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high rated
Victor Vran got an Update:

Patch 2.1 build 110915 (09.23.2015)

Fixed broken NPC interactions
The new graphical HUD for Hardcore characters is now properly applied after the Tutorial
Fixed several UI misalignments

New Features and Content

New difficulty level - Casual Mode. You can switch between Normal and Casual modes at will
New character creation option - Hardcore. Hardcore characters use separate stash and become normal characters when they die

Hammer

Hammer Pound attack now inflicts collateral area damage
Increased the area of hammer Smash attack to match the visual effect
Disabled camera movement during hammer Smash attacks to make targeting easier
Added prediction and improved targeting of hammer Smash attacks

Balance

Pull projectiles now ignore Dazed enemies and pass through them on their look-about for a viable target

Other User Requests

World Map and local Map now show the number of active Treasure Hunts/Bounties
Added option to disable camera shake
Added Menu option in the Chat interface; Select someone in the Chat then click on Menu to quickly send him/her a friend request or game invitation
Whispers are now marked more clearly in the Chat
You can reply to the last received whisper with /r or /reply
You can invite users to your game with /i or /invite

General Fixes

The inventory sorting is now faster
Fixed several connectivity issues and breaking of camera in MP games
Fixed reopening of chat interface on map change when chat is turned off
Fixed wrong colorization of Outfits in the UI when only Legendary Dye has been applied
Fixed rare issue which can cause item deletion during Transmutation
It is now possible to send chat whispers to users with space symbol in their names
You can now share more Treasure Keys in the chat without getting banned
Fixed constant respawning of Apocalypse in MP games

Patch 150825 (08.27.2015)
Lightning Gun

Shock - duration is now visualized with a charge-up bar
Lightning Ball - lightning ball now bounce off walls instead of fizzle, making the attack much more viable in tight spaces. - The duration has been reduced to compensate.
Lightning Trap - this skill has been reworked so that it now creates a Lightning Trap at a given position. While the trap lasts it sends out pulses that damage and electrocute enemies. At the end the Lightning Trap explodes the same way it did before. It is possible to avoid the explosion effect by jumping over it.
Scythe
Reap - Increased attack speed. Split timing now applies Vulnerable instead of reducing the cooldowns of special attacks. New sound effect for split-timed attacks.
Shockwave and Whirlwind - remaining cooldown is halved when at least 5 different enemies are hit with a single attack.
Legendary Weapons
Vengeance: Increased the damage of meteors triggered by the legendary ability
Vengeance: Decreased cooldown of the legendary ability
Vera: Increased explosion damage
Meteor: Increased the damage from the meteor special ability
Destiny Cards
Added legendary versions of The Sun, The Moon, Hope, Strength, The Knight, The Beast, The Rogue, The Guardian, The Bishop and The Slayer.
Hope - increased health bonus by 25%
Greed - doubled gold drop bonus
The Sun, The Moon and The Guardian - increased damage and damage now ignores armor
The Slayer and The Bishop - grant healing based on the hero's max health
The Beast - increased armor penetration bonus
The Knight - increased armor bonus by 20%
The Rogue - doubled bonus critical damage
Strength - reduced Destiny Point cost of rare variant, increased effect for common and uncommon variants
The Guardian - reduced Destiny Point cost, increased proc chance and added a chance to electrocute the target.
Justice - increased Destiny Point cost; Thorns buff reflects 66% of melee damage. Reflection is calculated before Armor is applied and ignores the Armor of foes
The Hunter - doubled bonus damage on split timing
The Reaper - added a refund of 1/3 of the soul shards spent on Shockwave or Whirlwind. Also increased the damage bonus granted to Shockwave.
The Saint - reduced bonus armor to 15 per divine card
Lightning Strike divine property - increased damage and proc chance. The strike now ignores Armor and causes Weakness for a short duration
Damage while above 90% divine property - modified damage bonus range
Remove negative condition on kill divine property - reduced the cooldown
Brutality on full overdrive wicked property - increased proc chance
Weapon Properties
"of the Leech" - now heals for percentage of max health
"of the Wolf" - Increased proc chance
"Vicious" - increased max bonus to 100 crit damage
Demon Powers
Increased the damage dealt by all demon powers
Other User Requests
Added option to set the size of user interfaces
Number of secrets found is shown on the world map
The spawn spots of some hard-to-find bounty targets are indicated on the radar
Display Resolution can be set in Windowed Mode
Added option to scale Render resolution
Power Stones for Weapon Properties now include description of the property
Added practice dummy in Castle Zagore
General Fixes
Revised weapon damage - It is now possible to reach the intended max damage with all weapons with transmutation. Existing weapons outside the intended range were patched
Expired Bounty Hunts and Treasures can no longer be shared
Fixed the damage of some wrongly generated uncommon and rare weapons
Fixed a transmutation bug that displayed maxed damage for some weapons that weren't maximized
Fixed removing of demon power buffs when the in-game menu opens
Fixed rare issue preventing the Know-it-All achievement from unlocking
Fixed freeze on level-up when character is dead
Fixed crash on map change
Fixed crash on pasting from clipboard
Fixed randomly occurring crash
Multiplayer Chat
Reworked chat scrolling with Up/Down arrows or LB/RB
The chat doesn't scroll to the bottom when someone writes
Selecting a comment now gives you the option to whisper the author
You can now switch between Game and Room chat rooms when single player in MP game
Chat window in the Online menu isn't closable

