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I have to say I'm a little surprised. I thought this has also been made in the Unity-engine. Yet looking at some of the minimal Hardware requirements, I can only shake my head and hope it still runs on my

-i5-4210U 1.7 GHz CPU
-GeForce 820M

Can anbody explain to me why the requirements are so high. I was under the impression that it was an isometric game... Obviously, I'm probably just clueless, but it would be nice if somebody could enlighten me.
Post edited October 20, 2016 by BurningSheep
oh F**K!!!
just bought it and forgot the fact that i have a terrible tosbhiba laptop with an onli a cpu
-__-
omgrd pls

My specs are
AMD A6-5200 APU Radeon HD Graphics 2.00GHz
8gb of ram

pls someone say im good
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BurningSheep: I have to say I'm a little surprised. I thought this has also been made in the Unity-engine. Yet looking at some of the minimal Hardware requirements, I can only shake my head and hope it still runs on my

-i5-4210U 1.7 GHz CPU
-GeForce 820M

Can anbody explain to me why the requirements are so high. I was under the impression that it was an isometric game... Obviously, I'm probably just clueless, but it would be nice if somebody could enlighten me.
If your not good to go, rip me
Post edited October 20, 2016 by ladytorrens
Well, I played through Metro Last Light on Medium (because awful lack of finetuning options) and most of the time it ran relatively smoothly. I had some massive lag in a few places, but it was mostly playable. Now, the way it looked on "notebookcheck.com" it shouldn't have even run as well on minimum settings and minimum requirements seem to often be quite inflated as far as I can tell. I've also read that CPU might be more important for Tyranny than GPU, but still... with an onboard chip you might run into trouble.

Have you played Pillars of Eternity or Wasteland 2 on the same machine? I think they are relatively similar as far as the engine is concerned.
Post edited October 20, 2016 by BurningSheep
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BurningSheep: I have to say I'm a little surprised. I thought this has also been made in the Unity-engine. Yet looking at some of the minimal Hardware requirements, I can only shake my head and hope it still runs on my

-i5-4210U 1.7 GHz CPU
-GeForce 820M

Can anbody explain to me why the requirements are so high. I was under the impression that it was an isometric game... Obviously, I'm probably just clueless, but it would be nice if somebody could enlighten me.
Your cpu roughly as fast as the cpus stated in the minimum requirements.

The 820m is however significantly slower than the minimum requirements.

Will you be able to run it? Maybe at the lowest settings if you lower your resolution? Who knows. Minimum requirements can also be fairly inaccurate at times.

Why the "high" system requirements?
Honestly, they aren't that much higher when compared to PoE. Maybe they upped the details and effects a bit? Maybe they added more npc's? More/better animation? Unless obsidian has answered this directly, all we can do is wait for it to release and see for ourselves.
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BurningSheep: Well, I played through Metro Last Light on Medium (because awful lack of finetuning options) and most of the time it ran relatively smoothly. I had some massive lag in a few places, but it was mostly playable. Now, the way it looked on "notebookcheck.com" it shouldn't have even run as well on minimum settings and minimum requirements seem to often be quite inflated as far as I can tell. I've also read that CPU might be more important for Tyranny than GPU, but still... with an onboard chip you might run into trouble.

Have you played Pillars of Eternity or Wasteland 2 on the same machine? I think they are relatively similar as far as the engine is concerned.
I have noT played any of those unfortunately, i guess until its released ill just have to hope my system is up to it
Do you know the refund policy on GOG? when it comes to not being able to run games
@Madoga:

Thanks, that was more or less the impression I got. In regards to where I stand with the hardware I mean. I guess until Tyranny has a reasonable sale, I might have tried Wasteland 2 anyway. It's requirements were similar to PoE if I'm not mistaken.

In regards to the "high" requirements of Poe/Tyranny etc.: Well, I see them as isometric games (which isn't quite accurate I think) and I always assumed that you are limited in what you can do within such an engine.

@ladytorrens:

Unfortunately I have no clue about refunds.
Post edited October 21, 2016 by BurningSheep
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BurningSheep: I have to say I'm a little surprised. I thought this has also been made in the Unity-engine. Yet looking at some of the minimal Hardware requirements, I can only shake my head and hope it still runs on my

-i5-4210U 1.7 GHz CPU
-GeForce 820M

Can anbody explain to me why the requirements are so high. I was under the impression that it was an isometric game... Obviously, I'm probably just clueless, but it would be nice if somebody could enlighten me.
I've been thinking the same thing too - my computer's a laptop with i7 but IGP, so I'm thinking the experience won't be pleasant, if it runs at all.

Personally I don't think it can be helped with Unity based games. The game is a complex engine running on top of Unity engine so that's basically two layers computers need to slog through :/
I have managed to make other recent games run on much lower spec systems, for example systems with Atom CPU.
If you have enough RAM, and the game actually doesn't stop from running, it might be ok.
I have a 750m, and game like Pillars of Eternity works fine on my laptop, at medium setting.

