump over very tiny ledges.
Fixed some minor art/collision mismatches in World 5.
Now defaults to only loading resources that are needed at startup, to reduce RAM usage and speed up initial load time. However this does cause longer loads between maps. This change can be disabled in Options -> Settings.
Fixed rare crash (usually reported as a Runtime Error) when run through many maps in a single play-through.
Added a full-screen window option available in the Graphics menu or via the command-line option -fullscreenwindow
Added command-line option to force a specific resolution (-w=### -h=###).
Added command-line option to force start in windowed mode (-window).
Added command-line option to force full screen vsync method (-vsync=1 for cpu, -vsync=2 for gpu, -vsync=3 for neither).
avatar
SSolomon: I noticed the steam version has been updated. Would just like to know the plans for keeping the GOG version up to date.

Change log for those interested -

Changed resource packing system to avoid getting a false positive tag by certain over-zealous virus scanners claiming the game is a Trojan (unfortunately this causes the update to be as large as the game itself).
Made the level skip warp entrance a bit more obvious in World 1.
Exiting the pause menu no longer prevents immediately moving forward without needing to release and re-press left/right.
Hitting a large enemy with the back of your sword swing while in the air facing away from them will no longer pull you closer to them.
Extended support for DirectInput controllers from 14 buttons to 31 buttons.
Can now map mouse buttons to actions like jump and attack.
Added ability to make the Look Around button a toggle, via Options -> Settings.
Fixed falling far, grabbing a rope, jumping off, and landing causing the "hard land" animation even though didn't fall far from the rope.
Volgarr can now step up a few pixels automatically when walking instead of being required to jump over very tiny ledges.
Fixed some minor art/collision mismatches in World 5.
Now defaults to only loading resources that are needed at startup, to reduce RAM usage and speed up initial load time. However this does cause longer loads between maps. This change can be disabled in Options -> Settings.
Fixed rare crash (usually reported as a Runtime Error) when run through many maps in a single play-through.
Added a full-screen window option available in the Graphics menu or via the command-line option -fullscreenwindow
Added command-line option to force a specific resolution (-w=### -h=###).
Added command-line option to force start in windowed mode (-window).
Added command-line option to force full screen vsync method (-vsync=1 for cpu, -vsync=2 for gpu, -vsync=3 for neither).
It'll be here soon :)
Soon?
avatar
Strannik_S: Soon?
Check your account :)
Yeah, thanks!
A related question, is the changelog available on GOG itself? GOG says - "new" and shows the version as 2.0.0.2 (not as 1.02). Is there any way to see what's in the update on GOG? I didn't find anything like that.
avatar
shmerl: A related question, is the changelog available on GOG itself? GOG says - "new" and shows the version as 2.0.0.2 (not as 1.02). Is there any way to see what's in the update on GOG? I didn't find anything like that.
It's all in the sticky:

http://www.gog.com/forum/volgarr_the_viking/volgarr_the_viking_has_been_updated_to_version_102
avatar
shmerl: A related question, is the changelog available on GOG itself? GOG says - "new" and shows the version as 2.0.0.2 (not as 1.02). Is there any way to see what's in the update on GOG? I didn't find anything like that.
avatar
JudasIscariot: It's all in the sticky:

http://www.gog.com/forum/volgarr_the_viking/volgarr_the_viking_has_been_updated_to_version_102
Thanks. It would be nice to integrate these changelogs for each version into the game card itself. It would make it much easier to review. Also, can you please explain how the versioning on GOG works. Why is it 2.0.0.2? (I noticed that 2.0.0 on many games).
Post edited September 25, 2013 by shmerl
avatar
shmerl: Thanks. It would be nice to integrate these changelogs for each version into the game card itself. It would make it much easier to review. Also, can you please explain how the versioning on GOG works. Why is it 2.0.0.2? (I noticed that 2.0.0 on many games).
That's the version of the installer. It's different from the game version.
There's a new Volgarr patch, version 1.1. Changelog can be seen here http://steamcommunity.com/app/247240
Great, so where does the GOG specify the version of the game itself?
They don't ^_^ Sometimes the version is specified on the game card in the requirements section but don't count on it. Your best bet is checking the game's main .exe or in-game main menu screen (many games display their version there).
In Volgarr's case it says the version in the title bar of the game window in windowed mode.