Fixed chat blinking caused by people writing in another room

Patch 2.00 build 150814 (08-17-2015)


fixes some issues with three maps

Patch 2.00 build 150812 (08-13-2015)


Improved mouse-movement controls
New Transmutation recipe: Combine 3 Dyes to get a random Dye
Removed user limit for Treasure Hunt/Bounty keys
Number of deaths is now displayed in the Save Slot info
Locked Destiny Card slots are now shown in the inventory
Changed the way Epic buff scales health and damage; Epic monsters and monsters in the Botomless Pit rebalanced
Increased max number of meteors from the Meteor Demon Power
"Of the Vulture" and "of the Leech" weapon properties are now stronger
"Restart Map" now returns the player to his/her point of entrance on the map
Additional loot drop bonuses do not apply to Gift Boxes
Skill cooldown reduction capped at 80%

Treasure Hunts/Bounties are now sorted by their remaining time
It is no longer possible to waste treasure keys by redeeming them in pre-game chat
Fixed game crash on traveling to another map
Fixed game freeze during dancing
Fixed FPS drop from rats
Fixed a bug causing Outifts to be destroyed during Transmutation
Fixed infinite leveling up in the Level Up interface
Fixed Champion Essences not dropping loot
Fixed a dodge and move issue while using lightning gun with mouse-movement controls
Fixed a bug that allowed Demon Power properties to be increased above the intended maximum
Fixed a bug causing certain Epic monsters to become stronger than intended
Fixed a bug that prevented the character from moving with no equipped weapons
Fixed first kill reward for Chromatic Essence and Screeching Calamity encounters
Fixed equipping of high-level weapons on low-level characters in Private Stash
Fixed stucking in Dance state with mouse-move controls
Fixed bad scrolling in chat caused by scroll wheel rebinding
Mac OS X: Fixed controller LT not working

Patch 2.00 build 150728 (07-29-2015)

GOG bonus items - they are now given the first time the user walks into the hub, once per installation (not per in-game character), if they haven't already been given (e.g. via the old redeem mechanism).
Recipes are now displayed inside the Transmutation panel
Legendary outfit colorization is not removed when the Outfit's color is changed
Fixed a game freeze when using the mouse control
Fixed camera issue in the Mordra boss fight
Post edited September 23, 2015 by ElTerprise
Good to have this info here in the forum, too, for easy reference and discussion.

For those that don't know, you can view changelogs in the library now:

GOG website > Account > Library > Victor Vran > More > Changelog
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ElTerprise: Patch 2.00 build 150812 (08-13-2015)

Number of deaths is now displayed in the Save Slot info
This seems to be a common 'feature' in many recent games. I think it should be an optional toggle when starting a new game:

Track player deaths this game? Yes/No

That being said, playing normal difficulty, so far I've only died while attempting some of the ridiculous timed challenges.
Post edited August 14, 2015 by SeduceMePlz
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ElTerprise: GOG bonus items - they are now given the first time the user walks into the hub, once per installation (not per
in-game character), if they haven't already been given (e.g. via the old redeem mechanism).
Nice to hear! Currently I'm downloading the game. So I've nothing to do by myself and get those bonus items with a SP-profile?
Are these the same bonus items that were criticized at release?
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classic-gamer: Nice to hear! Currently I'm downloading the game. So I've nothing to do by myself and get those bonus items with a SP-profile?
Are these the same bonus items that were criticized at release?
I think so - but i'm not entirely sure. Haven't played the game yet.
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ElTerprise: I think so - but i'm not entirely sure. Haven't played the game yet.
Ok, thanks. Hopefully I'll see it. -;
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classic-gamer: Ok, thanks. Hopefully I'll see it. -;
You're welcome. I'm curious about that as well but the message in the library seems pretty clear:
The GOG version of Victor Vran unlocks for you several bonus in-game items.