I can run at HIGH but fps suffer a lot, at medium it's around 45 fps wich is enough for that kind of game.

I've read it's the same engine, so I think you run it fine.

I would also suggest you go directly to Tyranny official forum to see if your GPU been tested.
I'm running on a GTX 1080, and in certain areas (places with large numbers of NPCs) my framerate drops down to 45. Lowering the resolution or AA has no affect on framerate either. This happens because like Pillars of Eternity, the game is poorly optimized and uses way more CPU than it should. I only ever get 50% GPU usage, and it maxes out one of the cores on my OCed i7 3770k. I'm hoping they eventually patch in some optimizations because it's pretty ridiculous. That being said, the game probably runs fine on lower end hardware, just don't expect to consistently get over 60 fps.
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LeonKillsAshley: I'm running on a GTX 1080, and in certain areas (places with large numbers of NPCs) my framerate drops down to 45. Lowering the resolution or AA has no affect on framerate either. This happens because like Pillars of Eternity, the game is poorly optimized and uses way more CPU than it should. I only ever get 50% GPU usage, and it maxes out one of the cores on my OCed i7 3770k. I'm hoping they eventually patch in some optimizations because it's pretty ridiculous. That being said, the game probably runs fine on lower end hardware, just don't expect to consistently get over 60 fps.
45fps? how can you tolerate this pos? Burn it before anyone else gets his hands on it!
45fps is like water boarding. Inhumane, unfrakingbelievable!
Shame on you Paradox!
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LeonKillsAshley: I'm running on a GTX 1080, and in certain areas (places with large numbers of NPCs) my framerate drops down to 45. Lowering the resolution or AA has no affect on framerate either. This happens because like Pillars of Eternity, the game is poorly optimized and uses way more CPU than it should. I only ever get 50% GPU usage, and it maxes out one of the cores on my OCed i7 3770k. I'm hoping they eventually patch in some optimizations because it's pretty ridiculous. That being said, the game probably runs fine on lower end hardware, just don't expect to consistently get over 60 fps.
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trusteft: 45fps? how can you tolerate this pos? Burn it before anyone else gets his hands on it!
45fps is like water boarding. Inhumane, unfrakingbelievable!
Shame on you Paradox!
No need to be an ass. The point I was trying to make was that the game does not run well in certain areas. If I'm having low framerates in certain areas, people on lower end hardware will likely see drops in those same areas. And those drops will probably be much lower than 45 fps. Plus, if a 1080 can't get at least 60 fps on this game, Obsidian's programmers didn't do a very good job optimizing it. Not quite water boarding, but when I shell out 45 dollars for a game, I expect it to run at least decently on modern hardware.
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trusteft: 45fps? how can you tolerate this pos? Burn it before anyone else gets his hands on it!
45fps is like water boarding. Inhumane, unfrakingbelievable!
Shame on you Paradox!
avatar
LeonKillsAshley: No need to be an ass. The point I was trying to make was that the game does not run well in certain areas. If I'm having low framerates in certain areas, people on lower end hardware will likely see drops in those same areas. And those drops will probably be much lower than 45 fps. Plus, if a 1080 can't get at least 60 fps on this game, Obsidian's programmers didn't do a very good job optimizing it. Not quite water boarding, but when I shell out 45 dollars for a game, I expect it to run at least decently on modern hardware.
You can send me the save file of the location, to see how it runs on my machine. It's not a 1080GTX so it would be interesting to see if there is a dip, how bad it is.
Post edited November 13, 2016 by trusteft
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LeonKillsAshley: No need to be an ass. The point I was trying to make was that the game does not run well in certain areas. If I'm having low framerates in certain areas, people on lower end hardware will likely see drops in those same areas. And those drops will probably be much lower than 45 fps. Plus, if a 1080 can't get at least 60 fps on this game, Obsidian's programmers didn't do a very good job optimizing it. Not quite water boarding, but when I shell out 45 dollars for a game, I expect it to run at least decently on modern hardware.
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trusteft: You can send me the save file of the location, to see how it runs on my machine. It's not a 1080GTX so it would be interesting to see if there is a dip, how bad it is.
The area I had the most trouble with so far was the Scarlet Chorus camp at the beginning of the game, which could go as low as 40. The issue is actually something that happened in Pillars of Eternity when you would go to Defiance Bay. It happens in areas where there are lots of NPCs.
Post edited November 13, 2016 by LeonKillsAshley
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trusteft: You can send me the save file of the location, to see how it runs on my machine. It's not a 1080GTX so it would be interesting to see if there is a dip, how bad it is.
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LeonKillsAshley: The area I had the most trouble with so far was the Scarlet Chorus camp at the beginning of the game, which could go as low as 40. The issue is actually something that happened in Pillars of Eternity when you would go to Defiance Bay. It happens in areas where there are lots of NPCs.
Are you talking about the camp where you first meet the two archons?
I haven't noticed any slowdown on my part, but I don't know the frame rate either.