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Changelog
8th February 2018
- Added a special, very secret, bonus quest.
- Tied up some loose ends pertaining to the main quest characters.
- Added a special ally.
- Act 5 hero monsters have learned some new tricks.
- Added an extra guest to the Valhöll fight.
- Added a nicer arena for King Thrym.
- Adjusted health of some bosses, reduced health of all Nixies.
- Pants now look better!
- Almost all items have been tweaked visually to some degree.
- Additional visual tweaks have also been made to various enemies.
- Major graphical overhaul of Dvergr Halls.
- Improved visuals in Muspelheim.
- Added additional audio to Mimer's Maze.
- Serene Nerthus area now has fireflies!
- Fixed achievements
- Fixed a bug where conversion of physical to elemental damage went over 100%.
- Transmutation is now permanently active (but still requires Rune Weapon)
- Cauldron piece numbers now correspond to the order of their locations
- Improved consistency of monster chest spawns on Epic and Legendary
- Changed Icescale MI armor reflection ability into a player-only skill
- Various item, set and item skill tweaks / fixes
- Reduced relative drop rate of Act 4 relics in Act 5.
- Increased Pet attack space on all larger bosses.
- Increased melee damage of final boss
- Several performance-related fixes
- Numerous minor fixes
- Improved Ukrainian localization.
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KubisForce: Changelog
8th February 2018
- Added a special, very secret, bonus quest.
- Tied up some loose ends pertaining to the main quest characters.
- Added a special ally.
- Act 5 hero monsters have learned some new tricks.
- Added an extra guest to the Valhöll fight.
- Added a nicer arena for King Thrym.
- Adjusted health of some bosses, reduced health of all Nixies.
- Pants now look better!
- Almost all items have been tweaked visually to some degree.
- Additional visual tweaks have also been made to various enemies.
- Major graphical overhaul of Dvergr Halls.
- Improved visuals in Muspelheim.
- Added additional audio to Mimer's Maze.
- Serene Nerthus area now has fireflies!
- Fixed achievements
- Fixed a bug where conversion of physical to elemental damage went over 100%.
- Transmutation is now permanently active (but still requires Rune Weapon)
- Cauldron piece numbers now correspond to the order of their locations
- Improved consistency of monster chest spawns on Epic and Legendary
- Changed Icescale MI armor reflection ability into a player-only skill
- Various item, set and item skill tweaks / fixes
- Reduced relative drop rate of Act 4 relics in Act 5.
- Increased Pet attack space on all larger bosses.
- Increased melee damage of final boss
- Several performance-related fixes
- Numerous minor fixes
- Improved Ukrainian localization.
Is there a way to get the update file(s)?
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Hirs_E_Fruit: Is there a way to get the update file(s)?
GOG packaging team handles offline files. It's a standard 9-5 (Polish timezone) job. E.G. hopefully they show up tomorrow. Otherwise we may be stuck waiting until Monday. Occasionally GOG will push updated installers/patches on the weekend, but it's not typical.
Post edited February 09, 2018 by Gydion
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KubisForce: Changelog
8th February 2018
- Added a special, very secret, bonus quest.
- Tied up some loose ends pertaining to the main quest characters.
- Added a special ally.
- Act 5 hero monsters have learned some new tricks.
- Added an extra guest to the Valhöll fight.
- Added a nicer arena for King Thrym.
- Adjusted health of some bosses, reduced health of all Nixies.
- Pants now look better!
- Almost all items have been tweaked visually to some degree.
- Additional visual tweaks have also been made to various enemies.
- Major graphical overhaul of Dvergr Halls.
- Improved visuals in Muspelheim.
- Added additional audio to Mimer's Maze.
- Serene Nerthus area now has fireflies!
- Fixed achievements
- Fixed a bug where conversion of physical to elemental damage went over 100%.
- Transmutation is now permanently active (but still requires Rune Weapon)
- Cauldron piece numbers now correspond to the order of their locations
- Improved consistency of monster chest spawns on Epic and Legendary
- Changed Icescale MI armor reflection ability into a player-only skill
- Various item, set and item skill tweaks / fixes
- Reduced relative drop rate of Act 4 relics in Act 5.
- Increased Pet attack space on all larger bosses.
- Increased melee damage of final boss
- Several performance-related fixes
- Numerous minor fixes
- Improved Ukrainian localization.
Do i need to start a new game
avatar
KubisForce: Changelog
8th February 2018
- Added a special, very secret, bonus quest.
- Tied up some loose ends pertaining to the main quest characters.
- Added a special ally.
- Act 5 hero monsters have learned some new tricks.
- Added an extra guest to the Valhöll fight.
- Added a nicer arena for King Thrym.
- Adjusted health of some bosses, reduced health of all Nixies.
- Pants now look better!
- Almost all items have been tweaked visually to some degree.
- Additional visual tweaks have also been made to various enemies.
- Major graphical overhaul of Dvergr Halls.
- Improved visuals in Muspelheim.
- Added additional audio to Mimer's Maze.
- Serene Nerthus area now has fireflies!
- Fixed achievements
- Fixed a bug where conversion of physical to elemental damage went over 100%.
- Transmutation is now permanently active (but still requires Rune Weapon)
- Cauldron piece numbers now correspond to the order of their locations
- Improved consistency of monster chest spawns on Epic and Legendary
- Changed Icescale MI armor reflection ability into a player-only skill
- Various item, set and item skill tweaks / fixes
- Reduced relative drop rate of Act 4 relics in Act 5.
- Increased Pet attack space on all larger bosses.
- Increased melee damage of final boss
- Several performance-related fixes
- Numerous minor fixes
- Improved Ukrainian localization.
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selticus1978: Do i need to start a new game
No
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KubisForce: Changelog
8th February 2018
Question for the devs. Any chance of you guys adding GOG Galaxy Achievements to the game like the Steam version?
HEY, How about bringing version 1.56 over here as well as for the steam users, we paid for this game too!
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selticus1978: Do i need to start a new game
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Deinmaar: No
What do I do to continue with an existing character that finished Act 4?
Nevermind I found out, I have to kill Hades again.
Post edited May 29, 2018 by UncleElias