To unlock the special items, you must start a single player game first. The items will be recived the first time the user walks into the hub, once per installation (not per in-game character), if they haven't already been given (e.g. via the old redeem mechanism).
Please make sure your game is updated to the version 2.00 (update from 29.07.2015) or later.
Game goodie
high rated
Well it's rather small but Victor Vran got another update:

Patch 2.00 build 150814 (08-17-2015)

fixes some issues with three maps
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classic-gamer: Ok, thanks. Hopefully I'll see it. -;
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ElTerprise: You're welcome. I'm curious about that as well but the message in the library seems pretty clear:

The GOG version of Victor Vran unlocks for you several bonus in-game items.

To unlock the special items, you must start a single player game first. The items will be recived the first time the user walks into the hub, once per installation (not per in-game character), if they haven't already been given (e.g. via the old redeem mechanism).
Please make sure your game is updated to the version 2.00 (update from 29.07.2015) or later.
Game goodie
avatar
ElTerprise:
Ok, after entering the castle all special items that originally were unlocked by entering the reddem key. The key isn't needed anymore. At least in SP-Mode without online account.

That's a great decision from the developer to change this in GOG version.
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classic-gamer: Ok, after entering the castle all special items that originally were unlocked by entering the reddem key. The key isn't needed anymore. At least in SP-Mode without online account.

That's a great decision from the developer to change this in GOG version.
Thanks for the clarification. That's very good. I appreciate that the developer changed that.
Changelog updated...

One thing might also be worth mentioning. Victor Vran also got its Linux version.
Post edited September 23, 2015 by ElTerprise
The version number is not v2.1 but v2.03. This number is displayed ingame (lower right corner).
high rated
Patch 2.03 build 250915 Highlander's Outfit DLC (25 September2015)

- The Highlander's Outfit is a stylish demon-hunter costume that generates Overdrive from special weapon attacks and lowers their cooldowns.
- You will receive a special Bounty the first time you visit the Hub. Complete the Bounty hunt to receive the new outfit.

---

Patch 2.04 Cauldron of Chaos DLC (16 October 2015)

- This update includes a new piece of free DLC, the Cauldron of Chaos.
- It also includes Hungarian language, a fan-made translation.
- Fixed issues with dodging in the wrong direction with the Action/Gamepad control schemes
- Fixed functionality of Dodge Back, Dodge Left, Dodge Right with Mouse-Move control scheme
- Fixed duplication exploit related to transmutation
- Hexes are now properly applied in multiplayer games when players are on different difficulty settings
- Challenges in Cauldron of Chaos now reset properly on death
- Vendors are no more immediately reset on game restart

About Cauldron of Chaos:
- The Cauldron of Chaos is an ever-changing dungeon that offers randomized daily challenges for veteran demon hunters. This new content is available only for characters of level 26 and above.
- The Cauldron of Chaos is stirred every day, offering a new set of challenges and encounters for you and your friends. You will be able to access the new dungeon from the World Map.

---

Patch 2.05 (29 October 2015)

- There's a new "secret" level, appropriately called Secret Pumpkin Level. It has Halloween-style decoration, monsters carry pumpkins, and there's a new boss, a giant evil pumpkin
- To access the level, you need an item called Pumpkin Pie. From now till Nov 6th (one week after Halloween), all players will get 10 pumpkin pies the first time they enter the hub (Castle Zagoravia). In addition, the Pumpkin Pie will drop randomly with other loot items (even after the week is over).
high rated
Patch 2.06 build 160107 (08 January 2016)

