Thanks to voodoo47 for all the time you put in to collecting and curating this great collection of fixes. You clearly do it for love of the games but, with your experience, this sort of one-size bug-fix solution isn't for you; it's a community service and is much appreciated.
I'm running the GOG version of Thief Gold, installed into the c:\GOG Games\ directory. I've applied TFix 1.13 with all mods (except Dromed editor). The engine works very smoothly with native, widescreen resolution, movies running perfectly etc. I was just curious about the new textures. I can see a few are clearly higher resolution, and the AI models are much improved. Most world textures though, remain unchanged. In the training area, for example, the texture for the little wooden door at the entrance to each room is obviously brand new but everything else around it remains unchanged. The little parapet to either side of it, walls, stone, carpet, cobblestone, columns, even the large doors at the end of each room are all the original lo-res textures, which strikes me as a bit odd. I've looked around without much success for some comparison screenshots. Not knowing the specific breakdown or origin of the added textures, I was wondering if you could confirm either that this is completely normal, WIP, unfinished areas or if perhaps I might have a problem displaying the new textures.