- New Multiplayer interface
- New Localization: Czech.
- Added Sell all Common/Uncommon/Rare items in the vendors' interface
- Japanese/Korean players can now chat in their native languages on Windows
- Added option to kick players from Multiplayer games
- NPC conversations are now shown in the chat
- Daze condition on the hero no longer stacks. Heroes get Defiant after being dazed
- Improved targeting with Lightning Gun and Tome on uneven terrain
- Tweaked Sword, Rapier, Hammer and Scythe swing delays to perform better when there's a weapon speed modifier applied
- NPCs now rotate to face the character on interaction
- Teleport to player is now disabled when the player is in Main Menu or when all other players have left the game
- Disabled whispering to offline friends
- Invite Player lists online friends on top
- The Transmutation interface now shows Maximum attribute reached when the recipe can't upgrade the base item anymore
- All active Hexes are automatically deactivated on Switch to Casual Mode
- Hexes-requiring Challenges now properly state that they're failed when a required Hex is not active
- Gamepad: You can use X to slap base<->ingredient items in the Transmutation infopanel
- Gamepad: Emotes are now properly activated with X
- Gamepad: Fixed an issue with Compact inventory option
- Gamepad: After each successful transmutation the selection moves automatically to the transmuted item, instead of returning to the inventory
- Mouse Move: It's now impossible to attack while dancing
- Mouse Move: It's now impossible to dodge backwards while on pause
- Mouse: Use RMB to quickly unequip equipped items in the Inventory
- Fixed displaying of Korean/Japanese characters as question marks in the chat
- Fixed equipping of items from Transmutation interface
- Fixed receiving of whispers and game invitations from blocked players
- Fixed sending of invites to players who are already in the MP game
- Fixed incorrect displaying of player name in MP games that he/she has just left
- Fixed bad refreshing of chat lists after None room has been selected
- Fixed an issue causing bad targeting in the Demon World
- Fixed a rare case causing Life Steal not to work in the Freakshow
- Fixed active quest description disappearing from the UI for some quests
- Fixed Slay Lord Gabriel in Stage 2 Challenge
- Fixed a rare issue causing Chained Gargoyles to become unhitable after Demon Power use
- Know-It-All, Been There, Done That and Tenacious V achievements now ignore the existence of the Secret Pumpkin Level
- Fixed bad Z-orientation of Shotgun and Lightning Gun attack particles when there's big vertical difference between the hero and the target
- Fixed unintentional resetting of local data (such as challenge progress) in multiplayer games
- Fixed rare issue causing Apocalypse not to drop loot

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Patch 2.06 build 160112 (15 January 2016)

- OS X/Linux: Fixed an issue causing the game to crash on map change
- Multiplayer: The game now pauses if there's only one player in it. The game resumes if another player joins
- Fixed missing music

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Patch 2.06 build 160226 (26 February 2016)

- Fixed item duplication exploit
- Emotes no longer end Dazed condition
- Decreased drop rate of Pumpkin Pie
- UIs now centralize better under different resolutions
- Rachnoss' columns are Invulnerable until the Boss spawns
- The activation of an emote is now seen by the other players in the MP game
- Fixed Adrian spawning too many Vampiric Totems on respawn
- Fixed a rare issue preventing kill-monster quests from completing
- Fixed an issue causing the quest line to get stuck in the Defiled Chapel
- Fixed wrong consumable name being displayed in the on-cooldown notification
- Fixed a number typo in the description of Serious Vran achievement in Russian, Turkish and Czech
- Various stability optimizations and performance improvements

---

Patch 2.06 build 160314 (14 March 2016)

- Fixed unreachable encounter at Cauldron of Chaos
- Fixed Tenacious V, Been There Done That, Hard to Challenge achievements
- Fixed Holier than Thou achievement
- Fixed achievements not counting in equipped items
- Fixed an issue causing the HUD to disappear on respawn
- Fixed missing 5th challenge in Cauldron of Chaos
- Other bug fixes and performance improvements
Post edited August 13, 2016 by DeMignon
high rated
Changelog for OSX update / GOG-35 (Mac) (added 24 August 2016):

- Minor fix to Galaxy Implementation
high rated
Changelog for Patch 2.07 / GOG-17 (Windows) / GOG-11 (Linux) (added 15 September 2016):

The Mac version will updated soon.

- New Features: Local Coop
- New Localization: Chinese (Simplified)
- Added dynamic resolution option
- Fixed black screen issue with recent NVIDIA driver update
- Bug fixes and performance improvements
Post edited September 15, 2016 by ElTerprise